Player Matchup

Mulan
Mulan
Johanx3
Mulan
Level 124
God Stats
2W - 5L
1,599 SR
Queue Stats
56W - 53L
1,591 Elo+
Party 3
Ymir
Ymir
SantyGamerMx
Ymir
Level 64
God Stats
4W - 5L
1,709 SR
Queue Stats
283W - 268L
1,569 Elo+
Party 3
Neith
Neith
SmartNeto
Neith
Level 26
God Stats
12W - 7L
1,830 SR
Queue Stats
13W - 16L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
TheGodOfShinobi-
Gilgamesh
Level 24
God Stats
14W - 7L
1,777 SR
Queue Stats
199W - 170L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
lil_C_jr
Ao Kuang
Level 69
God Stats
17W - 11L
1,587 SR
Queue Stats
429W - 393L
1,512 Elo+
Party 1
Team Averages
Level 61
1,700 SR
1,544 Elo+

VS

Team Averages
Level 54
1,438 SR
1,567 Elo+
Ah Muzen Cab
Ah Muzen Cab
BubsProperty
Ah Muzen Cab
Level 144
God Stats
6W - 7L
1,594 SR
Queue Stats
361W - 358L
1,611 Elo+
Party 2
Ah Puch
Ah Puch
DiscoAtFG
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,678 Elo+
Party 2
Odin
Odin
King90793
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,628 Elo+
Party 2
Sobek
Sobek
RYNOv8
Sobek
Level 31
God Stats
1W - 1L
1,243 SR
Queue Stats
16W - 13L
1,405 Elo+
Solo
Mercury
Mercury
sToxina
Mercury
Level 49
God Stats
2W - 1L
1,352 SR
Queue Stats
36W - 36L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Johanx3
Mulan
3
0 / 0 / 0
4,212
324
529
1,181
409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 0
6,470
498
3,359
11,734
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
SmartNeto
Neith
11
0 / 3 / 0
5,900
454
8,298
10,078
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
12
0 / 3 / 0
6,654
512
6,308
11,654
8,315
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
lil_C_jr
Ao Kuang
12
1 / 4 / 0
6,726
517
5,971
9,486
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BubsProperty
Ah Muzen Cab
14
4 / 0 / 0
7,891
607
8,097
8,030
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DiscoAtFG
Ah Puch
13
1 / 2 / 1
7,844
603
6,834
6,901
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
14
3 / 0 / 2
8,366
644
9,137
9,287
5,152
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
RYNOv8
Sobek
11
0 / 0 / 2
6,859
528
1,526
9,409
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sToxina
Mercury
14
4 / 0 / 3
8,477
652
5,702
9,250
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BubsProperty
Ah Muzen Cab
4
0
0
4
W
Ah Puch
DiscoAtFG
Ah Puch
1
2
1
0.75
L
Mulan
Johanx3
Mulan
0
0
0
0
W
Odin
3
0
2
4
W
Sobek
RYNOv8
Sobek
0
0
2
1
L
1
2
0
0.5
L
Neith
SmartNeto
Neith
0
3
0
0
L
Gilgamesh
0
3
0
0
L
Ao Kuang
lil_C_jr
Ao Kuang
1
4
0
0.25
W
Mercury
sToxina
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
31,296
44,133
Taken
42,877
19,806
Mitigated
21,546
11,202
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BubsProperty
Ah Muzen Cab
8,097
3,931
0
4,172
8,030
3,133
2,788
871
7,099
0
69,162
W
Ah Puch
DiscoAtFG
Ah Puch
6,834
397
0
2,492
6,901
2,348
0
3,243
3,540
60,440
0
L
Mulan
Johanx3
Mulan
529
72
0
472
1,181
409
0
146
1,035
0
3,546
W
Odin
9,137
1,468
0
3,080
9,287
5,152
0
1,117
8,170
7,171
45,054
W
Sobek
RYNOv8
Sobek
1,526
281
0
3,055
9,409
7,562
270
622
8,595
10,677
0
L
3,359
126
0
1,862
11,734
5,240
0
5,900
5,834
41,120
0
L
Neith
SmartNeto
Neith
8,298
3,720
0
3,019
10,078
2,634
0
1,509
8,569
0
39,018
L
Gilgamesh
6,308
1,455
0
3,037
11,654
8,315
0
968
10,686
0
42,807
L
Ao Kuang
lil_C_jr
Ao Kuang
5,971
1,854
0
2,812
9,486
3,208
0
1,053
8,433
46,172
0
W
Mercury
sToxina
Mercury
5,702
2,781
0
460
9,250
3,351
0
3,533
5,693
0
57,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
39,437
375
Minions Killed
480
0
Camps Cleared
0
1,000,165
Distance Traveled
1,346,261
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,891
607
134
10
0
232,318
0
W
Ah Puch
7,844
603
112
9
0
245,795
3
L
Mulan
4,212
324
6
0
0
51,086
1
W
Odin
8,366
644
113
9
0
274,243
2
W
Sobek
6,859
528
22
2
0
270,961
0
L
Ymir
6,470
498
106
8
0
264,328
4
L
Neith
5,900
454
78
6
0
200,011
1
L
Gilgamesh
6,654
512
95
7
0
242,857
1
L
Ao Kuang
6,726
517
90
7
0
241,883
1
W
Mercury
8,477
652
99
8
0
322,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role