Player Matchup

Kukulkan
Kukulkan
Cinder1003
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,226 Elo+
Solo
Ra
Ra
Michelindrox34
Ra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo
Yemoja
Yemoja
MrCSCP
Yemoja
Level 29
God Stats
371W - 475L
1,410 SR
Queue Stats
408W - 533L
1,313 Elo+
Solo
Cthulhu
Cthulhu
OffsetLingo
Cthulhu
Level 27
God Stats
2W - 1L
1,788 SR
Queue Stats
13W - 14L
1,413 Elo+
Solo
Agni
Agni
Rabatel
Agni
Level 17
God Stats
4W - 8L
1,215 SR
Queue Stats
4W - 8L
1,142 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,251 Elo+

VS

Team Averages
Level 15
1,490 SR
1,320 Elo+
Ares
Ares
BillzOnYT
Ares
Level 7
God Stats
10W - 13L
1,425 SR
Queue Stats
12W - 16L
1,352 Elo+
Party 1
Mercury
Mercury
C7 Bills
Mercury
Level 12
God Stats
12W - 17L
1,426 SR
Queue Stats
21W - 32L
1,291 Elo+
Party 1
Bakasura
Bakasura
NukeDaWhales388
Bakasura
Level 14
God Stats
3W - 4L
1,558 SR
Queue Stats
23W - 36L
1,291 Elo+
Party 1
Kukulkan
Kukulkan
TayJ
Kukulkan
Level 20
God Stats
72W - 71L
1,477 SR
Queue Stats
81W - 83L
1,363 Elo+
Party 1
Nox
Nox
xabellene
Nox
Level 23
God Stats
3W - 1L
1,563 SR
Queue Stats
116W - 115L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cinder1003
Kukulkan
18
0 / 0 / 0
10,780
634
0
0
0
20
1 / 20 / 15
15,944
938
25,018
34,100
15,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MrCSCP
Yemoja
20
1 / 8 / 13
15,369
904
6,760
34,046
23,614
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
OffsetLingo
Cthulhu
20
5 / 7 / 15
17,630
1,037
31,783
35,600
56,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
Rabatel
Agni
20
20 / 11 / 5
21,387
1,258
52,253
31,754
13,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 4 / 23
16,883
993
33,888
31,137
51,699
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
C7 Bills
Mercury
20
13 / 6 / 12
17,295
1,017
28,310
28,708
27,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
20
22 / 7 / 16
20,155
1,186
38,326
36,262
17,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TayJ
Kukulkan
20
4 / 6 / 23
17,458
1,027
20,182
24,151
11,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 4 / 9
13,721
807
6,320
7,953
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
129
27
Kills
46
46
Deaths
27
48
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ares
6
4
23
4.38
W
Mercury
C7 Bills
Mercury
13
6
12
3.17
L
Kukulkan
Cinder1003
Kukulkan
0
0
0
0
L
1
20
15
0.43
L
Yemoja
MrCSCP
Yemoja
1
8
13
0.94
W
Bakasura
22
7
16
4.29
L
Cthulhu
OffsetLingo
Cthulhu
5
7
15
1.79
L
Agni
Rabatel
Agni
20
11
5
2.05
W
Kukulkan
TayJ
Kukulkan
4
6
23
2.58
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,814
Damage
127,026
135,500
Taken
128,211
109,101
Mitigated
112,847
18,265
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
33,888
1,692
0
0
31,137
51,699
0
27,865
2,969
54,054
0
W
Mercury
C7 Bills
Mercury
28,310
18,179
0
0
28,708
27,547
0
25,334
3,116
0
36,418
L
Kukulkan
Cinder1003
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
25,018
2,825
2,778
1,530
34,100
15,433
0
12,121
20,460
49,072
0
L
Yemoja
MrCSCP
Yemoja
6,760
4,047
2,780
765
34,046
23,614
0
13,990
18,671
15,789
0
W
Bakasura
38,326
23,381
0
2,887
36,262
17,695
0
33,331
2,649
0
54,936
L
Cthulhu
OffsetLingo
Cthulhu
31,783
2,186
1,565
443
35,600
56,222
0
18,460
15,965
66,344
0
L
Agni
Rabatel
Agni
52,253
6,624
1,741
6,663
31,754
13,832
0
15,819
14,890
114,898
0
W
Kukulkan
TayJ
Kukulkan
20,182
3,068
0
1,336
24,151
11,803
0
20,568
3,545
67,462
0
W
6,320
1,014
0
0
7,953
4,103
0
7,835
118
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,110
Gold Earned
85,512
279
Minions Killed
246
4
Camps Cleared
2
1,286,587
Distance Traveled
1,611,173
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,883
993
28
2
0
377,307
4
W
Mercury
17,295
1,017
23
1
0
423,482
3
L
Kukulkan
10,780
634
0
0
0
0
0
L
Ra
15,944
938
50
3
1
283,794
0
L
Yemoja
15,369
904
16
1
1
318,364
0
W
Bakasura
20,155
1,186
54
3
1
401,803
0
L
Cthulhu
17,630
1,037
68
4
0
348,304
0
L
Agni
21,387
1,258
145
9
2
336,125
0
W
Kukulkan
17,458
1,027
121
7
1
345,844
0
W
Nox
13,721
807
20
1
0
62,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role