Player Matchup

Jormungandr
Jormungandr
ANGRY RPD
Jormungandr
Level 140
God Stats
2W - 4L
1,684 SR
Queue Stats
318W - 315L
1,419 Elo+
Party 2
Hachiman
Hachiman
BrooksGTI
Hachiman
Level 79
God Stats
18W - 6L
1,654 SR
Queue Stats
163W - 153L
1,381 Elo+
Solo
Aphrodite
Aphrodite
le0n4rd0r
Aphrodite
Level 124
God Stats
2W - 1L
1,408 SR
Queue Stats
218W - 226L
1,391 Elo+
Party 3
Arachne
Arachne
pichuleitor666
Arachne
Level 136
God Stats
12W - 3L
1,645 SR
Queue Stats
221W - 239L
1,388 Elo+
Party 3
Cthulhu
Cthulhu
shmolp
Cthulhu
Level 104
God Stats
12W - 6L
1,605 SR
Queue Stats
344W - 346L
1,392 Elo+
Party 2
Team Averages
Level 117
1,599 SR
1,394 Elo+

VS

Team Averages
Level 70
1,527 SR
1,389 Elo+
Morgan Le Fay
Morgan Le Fay
ForeseenSkate26
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 123L
1,383 Elo+
Party 4
Apollo
Apollo
PapaPryff
Apollo
Level 64
God Stats
4W - 2L
1,531 SR
Queue Stats
59W - 74L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
PrinceFores
Hou Yi
Level 98
God Stats
0W - 1L
1,665 SR
Queue Stats
42W - 51L
1,372 Elo+
Solo
Ganesha
Ganesha
Twisted-ReaIity
Ganesha
Level 61
God Stats
3W - 13L
1,407 SR
Queue Stats
19W - 32L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
tj coms22
Baron Samedi
Level 64
God Stats
13W - 11L
1,533 SR
Queue Stats
148W - 147L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANGRY RPD
Jormungandr
16
3 / 0 / 7
10,513
501
10,570
10,821
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
BrooksGTI
Hachiman
16
1 / 3 / 7
9,813
467
7,857
11,740
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
le0n4rd0r
Aphrodite
17
3 / 3 / 4
11,104
529
9,109
15,181
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 5
10,816
515
7,312
16,353
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
shmolp
Cthulhu
17
5 / 1 / 5
11,207
534
10,820
9,373
9,749
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForeseenSkate26
Morgan Le Fay
15
2 / 6 / 2
9,163
436
8,802
14,528
5,824
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
PapaPryff
Apollo
15
3 / 4 / 1
9,435
449
4,552
9,073
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
14
0 / 3 / 2
8,597
409
6,289
11,332
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
8,243
393
4,586
18,841
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
tj coms22
Baron Samedi
17
3 / 2 / 2
10,089
480
9,317
15,412
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
8
8
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ANGRY RPD
Jormungandr
3
0
7
6.5
W
Hachiman
BrooksGTI
Hachiman
1
3
7
1.5
L
Morgan Le Fay
ForeseenSkate26
Morgan Le Fay
2
6
2
0.5
L
Apollo
PapaPryff
Apollo
3
4
1
0.88
L
Hou Yi
0
3
2
0.33
L
0
3
2
0.33
W
Aphrodite
le0n4rd0r
Aphrodite
3
3
4
1.67
W
6
1
5
8.5
W
Cthulhu
shmolp
Cthulhu
5
1
5
7.5
L
Baron Samedi
tj coms22
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,668
Damage
33,546
63,468
Taken
69,186
39,362
Mitigated
40,204
27,722
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ANGRY RPD
Jormungandr
10,570
2,036
608
3,262
10,821
13,117
33
2,646
8,175
49,951
0
W
Hachiman
BrooksGTI
Hachiman
7,857
4,091
807
3,220
11,740
3,627
370
2,953
8,787
0
62,132
L
Morgan Le Fay
ForeseenSkate26
Morgan Le Fay
8,802
880
0
1,877
14,528
5,824
590
8,300
5,878
58,831
0
L
Apollo
PapaPryff
Apollo
4,552
1,698
0
1,316
9,073
3,869
294
6,181
2,892
0
48,176
L
Hou Yi
6,289
1,484
875
4,061
11,332
4,231
0
3,889
7,443
0
53,835
L
4,586
260
0
3,415
18,841
19,067
76
5,695
13,110
26,150
0
W
Aphrodite
le0n4rd0r
Aphrodite
9,109
334
381
9,088
15,181
7,293
635
9,354
5,827
63,275
0
W
7,312
4,176
0
7,899
16,353
5,576
587
5,128
11,225
0
77,786
W
Cthulhu
shmolp
Cthulhu
10,820
1,196
363
2,094
9,373
9,749
1,741
3,153
6,220
65,392
0
L
Baron Samedi
tj coms22
Baron Samedi
9,317
731
813
6,085
15,412
7,213
435
5,856
9,364
83,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
45,527
518
Minions Killed
468
0
Camps Cleared
0
1,830,535
Distance Traveled
1,796,719
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,513
501
72
3
0
384,278
9
W
Hachiman
9,813
467
101
5
0
343,566
3
L
Morgan Le Fay
9,163
436
106
5
0
343,730
3
L
Apollo
9,435
449
97
5
0
371,599
5
L
Hou Yi
8,597
409
129
6
0
334,419
0
L
Ganesha
8,243
393
10
0
0
372,199
6
W
Aphrodite
11,104
529
128
6
0
337,586
2
W
Arachne
10,816
515
110
5
0
364,917
4
W
Cthulhu
11,207
534
107
5
0
400,188
2
L
Baron Samedi
10,089
480
126
6
0
374,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role