Player Matchup

Chaac
Chaac
CocoCoveredmmmm
Chaac
Level 121
God Stats
1W - 0L
1,572 SR
Queue Stats
3W - 7L
1,200 Elo+
Party 2
Discordia
Discordia
Zaikutv
Discordia
Level 27
God Stats
42W - 30L
1,419 SR
Queue Stats
373W - 347L
1,536 Elo+
Solo
Artemis
Artemis
magefirephenix
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Party 2
Team Averages
Level 52
1,497 SR
1,381 Elo+

VS

Team Averages
Level 25
1,650 SR
1,560 Elo+
Cthulhu
Cthulhu
ELUCIDATORRT
Cthulhu
Level 24
God Stats
4W - 2L
1,738 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 1
Nemesis
Nemesis
VeryCoolGamerMan
Nemesis
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
34W - 28L
1,442 Elo+
Party 1
Anhur
Anhur
bestbeetagen1
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,618
783
7,728
9,146
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Zaikutv
Discordia
14
7 / 0 / 4
9,242
840
13,466
4,798
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 9
7,910
719
7,835
8,117
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELUCIDATORRT
Cthulhu
11
2 / 4 / 3
7,340
667
6,814
15,569
11,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 2 / 4
6,878
625
5,660
9,957
3,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 1
7,467
679
2,155
9,546
3,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Cthulhu
ELUCIDATORRT
Cthulhu
2
4
3
0.88
L
0
2
4
1
W
Discordia
Zaikutv
Discordia
7
0
4
9
L
3
5
1
0.7
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
14,629
22,061
Taken
35,072
13,199
Mitigated
19,336
6,359
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,728
1,248
0
3,702
9,146
9,038
144
2,155
6,991
0
19,611
L
Cthulhu
ELUCIDATORRT
Cthulhu
6,814
225
0
1,560
15,569
11,782
92
5,419
9,849
23,285
0
L
5,660
2,120
0
3,456
9,957
3,956
0
3,121
6,452
0
19,532
W
Discordia
Zaikutv
Discordia
13,466
847
0
1,477
4,798
1,674
380
1,820
2,978
42,815
0
L
2,155
751
0
491
9,546
3,598
136
3,905
5,305
0
17,142
W
7,835
3,472
0
1,180
8,117
2,487
312
2,839
5,278
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
21,685
128
Minions Killed
98
0
Camps Cleared
0
650,965
Distance Traveled
627,429
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,618
783
32
3
0
209,995
3
L
Cthulhu
7,340
667
34
3
0
225,757
0
L
Nemesis
6,878
625
23
2
0
229,951
3
W
Discordia
9,242
840
68
6
0
243,564
4
L
Anhur
7,467
679
41
4
0
171,721
0
W
Artemis
7,910
719
28
3
0
197,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role