Player Matchup

Bellona
Bellona
DEadman1545
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
eatmylead3242
Cthulhu
Level 100
God Stats
1W - 4L
1,507 SR
Queue Stats
115W - 106L
1,579 Elo+
Party 1
Geb
Geb
iVitium
Geb
Level 154
God Stats
3W - 3L
1,732 SR
Queue Stats
160W - 171L
1,560 Elo+
Party 1
Scylla
Scylla
trejo1918
Scylla
Level 97
God Stats
0W - 2L
1,433 SR
Queue Stats
13W - 16L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
truehornet
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,633 SR
Queue Stats
133W - 154L
1,563 Elo+
Party 1
Team Averages
Level 122
1,561 SR
1,570 Elo+

VS

Team Averages
Level 110
1,583 SR
1,544 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ASAPLang
Achilles
Level 89
God Stats
4W - 5L
1,512 SR
Queue Stats
220W - 143L
1,566 Elo+
Party 4
Anubis
Anubis
Dragonballofury
Anubis
Level 123
God Stats
3W - 2L
1,943 SR
Queue Stats
180W - 131L
1,579 Elo+
Party 4
Hun Batz
Hun Batz
Euphony
Hun Batz
Level 105
God Stats
2W - 1L
1,461 SR
Queue Stats
44W - 39L
1,547 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Santetsa
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 252L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEadman1545
Bellona
16
5 / 4 / 6
9,269
713
13,334
14,603
11,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
18
3 / 3 / 8
10,049
773
19,870
21,945
16,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
16
1 / 4 / 8
9,606
739
9,037
12,948
9,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
trejo1918
Scylla
15
2 / 4 / 5
8,070
621
9,727
8,162
2,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
truehornet
Morgan Le Fay
13
0 / 6 / 6
7,563
582
7,782
10,651
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 3 / 17
9,502
731
6,390
16,021
18,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ASAPLang
Achilles
18
9 / 1 / 10
11,314
870
13,541
14,229
14,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 3 / 13
9,935
764
10,824
13,932
8,883
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Euphony
Hun Batz
16
4 / 4 / 12
9,742
749
10,202
15,702
10,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Santetsa
Ah Muzen Cab
19
6 / 0 / 13
11,028
848
23,007
12,275
6,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
11
Kills
21
21
Deaths
11
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
17
2.83
W
Achilles
ASAPLang
Achilles
9
1
10
14
L
Bellona
DEadman1545
Bellona
5
4
6
2
W
2
3
13
2.83
W
Hun Batz
Euphony
Hun Batz
4
4
12
2.5
W
Ah Muzen Cab
Santetsa
Ah Muzen Cab
6
0
13
12.5
L
Cthulhu
3
3
8
2.33
L
Geb
1
4
8
1.25
L
Scylla
trejo1918
Scylla
2
4
5
1.13
L
Morgan Le Fay
truehornet
Morgan Le Fay
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,750
Damage
63,964
68,309
Taken
72,159
44,058
Mitigated
58,563
24,302
Healing
35,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,390
455
3,735
5,155
16,021
18,878
390
9,496
6,525
10,450
0
W
Achilles
ASAPLang
Achilles
13,541
2,022
1,922
5,096
14,229
14,130
591
7,895
6,334
0
25,510
L
Bellona
DEadman1545
Bellona
13,334
2,908
1,769
4,245
14,603
11,812
0
4,835
9,768
0
16,806
W
10,824
0
1,584
5,745
13,932
8,883
350
10,451
3,327
31,514
0
W
Hun Batz
Euphony
Hun Batz
10,202
2,131
1,036
4,490
15,702
10,087
22
9,653
6,049
0
19,279
W
Ah Muzen Cab
Santetsa
Ah Muzen Cab
23,007
4,137
612
6,168
12,275
6,585
1,120
8,921
3,354
0
49,180
L
Cthulhu
19,870
210
1,946
8,701
21,945
16,864
0
4,983
16,962
39,579
0
L
Geb
9,037
840
250
804
12,948
9,418
0
2,605
10,343
16,339
0
L
Scylla
trejo1918
Scylla
9,727
1,461
1,929
712
8,162
2,267
0
3,065
5,097
20,730
0
L
Morgan Le Fay
truehornet
Morgan Le Fay
7,782
477
1,915
2,031
10,651
3,697
0
1,726
8,925
18,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
51,521
159
Minions Killed
152
0
Camps Cleared
0
1,257,845
Distance Traveled
1,283,285
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,502
731
4
0
0
258,986
0
W
Achilles
11,314
870
39
3
0
236,370
2
L
Bellona
9,269
713
17
1
0
263,885
0
W
Anubis
9,935
764
40
3
0
248,906
2
W
Hun Batz
9,742
749
12
1
0
259,641
0
W
Ah Muzen Cab
11,028
848
57
4
0
279,382
0
L
Cthulhu
10,049
773
52
4
0
261,639
0
L
Geb
9,606
739
41
3
0
244,581
2
L
Scylla
8,070
621
20
2
0
246,134
0
L
Morgan Le Fay
7,563
582
29
2
0
241,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role