Player Matchup

Mulan
Mulan
Clamshakes1
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 40L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
RV_Apollo
Sylvanus
Level 108
God Stats
6W - 11L
1,726 SR
Queue Stats
258W - 312L
1,423 Elo+
Party 3
Chernobog
Chernobog
RogerStyle3000
Chernobog
Level 75
God Stats
32W - 26L
1,586 SR
Queue Stats
98W - 137L
1,411 Elo+
Party 3
Olorun
Olorun
SanguineAce
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 2
Kali
Kali
dentedsquare
Kali
Level 140
God Stats
18W - 18L
1,587 SR
Queue Stats
242W - 216L
1,552 Elo+
Party 2
Team Averages
Level 77
1,580 SR
1,464 Elo+

VS

Team Averages
Level 34
1,525 SR
1,467 Elo+
Bakasura
Bakasura
Driffter
Bakasura
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
477W - 478L
1,512 Elo+
Party 1
Izanami
Izanami
Lode Delta
Izanami
Level 39
God Stats
39W - 35L
1,525 SR
Queue Stats
262W - 289L
1,411 Elo+
Solo
Discordia
Discordia
Mattefury
Discordia
Level 29
God Stats
5W - 6L
1,509 SR
Queue Stats
150W - 147L
1,508 Elo+
Party 1
Mulan
Mulan
UyiyusBerry
Mulan
Level 21
God Stats
34W - 30L
1,592 SR
Queue Stats
70W - 70L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
philanselmo234
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 121L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,075
530
12,244
16,204
12,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
RV_Apollo
Sylvanus
15
4 / 1 / 9
10,437
549
8,244
19,026
15,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
RogerStyle3000
Chernobog
16
7 / 2 / 6
10,087
531
10,439
13,075
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
15
3 / 5 / 9
9,552
503
9,517
13,238
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
13 / 1 / 5
11,556
608
12,355
17,492
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Driffter
Bakasura
15
4 / 8 / 3
9,535
502
9,955
15,815
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Lode Delta
Izanami
11
0 / 5 / 1
7,546
397
7,623
12,275
3,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Mattefury
Discordia
15
5 / 6 / 2
10,071
530
20,746
14,328
6,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 0
9,088
478
7,629
13,119
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 8 / 1
7,241
381
7,887
16,746
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
31
Kills
10
10
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Bakasura
Driffter
Bakasura
4
8
3
0.69
L
Izanami
Lode Delta
Izanami
0
5
1
0.1
L
Discordia
Mattefury
Discordia
5
6
2
1
W
Sylvanus
RV_Apollo
Sylvanus
4
1
9
8.5
W
Chernobog
RogerStyle3000
Chernobog
7
2
6
5
W
Olorun
3
5
9
1.5
L
1
4
0
0.25
W
13
1
5
15.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
53,840
79,035
Taken
72,283
47,374
Mitigated
41,714
36,366
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,244
942
0
4,888
16,204
12,633
0
4,877
10,623
10,644
47,425
L
Bakasura
Driffter
Bakasura
9,955
5,221
0
3,497
15,815
6,446
0
4,502
11,105
0
50,322
L
Izanami
Lode Delta
Izanami
7,623
4,601
0
3,586
12,275
3,741
956
2,966
9,245
0
55,167
L
Discordia
Mattefury
Discordia
20,746
1,824
0
3,444
14,328
6,517
580
4,316
9,786
68,017
0
W
Sylvanus
RV_Apollo
Sylvanus
8,244
2,531
3,226
7,773
19,026
15,389
300
8,035
10,869
30,009
0
W
Chernobog
RogerStyle3000
Chernobog
10,439
7,463
779
4,408
13,075
5,353
4,059
4,701
8,154
0
71,334
W
Olorun
9,517
4,060
827
5,261
13,238
5,153
167
8,243
4,893
42,225
0
L
7,629
1,304
0
5,461
13,119
9,849
349
1,341
11,778
97
56,316
W
12,355
7,166
0
9,204
17,492
8,846
0
2,934
14,080
0
86,595
L
7,887
596
127
1,972
16,746
15,161
0
5,763
10,867
22,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
43,481
466
Minions Killed
457
0
Camps Cleared
0
1,754,929
Distance Traveled
1,657,292
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,075
530
96
5
0
378,047
3
L
Bakasura
9,535
502
102
5
0
349,353
1
L
Izanami
7,546
397
102
5
0
306,241
7
L
Discordia
10,071
530
114
6
0
336,179
4
W
Sylvanus
10,437
549
47
2
0
318,651
2
W
Chernobog
10,087
531
113
6
0
333,588
2
W
Olorun
9,552
503
86
5
0
313,032
0
L
Mulan
9,088
478
119
6
0
319,618
4
W
Kali
11,556
608
124
7
0
411,611
0
L
Cthulhu
7,241
381
20
1
0
345,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role