Player Matchup

Mercury
Mercury
BROteinshake1201
Mercury
Level 89
God Stats
11W - 9L
1,722 SR
Queue Stats
198W - 173L
1,495 Elo+
Party 1
Chaac
Chaac
Marz6401
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 119L
1,465 Elo+
Party 3
Freya
Freya
That_Guy_Thony_
Freya
Level 118
God Stats
3W - 7L
1,236 SR
Queue Stats
350W - 325L
1,447 Elo+
Party 1
Discordia
Discordia
jcmaz1210
Discordia
Level 88
God Stats
6W - 8L
1,458 SR
Queue Stats
267W - 247L
1,487 Elo+
Party 1
Athena
Athena
jiro321
Athena
Level 108
God Stats
12W - 8L
1,733 SR
Queue Stats
623W - 559L
1,516 Elo+
Party 3
Team Averages
Level 93
1,530 SR
1,482 Elo+

VS

Team Averages
Level 74
1,473 SR
1,435 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Demonic Beam
Medusa
Level 45
God Stats
0W - 2L
1,189 SR
Queue Stats
13W - 21L
1,345 Elo+
Party 2
Pele
Pele
l TepTonik l
Pele
Level 80
God Stats
6W - 2L
1,669 SR
Queue Stats
95W - 67L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lionfangwindance
Ah Muzen Cab
Level 84
God Stats
19W - 18L
1,508 SR
Queue Stats
501W - 492L
1,469 Elo+
Solo
Artio
Artio
xMoochieXCVIIIx
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 96L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,757
584
4,515
10,644
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Marz6401
Chaac
13
1 / 7 / 1
8,005
534
7,712
12,562
9,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
16 / 2 / 3
9,993
666
18,971
15,881
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
jcmaz1210
Discordia
14
5 / 2 / 3
8,676
578
12,639
8,284
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
jiro321
Athena
14
5 / 0 / 11
9,652
643
8,769
13,523
13,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
10 / 4 / 0
9,838
656
14,282
19,522
16,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
10
0 / 7 / 0
6,180
412
6,497
9,837
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 6 / 1
7,749
517
7,722
13,450
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
lionfangwindance
Ah Muzen Cab
13
1 / 5 / 0
7,765
518
4,366
13,722
4,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 8 / 0
5,280
352
1,841
12,479
7,368
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
30
Kills
13
13
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
4
0
2.5
W
3
2
5
2.75
L
Medusa
0
7
0
0
W
Chaac
Marz6401
Chaac
1
7
1
0.21
W
16
2
3
8.75
W
Discordia
jcmaz1210
Discordia
5
2
3
3.25
W
Athena
jiro321
Athena
5
0
11
10.5
L
2
6
1
0.42
L
Ah Muzen Cab
lionfangwindance
Ah Muzen Cab
1
5
0
0.2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,606
Damage
34,708
60,894
Taken
69,010
36,922
Mitigated
34,950
20,219
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,282
4,998
0
4,243
19,522
16,212
412
5,799
13,612
0
48,085
W
4,515
2,086
0
4,684
10,644
4,065
0
0
10,644
0
59,801
L
Medusa
6,497
3,710
0
608
9,837
2,721
413
8,617
1,130
0
27,666
W
Chaac
Marz6401
Chaac
7,712
3,148
0
2,554
12,562
9,755
0
0
12,562
0
42,462
W
18,971
7,869
0
10,407
15,881
6,783
0
1,108
14,773
74,416
0
W
Discordia
jcmaz1210
Discordia
12,639
104
0
1,504
8,284
3,187
450
126
8,158
53,204
0
W
Athena
jiro321
Athena
8,769
2,658
0
1,070
13,523
13,132
0
668
12,855
25,952
0
L
7,722
2,275
0
3,735
13,450
4,249
0
5,316
7,984
0
41,423
L
Ah Muzen Cab
lionfangwindance
Ah Muzen Cab
4,366
1,600
0
6,400
13,722
4,400
1,125
9,475
3,496
0
49,818
L
1,841
928
280
446
12,479
7,368
0
9,910
2,409
9,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
36,812
456
Minions Killed
343
0
Camps Cleared
0
1,527,415
Distance Traveled
1,296,460
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,838
656
97
6
0
243,807
2
W
Mercury
8,757
584
115
8
0
372,630
0
L
Medusa
6,180
412
56
4
0
260,217
0
W
Chaac
8,005
534
83
6
0
230,733
0
W
Freya
9,993
666
101
7
0
275,822
1
W
Discordia
8,676
578
107
7
0
316,326
4
W
Athena
9,652
643
50
3
0
331,904
3
L
Pele
7,749
517
74
5
0
282,832
6
L
Ah Muzen Cab
7,765
518
105
7
0
293,790
0
L
Artio
5,280
352
11
1
0
215,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role