Player Matchup

Anubis
Anubis
Broadd
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
324W - 230L
1,821 Elo+
Party 1
Persephone
Persephone
PercuXion
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,439 Elo+
Party 2
Ares
Ares
PuppyLover21
Ares
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
91W - 83L
1,664 Elo+
Party 1
Achilles
Achilles
WiredPanic
Achilles
Level 17
God Stats
13W - 12L
1,585 SR
Queue Stats
23W - 23L
1,532 Elo+
Party 2
Artemis
Artemis
junglergod12
Artemis
Level 14
God Stats
50W - 22L
1,764 SR
Queue Stats
380W - 366L
1,664 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,624 Elo+

VS

Team Averages
Level 21
1,607 SR
1,551 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
InnerSV
Hachiman
Level 26
God Stats
8W - 6L
1,675 SR
Queue Stats
27W - 22L
1,585 Elo+
Solo
Anubis
Anubis
Mafia209
Anubis
Level 17
God Stats
26W - 16L
1,563 SR
Queue Stats
65W - 59L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Ricardo2766
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
xriskax
Tsukuyomi
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
13W - 6L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Broadd
Anubis
16
10 / 2 / 5
9,899
660
12,481
9,626
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
PercuXion
Persephone
12
6 / 5 / 3
8,389
559
5,426
7,156
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
4 / 1 / 8
8,499
567
4,381
9,494
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
WiredPanic
Achilles
14
3 / 0 / 2
8,165
544
6,243
7,371
6,287
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
junglergod12
Artemis
12
1 / 3 / 2
7,491
499
2,321
6,582
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 0
7,833
522
5,557
11,460
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
InnerSV
Hachiman
13
3 / 3 / 1
7,992
533
3,294
8,106
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Mafia209
Anubis
13
3 / 6 / 3
7,845
523
5,232
9,272
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ricardo2766
Cthulhu
6
0 / 5 / 3
5,454
364
896
5,828
1,501
Tsukuyomi
xriskax
Tsukuyomi
12
5 / 6 / 4
7,780
519
7,421
10,004
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
11
11
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Anubis
Broadd
Anubis
10
2
5
6.25
L
Hachiman
InnerSV
Hachiman
3
3
1
1.17
L
Anubis
Mafia209
Anubis
3
6
3
0.75
W
Persephone
PercuXion
Persephone
6
5
3
1.5
W
4
1
8
8
L
Cthulhu
Ricardo2766
Cthulhu
0
5
3
0.3
W
Achilles
WiredPanic
Achilles
3
0
2
4
W
Artemis
junglergod12
Artemis
1
3
2
0.67
L
Tsukuyomi
xriskax
Tsukuyomi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
22,400
40,229
Taken
44,670
22,528
Mitigated
13,313
11,081
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,557
2,645
0
4,638
11,460
3,361
534
2,538
8,922
0
57,295
W
Anubis
Broadd
Anubis
12,481
824
0
5,580
9,626
5,006
0
1,488
8,138
64,352
8,969
L
Hachiman
InnerSV
Hachiman
3,294
1,720
0
3,187
8,106
2,107
0
4,124
3,982
0
40,037
L
Anubis
Mafia209
Anubis
5,232
308
0
2,371
9,272
3,355
31
6,920
2,352
42,192
0
W
Persephone
PercuXion
Persephone
5,426
1,149
0
273
7,156
1,924
504
3,128
4,023
31,171
0
W
4,381
188
0
1,596
9,494
7,331
154
870
8,624
23,230
0
L
Cthulhu
Ricardo2766
Cthulhu
896
0
0
0
5,828
1,501
90
4,120
1,708
7,510
0
W
Achilles
WiredPanic
Achilles
6,243
1,874
0
2,955
7,371
6,287
196
700
6,671
0
38,354
W
Artemis
junglergod12
Artemis
2,321
607
0
677
6,582
1,980
396
61
6,521
0
39,137
L
Tsukuyomi
xriskax
Tsukuyomi
7,421
1,509
0
1,930
10,004
2,989
0
4,528
5,476
0
34,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
36,904
353
Minions Killed
341
0
Camps Cleared
0
1,262,861
Distance Traveled
1,120,311
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,833
522
111
7
0
196,490
2
W
Anubis
9,899
660
108
7
0
241,612
2
L
Hachiman
7,992
533
84
6
0
251,464
4
L
Anubis
7,845
523
84
6
0
222,436
2
W
Persephone
8,389
559
50
3
0
205,097
0
W
Ares
8,499
567
41
3
0
291,726
1
L
Cthulhu
5,454
364
9
1
0
182,495
1
W
Achilles
8,165
544
82
5
0
247,206
3
W
Artemis
7,491
499
72
5
0
277,220
4
L
Tsukuyomi
7,780
519
53
4
0
267,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role