Player Matchup

Hera
Hera
AZZKICKINDEE03
Hera
Level 23
God Stats
15W - 10L
1,586 SR
Queue Stats
23W - 28L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
ISMAN0218
Gilgamesh
Level 26
God Stats
9W - 1L
1,652 SR
Queue Stats
24W - 29L
1,399 Elo+
Party 1
Skadi
Skadi
KillerTuti71017
Skadi
Level 66
God Stats
8W - 6L
1,637 SR
Queue Stats
62W - 64L
1,450 Elo+
Party 1
Team Averages
Level 38
1,625 SR
1,420 Elo+

VS

Team Averages
Level 36
1,401 SR
1,355 Elo+
Ra
Ra
Code-Breakertheo
Ra
Level 4
God Stats
5W - 13L
1,168 SR
Queue Stats
5W - 13L
1,048 Elo+
Solo
Cthulhu
Cthulhu
Lieutenant_Kefla
Cthulhu
Level 45
God Stats
1W - 2L
1,536 SR
Queue Stats
234W - 208L
1,569 Elo+
Party 2
Medusa
Medusa
NSG_Bnlsmith543
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 157L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
11,204
700
13,969
9,602
3,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ISMAN0218
Gilgamesh
15
3 / 3 / 9
10,497
656
7,267
12,984
12,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 3 / 7
12,738
796
20,105
15,209
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
8,677
542
1,759
9,513
6,160
16
4 / 3 / 4
10,796
675
17,264
22,655
24,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 7 / 4
10,443
653
9,502
14,204
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
8
8
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
0
7
4
0.29
W
Gilgamesh
ISMAN0218
Gilgamesh
3
3
9
2.5
W
9
3
7
4.17
L
4
3
4
2
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,341
Damage
28,525
37,795
Taken
46,372
21,844
Mitigated
36,994
7,389
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,969
4,613
108
1,773
9,602
3,297
414
4,084
5,518
41,113
0
L
1,759
225
386
1,420
9,513
6,160
0
3,157
6,356
9,138
0
W
Gilgamesh
ISMAN0218
Gilgamesh
7,267
839
0
2,755
12,984
12,811
241
5,341
7,643
0
21,452
W
20,105
10,265
0
2,753
15,209
5,736
1,414
9,598
5,611
0
75,956
L
17,264
1,043
600
2,699
22,655
24,183
0
6,981
15,674
57,388
0
L
9,502
3,350
0
2,281
14,204
6,651
252
3,831
10,373
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
29,916
172
Minions Killed
158
0
Camps Cleared
0
842,865
Distance Traveled
728,168
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,204
700
39
2
0
243,001
0
L
Ra
8,677
542
9
1
0
160,239
0
W
Gilgamesh
10,497
656
30
2
0
307,580
0
W
Skadi
12,738
796
103
6
0
292,284
3
L
Cthulhu
10,796
675
73
5
0
305,262
3
L
Medusa
10,443
653
76
5
0
262,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role