Player Matchup

Loki
Loki
Aimbucket123
Loki
Level 28
God Stats
2W - 3L
1,169 SR
Queue Stats
29W - 71L
1,189 Elo+
Party 1
Geb
Geb
FluffyHunter1
Geb
Level 60
God Stats
11W - 8L
1,500 SR
Queue Stats
209W - 277L
1,331 Elo+
Party 1
Anubis
Anubis
KingHarris721
Anubis
Level 51
God Stats
40W - 38L
1,422 SR
Queue Stats
139W - 164L
1,338 Elo+
Solo
Chaac
Chaac
lil_taffy97
Chaac
Level 116
God Stats
10W - 4L
1,477 SR
Queue Stats
154W - 148L
1,335 Elo+
Solo
Danzaburou
Danzaburou
zanderzone2007
Danzaburou
Level 67
God Stats
28W - 19L
1,565 SR
Queue Stats
274W - 375L
1,315 Elo+
Party 1
Team Averages
Level 64
1,427 SR
1,301 Elo+

VS

Team Averages
Level 73
1,468 SR
1,333 Elo+
Ratatoskr
Ratatoskr
BlacMamba_679
Ratatoskr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,318 Elo+
Solo
Bacchus
Bacchus
Call Oliver
Bacchus
Level 83
God Stats
15W - 20L
1,456 SR
Queue Stats
143W - 169L
1,319 Elo+
Solo
Tiamat
Tiamat
Darkect_5
Tiamat
Level 66
God Stats
7W - 15L
1,401 SR
Queue Stats
335W - 436L
1,374 Elo+
Solo
Xing Tian
Xing Tian
Gabmister07
Xing Tian
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 229L
1,345 Elo+
Solo
Izanami
Izanami
MxGamer789
Izanami
Level 63
God Stats
146W - 133L
1,481 SR
Queue Stats
571W - 704L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,781
486
3,421
9,861
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 6
8,285
518
6,817
13,838
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 2
9,996
625
9,466
13,432
7,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 1 / 0
8,822
551
10,922
17,701
9,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
zanderzone2007
Danzaburou
14
7 / 2 / 3
9,247
578
16,588
12,097
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BlacMamba_679
Ratatoskr
12
3 / 6 / 0
7,664
479
6,077
11,284
3,746
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Call Oliver
Bacchus
11
1 / 2 / 2
7,592
475
4,781
12,245
9,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Darkect_5
Tiamat
12
2 / 3 / 0
7,302
456
8,433
10,701
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Gabmister07
Xing Tian
12
0 / 3 / 3
8,131
508
9,453
17,753
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MxGamer789
Izanami
11
1 / 3 / 2
6,782
424
7,172
10,568
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
8
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Ratatoskr
BlacMamba_679
Ratatoskr
3
6
0
0.5
L
Bacchus
Call Oliver
Bacchus
1
2
2
1
L
Tiamat
Darkect_5
Tiamat
2
3
0
0.67
W
2
1
6
5
L
Xing Tian
Gabmister07
Xing Tian
0
3
3
0.5
W
3
1
2
4
L
Izanami
MxGamer789
Izanami
1
3
2
0.67
W
4
1
0
4
W
Danzaburou
zanderzone2007
Danzaburou
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
35,916
66,929
Taken
62,551
35,407
Mitigated
32,867
32,426
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,421
1,104
0
3,637
9,861
3,132
1,853
1,750
8,111
0
32,953
L
Ratatoskr
BlacMamba_679
Ratatoskr
6,077
2,690
0
895
11,284
3,746
0
3,454
7,830
0
45,228
L
Bacchus
Call Oliver
Bacchus
4,781
474
0
2,150
12,245
9,667
0
3,485
8,760
18,219
0
L
Tiamat
Darkect_5
Tiamat
8,433
420
468
3,081
10,701
7,090
928
3,598
7,103
32,259
0
W
6,817
816
0
2,869
13,838
11,029
138
3,526
10,312
32,146
0
L
Xing Tian
Gabmister07
Xing Tian
9,453
2,121
63
2,181
17,753
9,259
0
3,986
13,767
34,491
0
W
9,466
929
0
9,841
13,432
7,656
1,977
6,270
7,162
78,490
0
L
Izanami
MxGamer789
Izanami
7,172
4,123
0
1,410
10,568
3,105
421
1,982
8,586
0
38,385
W
10,922
2,388
0
9,568
17,701
9,387
25
7,149
10,552
0
55,967
W
Danzaburou
zanderzone2007
Danzaburou
16,588
8,481
746
5,765
12,097
4,203
1,409
3,972
8,125
0
51,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
37,471
432
Minions Killed
311
0
Camps Cleared
0
1,461,259
Distance Traveled
1,438,553
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,781
486
80
5
0
286,435
0
L
Ratatoskr
7,664
479
92
6
0
320,252
5
L
Bacchus
7,592
475
29
2
0
270,863
3
L
Tiamat
7,302
456
52
3
0
294,497
0
W
Geb
8,285
518
39
2
0
309,448
1
L
Xing Tian
8,131
508
57
4
0
297,120
0
W
Anubis
9,996
625
146
9
0
245,837
4
L
Izanami
6,782
424
81
5
0
255,821
5
W
Chaac
8,822
551
99
6
0
305,999
3
W
Danzaburou
9,247
578
68
4
0
313,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role