Player Matchup

Morgan Le Fay
Morgan Le Fay
Cotacious
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 3
Da Ji
Da Ji
FrigidBoss
Da Ji
Level 123
God Stats
4W - 5L
1,631 SR
Queue Stats
172W - 157L
1,498 Elo+
Party 3
Bacchus
Bacchus
Insanity51
Bacchus
Level 25
God Stats
2W - 6L
1,613 SR
Queue Stats
19W - 24L
1,511 Elo+
Party 1
Chiron
Chiron
cdrake804
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,499 Elo+
Party 3
Erlang Shen
Erlang Shen
vFALL3Nv
Erlang Shen
Level 130
God Stats
0W - 3L
1,579 SR
Queue Stats
67W - 86L
1,510 Elo+
Party 1
Team Averages
Level 78
1,565 SR
1,532 Elo+

VS

Team Averages
Level 102
1,542 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Kiarekkami
Anubis
Level 96
God Stats
29W - 20L
1,683 SR
Queue Stats
234W - 219L
1,570 Elo+
Party 2
Artio
Artio
alyead
Artio
Level 109
God Stats
30W - 32L
1,500 SR
Queue Stats
490W - 517L
1,449 Elo+
Solo
Sobek
Sobek
orgullopuma27
Sobek
Level 149
God Stats
2W - 0L
1,414 SR
Queue Stats
82W - 85L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sanchez_facee44
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,612 SR
Queue Stats
9W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cotacious
Morgan Le Fay
18
2 / 8 / 5
10,497
700
11,066
17,822
6,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
16
4 / 8 / 1
10,115
674
8,096
18,123
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Insanity51
Bacchus
15
0 / 7 / 6
8,900
593
6,722
14,875
15,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
cdrake804
Chiron
19
5 / 8 / 4
12,066
804
13,578
16,725
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
vFALL3Nv
Erlang Shen
15
2 / 8 / 7
10,079
672
9,881
25,573
9,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 2 / 12
14,189
946
21,182
10,170
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kiarekkami
Anubis
20
11 / 3 / 11
13,691
913
21,921
13,973
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
alyead
Artio
18
3 / 2 / 29
13,197
880
7,036
22,212
26,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 1 / 22
13,562
904
11,237
16,302
22,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
sanchez_facee44
Morgan Le Fay
17
5 / 5 / 18
11,784
786
16,276
11,570
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
13
Kills
39
39
Deaths
13
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
2
12
9
L
Morgan Le Fay
Cotacious
Morgan Le Fay
2
8
5
0.56
L
Da Ji
4
8
1
0.56
L
Bacchus
Insanity51
Bacchus
0
7
6
0.43
W
Anubis
Kiarekkami
Anubis
11
3
11
5.5
W
Artio
alyead
Artio
3
2
29
8.75
L
Chiron
cdrake804
Chiron
5
8
4
0.88
W
8
1
22
19
W
Morgan Le Fay
sanchez_facee44
Morgan Le Fay
5
5
18
2.8
L
Erlang Shen
vFALL3Nv
Erlang Shen
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
77,652
93,118
Taken
74,227
43,777
Mitigated
66,031
16,147
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,182
11,121
0
2,748
10,170
4,951
2,870
2,570
7,600
0
62,226
L
Morgan Le Fay
Cotacious
Morgan Le Fay
11,066
1,229
37
3,647
17,822
6,412
0
10,286
7,304
44,724
0
L
Da Ji
8,096
1,806
0
3,470
18,123
7,418
0
9,709
8,265
0
25,254
L
Bacchus
Insanity51
Bacchus
6,722
272
0
0
14,875
15,403
0
11,454
3,245
15,314
0
W
Anubis
Kiarekkami
Anubis
21,921
1,099
0
7,785
13,973
6,902
766
4,394
9,579
57,425
0
W
Artio
alyead
Artio
7,036
340
2,106
9,286
22,212
26,480
679
3,336
18,876
21,399
0
L
Chiron
cdrake804
Chiron
13,578
5,087
925
3,534
16,725
5,184
0
9,036
7,461
0
47,802
W
11,237
1,259
0
2,498
16,302
22,626
397
3,126
13,176
28,765
0
W
Morgan Le Fay
sanchez_facee44
Morgan Le Fay
16,276
1,527
239
1,320
11,570
5,072
726
4,492
7,078
33,923
0
L
Erlang Shen
vFALL3Nv
Erlang Shen
9,881
3,498
0
4,534
25,573
9,360
0
15,352
10,052
0
22,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
66,423
265
Minions Killed
282
7
Camps Cleared
5
1,168,894
Distance Traveled
1,357,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,189
946
86
6
1
260,348
1
L
Morgan Le Fay
10,497
700
79
5
0
202,420
1
L
Da Ji
10,115
674
41
3
3
261,380
3
L
Bacchus
8,900
593
22
1
0
250,454
0
W
Anubis
13,691
913
82
5
3
252,083
2
W
Artio
13,197
880
24
2
0
302,009
1
L
Chiron
12,066
804
91
6
0
226,141
0
W
Sobek
13,562
904
32
2
1
309,337
1
W
Morgan Le Fay
11,784
786
58
4
0
233,825
0
L
Erlang Shen
10,079
672
32
2
4
228,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role