Player Matchup

Bellona
Bellona
DefNotFILL
Bellona
Level 12
God Stats
1W - 1L
1,795 SR
Queue Stats
22W - 11L
1,734 Elo+
Party 1
Ymir
Ymir
Erebouski
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,752 Elo+
Party 1
Tiamat
Tiamat
Köde
Tiamat
Level 10
God Stats
2W - 4L
1,491 SR
Queue Stats
7W - 5L
1,618 Elo+
Party 1
Arachne
Arachne
WearyFoal444094
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 4L
1,827 Elo+
Solo
Anhur
Anhur
moonchild96
Anhur
Level 27
God Stats
2W - 2L
1,573 SR
Queue Stats
27W - 18L
1,686 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,723 Elo+

VS

Team Averages
Level 24
1,650 SR
1,604 Elo+
Thor
Thor
IRunUI
Thor
Level 25
God Stats
2W - 2L
1,292 SR
Queue Stats
63W - 75L
1,540 Elo+
Solo
Anubis
Anubis
ImTheSlothe
Anubis
Level 23
God Stats
5W - 2L
1,732 SR
Queue Stats
136W - 112L
1,618 Elo+
Solo
Yemoja
Yemoja
JTGreat4ever
Yemoja
Level 13
God Stats
3W - 0L
1,842 SR
Queue Stats
30W - 33L
1,581 Elo+
Solo
Cupid
Cupid
Jgjuggler
Cupid
Level 30
God Stats
26W - 5L
1,826 SR
Queue Stats
110W - 74L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
xDBxBigDaddy
Gilgamesh
Level 29
God Stats
2W - 1L
1,560 SR
Queue Stats
158W - 139L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DefNotFILL
Bellona
9
4 / 2 / 1
5,855
586
4,384
7,100
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
5
0 / 6 / 1
4,477
448
1,088
6,653
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Köde
Tiamat
9
1 / 4 / 1
5,326
533
3,448
6,412
2,442
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 2
6,256
626
3,543
6,356
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 3 / 1
5,080
508
4,850
6,237
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IRunUI
Thor
10
3 / 3 / 1
6,197
620
2,172
6,709
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
4 / 2 / 3
6,547
655
7,192
5,781
3,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
10
2 / 0 / 11
6,471
647
3,489
6,698
2,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cupid
Jgjuggler
Cupid
12
7 / 0 / 4
7,068
707
6,348
6,243
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xDBxBigDaddy
Gilgamesh
10
0 / 2 / 2
5,900
590
2,550
7,583
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
DefNotFILL
Bellona
4
2
1
2.25
L
Ymir
0
6
1
0.08
W
Thor
IRunUI
Thor
3
3
1
1.17
W
Anubis
4
2
3
2.75
W
Yemoja
2
0
11
7.5
W
Cupid
Jgjuggler
Cupid
7
0
4
9
L
Tiamat
Köde
Tiamat
1
4
1
0.38
L
2
1
2
3
L
0
3
1
0.17
W
Gilgamesh
xDBxBigDaddy
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
21,751
32,758
Taken
33,014
13,866
Mitigated
14,629
6,128
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DefNotFILL
Bellona
4,384
1,471
0
784
7,100
4,788
0
2,056
4,728
0
23,210
L
Ymir
1,088
449
0
0
6,653
2,906
0
3,420
3,190
4,893
0
W
Thor
IRunUI
Thor
2,172
588
0
1,699
6,709
2,589
395
165
6,544
0
30,568
W
Anubis
7,192
74
0
1,970
5,781
3,151
0
1,332
4,449
37,991
0
W
Yemoja
3,489
1,127
1,340
1,770
6,698
2,803
460
1,978
4,720
14,855
0
W
Cupid
Jgjuggler
Cupid
6,348
3,939
339
3,962
6,243
2,028
763
1,044
5,199
0
41,609
L
Tiamat
Köde
Tiamat
3,448
151
0
1,382
6,412
2,442
21
3,206
3,115
21,498
0
L
3,543
2,297
0
3,739
6,356
2,331
0
1,087
5,062
0
38,657
L
4,850
1,999
0
223
6,237
1,399
0
912
5,281
0
30,870
W
Gilgamesh
xDBxBigDaddy
Gilgamesh
2,550
192
0
2,942
7,583
4,058
108
220
7,363
0
27,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
32,183
220
Minions Killed
296
0
Camps Cleared
0
932,460
Distance Traveled
987,493
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,855
586
35
4
0
200,267
2
L
Ymir
4,477
448
6
1
0
155,051
0
W
Thor
6,197
620
58
6
0
195,938
2
W
Anubis
6,547
655
69
7
0
195,581
4
W
Yemoja
6,471
647
22
2
0
185,976
2
W
Cupid
7,068
707
84
8
0
195,061
6
L
Tiamat
5,326
533
44
4
0
159,425
0
L
Arachne
6,256
626
79
8
0
236,585
4
L
Anhur
5,080
508
56
6
0
181,132
0
W
Gilgamesh
5,900
590
63
6
0
214,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role