Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ADRmx
Xbalanque
Level 128
God Stats
13W - 5L
1,569 SR
Queue Stats
231W - 203L
1,549 Elo+
Party 2
Hades
Hades
RichieEvolution
Hades
Level 116
God Stats
6W - 6L
1,659 SR
Queue Stats
23W - 30L
1,451 Elo+
Party 2
Bellona
Bellona
iPxncheWiwi
Bellona
Level 102
God Stats
12W - 8L
1,494 SR
Queue Stats
262W - 214L
1,570 Elo+
Party 2
Team Averages
Level 112
1,555 SR
1,517 Elo+

VS

Team Averages
Level 108
1,577 SR
1,606 Elo+
Chang'e
Chang'e
 
Chang'e
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Kickback619
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,515 Elo+
Party 1
Arachne
Arachne
Scyℓℓa
Arachne
Level 145
God Stats
1W - 0L
1,714 SR
Queue Stats
34W - 17L
1,659 Elo+
Party 1
Ra
Ra
yazdazdafraz
Ra
Level 47
God Stats
1W - 0L
1,593 SR
Queue Stats
31W - 9L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 5 / 0
8,444
768
6,007
11,230
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ADRmx
Xbalanque
14
2 / 5 / 2
8,534
776
7,077
10,932
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 2
8,092
736
5,948
11,805
5,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
iPxncheWiwi
Bellona
12
0 / 7 / 2
7,523
684
4,330
11,621
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 2 / 5
10,018
911
9,688
7,854
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 11
9,483
862
8,075
9,323
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Scyℓℓa
Arachne
17
11 / 3 / 7
10,727
975
12,284
14,085
5,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 2 / 12
9,018
820
9,263
3,984
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
23
23
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
W
Chang'e
 
Chang'e
8
2
5
5.25
L
Xbalanque
ADRmx
Xbalanque
2
5
2
0.6
W
3
0
11
8.5
L
1
6
2
0.33
W
Arachne
Scyℓℓa
Arachne
11
3
7
4.83
L
Bellona
iPxncheWiwi
Bellona
0
7
2
0.14
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,362
Damage
39,310
45,588
Taken
35,246
22,064
Mitigated
16,640
8,136
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,007
1,066
2
1,822
11,230
4,478
0
3,916
7,264
20,436
0
W
Chang'e
 
Chang'e
9,688
933
2,513
4,456
7,854
2,628
1,483
3,366
4,488
34,400
0
L
Xbalanque
ADRmx
Xbalanque
7,077
2,887
0
1,360
10,932
3,965
758
5,118
5,520
0
34,553
W
8,075
731
0
941
9,323
7,003
664
2,876
6,447
3,219
24,103
L
5,948
390
308
2,668
11,805
5,820
0
5,589
5,904
21,476
0
W
Arachne
Scyℓℓa
Arachne
12,284
8,103
0
5,887
14,085
5,659
1,245
5,473
8,612
0
32,672
L
Bellona
iPxncheWiwi
Bellona
4,330
1,147
0
1,976
11,621
7,801
0
6,059
5,289
0
16,298
W
9,263
1,073
1,748
784
3,984
1,350
886
868
3,116
38,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
39,246
169
Minions Killed
198
8
Camps Cleared
13
729,184
Distance Traveled
942,112
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,444
768
32
3
4
198,471
0
W
Chang'e
10,018
911
58
5
3
225,535
0
L
Xbalanque
8,534
776
72
7
1
161,256
1
W
Nike
9,483
862
37
3
1
256,511
0
L
Hades
8,092
736
46
4
3
184,653
0
W
Arachne
10,727
975
34
3
6
234,503
0
L
Bellona
7,523
684
19
2
0
184,804
2
W
Ra
9,018
820
69
6
3
225,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role