Player Matchup

Zhong Kui
Zhong Kui
Silver II
DirtyHelen63
Zhong Kui
Silver II
Level 79
God Stats
3W - 5L
1,540 SR
Queue Stats
5W - 5L
1,522 MMR
Solo
Ymir
Ymir
Gold III
Local BBQboi
Ymir
Gold III
Level 146
God Stats
24W - 25L
1,579 SR
Queue Stats
298W - 298L
1,517 MMR
Solo
Cupid
Cupid
Gold IV
WolfPiggie
Cupid
Gold IV
Level 102
God Stats
2W - 0L
1,876 SR
Queue Stats
23W - 22L
1,533 MMR
Solo
Kali
Kali
Gold I
el juanelas
Kali
Gold I
Level 133
God Stats
11W - 9L
1,399 SR
Queue Stats
457W - 450L
1,564 MMR
Solo
Sol
Sol
Gold III
hurryupandwaitx
Sol
Gold III
Level 160
God Stats
19W - 16L
1,549 SR
Queue Stats
362W - 361L
1,570 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,589 SR
1,541 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,601 SR
1,531 MMR
Merlin
Merlin
Gold IV
AttheeWestSide
Merlin
Gold IV
Level 160
God Stats
19W - 21L
1,646 SR
Queue Stats
178W - 183L
1,571 MMR
Solo
Ravana
Ravana
Bronze III
Eduh_Treeshes_K
Ravana
Bronze III
Level 55
God Stats
2W - 4L
1,313 SR
Queue Stats
43W - 41L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
J1ggYz3398
Sun Wukong
Bronze III
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,541 MMR
Solo
Geb
Geb
Bronze III
UnlLuckky
Geb
Bronze III
Level 149
God Stats
1W - 1L
1,740 SR
Queue Stats
33W - 13L
1,530 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
xx Bubba92 xx
Ah Muzen Cab
Gold III
Level 149
God Stats
4W - 1L
1,806 SR
Queue Stats
220W - 227L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyHelen63
Zhong Kui
17
3 / 1 / 3
12,302
559
15,439
16,510
11,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 13
11,726
533
7,301
19,811
18,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
19
2 / 3 / 3
13,170
599
7,632
15,121
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 2 / 3
14,453
657
16,391
23,044
14,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 4 / 7
12,410
564
14,990
18,837
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayArachneAthenaGilgameshSet

VS

Bans
LokiKumbhakarnaCu ChulainnDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,767
444
14,726
12,284
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 6 / 1
9,928
451
9,355
15,265
6,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
J1ggYz3398
Sun Wukong
16
0 / 4 / 2
9,908
450
6,960
19,889
19,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 6 / 4
9,597
436
7,693
20,671
20,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
xx Bubba92 xx
Ah Muzen Cab
19
4 / 5 / 2
11,870
540
8,749
14,330
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
25
Kills
12
13
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Zhong Kui
DirtyHelen63
Zhong Kui
3
1
3
4.5
L
5
6
1
0.92
L
Sun Wukong
J1ggYz3398
Sun Wukong
0
4
2
0.25
W
1
3
13
2.5
L
1
6
4
0.5
W
Cupid
2
3
3
1.17
W
17
2
3
9.25
W
2
4
7
1.38
L
Ah Muzen Cab
xx Bubba92 xx
Ah Muzen Cab
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,753
Damage
47,483
93,323
Taken
82,439
57,011
Mitigated
56,273
46,179
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,726
777
0
500
12,284
5,005
0
6,622
5,662
65,908
0
W
Zhong Kui
DirtyHelen63
Zhong Kui
15,439
1,029
0
11,417
16,510
11,619
1,914
4,536
11,974
62,051
0
L
9,355
2,017
0
5,284
15,265
6,235
0
6,812
8,453
0
56,161
L
Sun Wukong
J1ggYz3398
Sun Wukong
6,960
2,106
0
8,399
19,889
19,258
277
11,285
8,604
0
63,031
W
7,301
1,779
241
4,602
19,811
18,299
500
5,309
14,502
52,624
0
L
7,693
1,314
0
800
20,671
20,324
0
10,692
9,979
30,427
0
W
Cupid
7,632
5,033
476
5,983
15,121
5,992
2,799
2,685
12,436
0
94,433
W
16,391
7,142
0
12,191
23,044
14,067
273
6,242
16,802
0
110,504
W
14,990
4,623
0
11,269
18,837
7,034
6,221
7,291
11,546
93,827
0
L
Ah Muzen Cab
xx Bubba92 xx
Ah Muzen Cab
8,749
3,716
0
5,984
14,330
5,451
836
2,319
12,011
0
83,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,061
Gold Earned
51,070
634
Minions Killed
526
0
Camps Cleared
0
2,002,576
Distance Traveled
2,042,903
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,767
444
119
5
0
415,424
10
W
Zhong Kui
12,302
559
104
5
0
386,312
0
L
Ravana
9,928
451
84
4
0
403,631
4
L
Sun Wukong
9,908
450
145
7
0
416,224
5
W
Ymir
11,726
533
82
4
0
401,839
7
L
Geb
9,597
436
21
1
0
421,232
4
W
Cupid
13,170
599
170
8
0
369,584
5
W
Kali
14,453
657
123
6
0
447,912
0
W
Sol
12,410
564
155
7
0
396,929
9
L
Ah Muzen Cab
11,870
540
157
7
0
386,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role