Player Matchup

Guan Yu
Guan Yu
Gold II
CatDogGageman
Guan Yu
Gold II
Level 96
God Stats
6W - 6L
1,658 SR
Queue Stats
117W - 110L
1,710 MMR
Solo
Merlin
Merlin
Platinum I
ImMTEEARR
Merlin
Platinum I
Level 143
God Stats
18W - 20L
1,563 SR
Queue Stats
252W - 242L
1,871 MMR
Party 1
Mercury
Mercury
Gold I
PremiumWolf
Mercury
Gold I
Level 95
God Stats
1W - 2L
1,733 SR
Queue Stats
57W - 64L
1,757 MMR
Solo
Hercules
Hercules
Platinum IV
TheRatMugshot
Hercules
Platinum IV
Level 140
God Stats
1W - 5L
1,764 SR
Queue Stats
337W - 329L
1,637 MMR
Party 1
Heimdallr
Heimdallr
Gold I
ZanZaBarrr
Heimdallr
Gold I
Level 156
God Stats
5W - 11L
1,454 SR
Queue Stats
108W - 115L
1,731 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,634 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,716 SR
1,741 MMR
Ymir
Ymir
Gold III
GhostManny
Ymir
Gold III
Level 155
God Stats
10W - 8L
1,769 SR
Queue Stats
77W - 84L
1,748 MMR
Solo
Chiron
Chiron
Platinum I
IamFinnaNut
Chiron
Platinum I
Level 125
God Stats
13W - 13L
1,728 SR
Queue Stats
207W - 188L
1,864 MMR
Party 2
Arachne
Arachne
Platinum V
kevin187
Arachne
Platinum V
Level 138
God Stats
9W - 11L
1,489 SR
Queue Stats
271W - 269L
1,734 MMR
Solo
Horus
Horus
Platinum V
mrextreme123
Horus
Platinum V
Level 160
God Stats
3W - 0L
1,834 SR
Queue Stats
505W - 492L
1,695 MMR
Solo
Hel
Hel
Platinum V
papawj
Hel
Platinum V
Level 139
God Stats
7W - 4L
1,761 SR
Queue Stats
317W - 309L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 1 / 0
7,035
586
6,066
7,311
5,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ImMTEEARR
Merlin
11
2 / 1 / 1
6,588
549
6,395
5,010
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
PremiumWolf
Mercury
9
1 / 2 / 3
6,040
503
2,897
7,097
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TheRatMugshot
Hercules
8
0 / 1 / 1
5,158
430
3,348
9,131
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ZanZaBarrr
Heimdallr
12
1 / 2 / 0
6,366
531
5,052
7,391
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshPersephoneSetTiamatAthena

VS

Bans
Morgan Le FayYemojaKaliSobekLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,800
567
4,512
8,950
6,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
12
2 / 1 / 0
6,538
545
4,769
6,953
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
kevin187
Arachne
10
3 / 2 / 1
6,307
526
4,531
7,267
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 2
6,134
511
4,063
7,262
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
papawj
Hel
11
0 / 2 / 1
6,461
538
4,420
8,001
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
1
0
1
W
1
0
2
2
W
Chiron
2
1
0
2
L
Merlin
ImMTEEARR
Merlin
2
1
1
2.5
L
Mercury
PremiumWolf
Mercury
1
2
3
1.25
L
Hercules
TheRatMugshot
Hercules
0
1
1
0.5
L
Heimdallr
ZanZaBarrr
Heimdallr
1
2
0
0.5
W
Arachne
kevin187
Arachne
3
2
1
1.75
W
1
0
2
2
W
Hel
papawj
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
22,295
35,940
Taken
38,433
16,552
Mitigated
17,439
9,939
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,066
1,616
170
2,946
7,311
5,550
0
3,200
4,019
0
49,189
W
4,512
1,043
0
4,594
8,950
6,371
0
0
8,656
42,994
0
W
Chiron
4,769
2,397
447
3,312
6,953
1,837
0
0
6,953
0
40,486
L
Merlin
ImMTEEARR
Merlin
6,395
811
0
609
5,010
1,451
0
2,316
2,694
41,950
0
L
Mercury
PremiumWolf
Mercury
2,897
1,246
0
841
7,097
2,328
0
1,034
6,063
0
34,080
L
Hercules
TheRatMugshot
Hercules
3,348
695
0
3,344
9,131
4,901
0
2,382
6,689
0
11,371
L
Heimdallr
ZanZaBarrr
Heimdallr
5,052
2,375
0
2,029
7,391
2,322
0
0
7,351
0
42,142
W
Arachne
kevin187
Arachne
4,531
2,544
0
3,189
7,267
3,359
0
857
6,410
0
32,727
W
4,063
2,067
797
1,487
7,262
3,162
26
920
6,296
0
17,867
W
Hel
papawj
Hel
4,420
490
1,263
3,829
8,001
2,710
0
4,618
3,383
47,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
32,240
372
Minions Killed
379
0
Camps Cleared
0
1,148,012
Distance Traveled
1,173,070
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,035
586
114
10
0
238,075
3
W
Ymir
6,800
567
99
8
0
190,309
5
W
Chiron
6,538
545
81
7
0
228,260
3
L
Merlin
6,588
549
88
7
0
228,594
3
L
Mercury
6,040
503
80
7
0
236,318
2
L
Hercules
5,158
430
20
2
0
232,475
6
L
Heimdallr
6,366
531
70
6
0
212,550
5
W
Arachne
6,307
526
67
6
0
267,817
1
W
Horus
6,134
511
31
3
0
242,452
3
W
Hel
6,461
538
101
8
0
244,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role