Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Ill2PaCllI
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 235L
1,577 Elo+
Party 2
Vulcan
Vulcan
TEC33
Vulcan
Level 159
God Stats
125W - 156L
1,496 SR
Queue Stats
217W - 294L
1,423 Elo+
Solo
Team Averages
Level 133
1,499 SR
1,500 Elo+

VS

Team Averages
Level 41
1,358 SR
1,239 Elo+
Zeus
Zeus
LuskaKiller1677
Zeus
Level 40
God Stats
22W - 45L
1,293 SR
Queue Stats
59W - 139L
1,222 Elo+
Party 1
Bacchus
Bacchus
MuriçocaRato
Bacchus
Level 35
God Stats
6W - 13L
1,360 SR
Queue Stats
50W - 99L
1,258 Elo+
Party 1
Fenrir
Fenrir
PH Werneck
Fenrir
Level 47
God Stats
12W - 18L
1,420 SR
Queue Stats
78W - 157L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
11 / 1 / 5
10,167
847
11,453
8,508
2,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 16
9,036
753
5,275
14,523
9,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
TEC33
Vulcan
13
7 / 2 / 8
9,715
810
12,836
6,359
2,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,016
585
6,556
8,246
2,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
1 / 7 / 1
7,556
630
4,634
14,795
13,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
PH Werneck
Fenrir
10
2 / 7 / 1
7,762
647
5,675
11,714
4,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
3
3
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
5
13.5
W
2
0
16
10
L
0
6
1
0.08
L
Bacchus
1
7
1
0.21
L
Fenrir
PH Werneck
Fenrir
2
7
1
0.36
W
Vulcan
TEC33
Vulcan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
16,865
29,390
Taken
34,755
14,041
Mitigated
21,053
10,320
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,453
5,339
0
3,311
8,508
2,967
1,155
2,623
5,885
0
41,811
W
5,275
1,393
0
4,693
14,523
9,048
298
5,181
9,342
0
18,675
L
6,556
627
0
130
8,246
2,377
0
2,794
5,452
29,644
0
L
Bacchus
4,634
652
516
386
14,795
13,997
0
4,885
9,910
11,742
0
L
Fenrir
PH Werneck
Fenrir
5,675
991
128
1,244
11,714
4,679
0
5,157
6,557
0
19,670
W
Vulcan
TEC33
Vulcan
12,836
5,548
513
1,803
6,359
2,026
762
3,386
2,973
39,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
22,334
140
Minions Killed
109
0
Camps Cleared
0
688,821
Distance Traveled
577,162
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,167
847
68
6
0
230,282
1
W
Odin
9,036
753
24
2
0
250,884
4
L
Zeus
7,016
585
62
5
0
180,916
2
L
Bacchus
7,556
630
12
1
0
194,079
0
L
Fenrir
7,762
647
35
3
0
202,167
0
W
Vulcan
9,715
810
48
4
0
207,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role