Player Matchup

Guan Yu
Guan Yu
CWOneshot
Guan Yu
Level 147
God Stats
1W - 3L
1,163 SR
Queue Stats
70W - 42L
1,694 Elo+
Party 1
Xing Tian
Xing Tian
ChromaticOmen
Xing Tian
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 49L
1,753 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fruitloop1313
Kumbhakarna
Level 132
God Stats
5W - 4L
2,001 SR
Queue Stats
157W - 111L
1,635 Elo+
Party 1
Cupid
Cupid
SlenderMansion
Cupid
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 16L
1,663 Elo+
Party 1
Apollo
Apollo
Thoya380
Apollo
Level 140
God Stats
4W - 4L
1,679 SR
Queue Stats
196W - 124L
1,723 Elo+
Party 1
Team Averages
Level 115
1,569 SR
1,694 Elo+

VS

Team Averages
Level 54
1,558 SR
1,603 Elo+
Eset
Eset
FitPolecat
Eset
Level 87
God Stats
13W - 9L
1,829 SR
Queue Stats
420W - 320L
1,613 Elo+
Party 2
Ra
Ra
FitPolecat69
Ra
Level 18
God Stats
4W - 0L
1,313 SR
Queue Stats
179W - 75L
1,613 Elo+
Party 2
Sobek
Sobek
Fitpolecat
Sobek
Level 18
God Stats
6W - 4L
1,530 SR
Queue Stats
270W - 161L
1,689 Elo+
Party 2
Hou Yi
Hou Yi
KornOnTheCob
Hou Yi
Level 129
God Stats
8W - 4L
1,632 SR
Queue Stats
310W - 234L
1,616 Elo+
Party 2
Artemis
Artemis
VeIvetCrowe
Artemis
Level 19
God Stats
3W - 1L
1,488 SR
Queue Stats
12W - 20L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CWOneshot
Guan Yu
16
1 / 3 / 11
10,247
640
11,551
23,551
26,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
ChromaticOmen
Xing Tian
16
3 / 5 / 9
10,684
668
15,575
35,603
43,966
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Fruitloop1313
Kumbhakarna
19
3 / 3 / 9
11,542
721
16,219
38,488
37,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 7
9,537
596
12,582
16,639
6,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Thoya380
Apollo
18
3 / 6 / 5
10,741
671
11,250
18,244
7,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 17
10,462
654
18,126
16,063
8,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 14
12,083
755
33,330
14,246
12,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
18
1 / 2 / 18
12,144
759
15,013
34,022
53,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
20
13 / 1 / 10
12,266
767
33,573
9,778
5,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
VeIvetCrowe
Artemis
16
2 / 4 / 10
10,466
654
14,561
12,095
6,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
11
Kills
24
24
Deaths
12
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CWOneshot
Guan Yu
1
3
11
2.17
L
Xing Tian
ChromaticOmen
Xing Tian
3
5
9
1.5
W
1
3
17
3.17
W
7
2
14
7
W
Sobek
1
2
18
5
L
Kumbhakarna
Fruitloop1313
Kumbhakarna
3
3
9
2.5
W
Hou Yi
13
1
10
18
L
1
7
7
0.64
L
Apollo
Thoya380
Apollo
3
6
5
0.92
W
Artemis
VeIvetCrowe
Artemis
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,177
Damage
114,603
132,525
Taken
86,204
121,408
Mitigated
86,318
70,359
Healing
46,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CWOneshot
Guan Yu
11,551
769
18,351
11,264
23,551
26,232
140
13,467
10,084
0
16,929
L
Xing Tian
ChromaticOmen
Xing Tian
15,575
1,950
5,259
8,838
35,603
43,966
0
14,143
21,460
28,863
0
W
18,126
316
3,331
2,722
16,063
8,715
351
7,038
9,025
31,838
0
W
33,330
2,523
21,182
7,731
14,246
12,387
954
7,067
7,179
61,791
0
W
Sobek
15,013
708
2,507
7,957
34,022
53,056
33
7,522
26,500
23,015
0
L
Kumbhakarna
Fruitloop1313
Kumbhakarna
16,219
1,107
2,711
14,196
38,488
37,283
0
18,243
20,245
35,289
0
W
Hou Yi
33,573
15,120
57
552
9,778
5,634
2,313
4,383
5,395
0
54,153
L
12,582
5,420
2,152
1,816
16,639
6,163
1,885
10,586
6,053
0
27,667
L
Apollo
Thoya380
Apollo
11,250
5,042
1,818
3,954
18,244
7,764
0
10,030
8,214
0
35,313
W
Artemis
VeIvetCrowe
Artemis
14,561
9,086
371
128
12,095
6,526
1,058
5,784
6,311
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,751
Gold Earned
57,421
158
Minions Killed
158
0
Camps Cleared
0
1,445,401
Distance Traveled
1,297,959
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,247
640
7
0
0
346,732
0
L
Xing Tian
10,684
668
17
1
0
277,368
0
W
Eset
10,462
654
27
2
0
270,927
0
W
Ra
12,083
755
68
4
0
287,729
0
W
Sobek
12,144
759
5
0
0
304,165
0
L
Kumbhakarna
11,542
721
36
2
0
305,305
1
W
Hou Yi
12,266
767
43
3
0
276,648
0
L
Cupid
9,537
596
42
3
0
221,959
0
L
Apollo
10,741
671
56
4
0
294,037
3
W
Artemis
10,466
654
15
1
0
158,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role