Player Matchup

Ymir
Ymir
A1denM
Ymir
Level 3
God Stats
2W - 1L
1,468 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo
Tiamat
Tiamat
LucidKoala
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,326 Elo+
Solo
Kali
Kali
Radical Soup605
Kali
Level 26
God Stats
5W - 4L
1,668 SR
Queue Stats
81W - 68L
1,563 Elo+
Solo
Cernunnos
Cernunnos
Raya918
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,408 Elo+
Solo
Guan Yu
Guan Yu
gosthfangs
Guan Yu
Level 29
God Stats
2W - 3L
1,353 SR
Queue Stats
81W - 84L
1,432 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,426 Elo+

VS

Team Averages
Level 18
1,473 SR
1,407 Elo+
Izanami
Izanami
HeCantHandleIt
Izanami
Level 28
God Stats
7W - 7L
1,791 SR
Queue Stats
79W - 90L
1,383 Elo+
Party 1
Nemesis
Nemesis
I IDDQD I
Nemesis
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,467 Elo+
Solo
Sol
Sol
Rosaliaa
Sol
Level 15
God Stats
23W - 11L
1,400 SR
Queue Stats
44W - 39L
1,335 Elo+
Solo
Anubis
Anubis
durablespy
Anubis
Level 24
God Stats
4W - 7L
1,378 SR
Queue Stats
341W - 388L
1,423 Elo+
Party 1
Khepri
Khepri
oFluffytheKidd
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 158L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A1denM
Ymir
4
0 / 6 / 0
5,895
368
264
5,478
1,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
LucidKoala
Tiamat
12
0 / 3 / 2
7,140
446
3,330
7,496
4,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 1 / 1
11,079
692
14,780
14,622
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Raya918
Cernunnos
13
1 / 3 / 5
7,745
484
3,168
8,867
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
gosthfangs
Guan Yu
16
3 / 2 / 1
9,140
571
5,081
10,105
7,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,882
555
7,492
9,885
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
I IDDQD I
Nemesis
3
0 / 0 / 0
3,634
227
0
0
0
15
3 / 4 / 0
9,079
567
9,209
11,150
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
durablespy
Anubis
12
2 / 5 / 3
8,171
511
3,546
7,352
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 5
7,747
484
3,573
7,423
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
18
Kills
13
15
Deaths
19
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
A1denM
Ymir
0
6
0
0
L
5
6
2
1
L
Nemesis
I IDDQD I
Nemesis
0
0
0
0
W
Tiamat
LucidKoala
Tiamat
0
3
2
0.33
W
14
1
1
14.5
W
Cernunnos
Raya918
Cernunnos
1
3
5
1.17
L
3
4
0
0.75
L
Anubis
durablespy
Anubis
2
5
3
0.7
W
Guan Yu
gosthfangs
Guan Yu
3
2
1
1.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
23,820
46,568
Taken
35,810
24,394
Mitigated
17,359
14,333
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A1denM
Ymir
264
121
0
0
5,478
1,579
33
925
4,430
5,085
0
L
7,492
5,697
0
1,746
9,885
3,924
2,590
718
9,167
0
41,940
L
Nemesis
I IDDQD I
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
LucidKoala
Tiamat
3,330
696
0
2,169
7,496
4,094
0
3,079
4,372
36,395
0
W
14,780
8,510
0
6,257
14,622
7,427
819
5,081
9,463
0
86,762
W
Cernunnos
Raya918
Cernunnos
3,168
1,646
0
2,192
8,867
3,730
990
1,930
6,937
0
48,740
L
9,209
2,875
0
4,614
11,150
4,043
4,518
1,344
9,806
52,027
2,894
L
Anubis
durablespy
Anubis
3,546
834
0
1,431
7,352
2,514
116
1,188
6,164
30,312
0
W
Guan Yu
gosthfangs
Guan Yu
5,081
436
0
3,715
10,105
7,564
410
4,539
5,566
0
49,504
L
3,573
1,059
0
1,140
7,423
6,878
195
344
7,079
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
37,513
380
Minions Killed
285
0
Camps Cleared
0
1,371,516
Distance Traveled
1,045,273
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,895
368
8
1
0
125,951
0
L
Izanami
8,882
555
89
6
0
271,115
5
L
Nemesis
3,634
227
0
0
0
0
0
W
Tiamat
7,140
446
54
3
0
291,919
1
W
Kali
11,079
692
143
9
0
337,216
1
W
Cernunnos
7,745
484
69
4
0
278,856
4
L
Sol
9,079
567
104
7
0
239,195
3
L
Anubis
8,171
511
66
4
0
278,978
6
W
Guan Yu
9,140
571
106
7
0
337,574
0
L
Khepri
7,747
484
26
2
0
255,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role