Player Matchup

Medusa
Medusa
HERNAND0304
Medusa
Level 29
God Stats
33W - 36L
1,375 SR
Queue Stats
498W - 549L
1,435 Elo+
Solo
Cerberus
Cerberus
Levatein
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,371 Elo+
Party 3
Pele
Pele
TUVW
Pele
Level 7
God Stats
1W - 1L
1,382 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2
Chaac
Chaac
TragicGomeX
Chaac
Level 121
God Stats
4W - 4L
1,384 SR
Queue Stats
443W - 403L
1,582 Elo+
Party 2
Chang'e
Chang'e
jjmaster990
Chang'e
Level 43
God Stats
4W - 4L
1,636 SR
Queue Stats
199W - 233L
1,500 Elo+
Party 3
Team Averages
Level 43
1,456 SR
1,478 Elo+

VS

Team Averages
Level 32
1,509 SR
1,491 Elo+
Ullr
Ullr
BananaBoyJ
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,425 Elo+
Party 1
Mulan
Mulan
Cornballio
Mulan
Level 109
God Stats
9W - 8L
1,507 SR
Queue Stats
189W - 174L
1,570 Elo+
Party 1
Anubis
Anubis
Dilloski
Anubis
Level 6
God Stats
2W - 1L
1,750 SR
Queue Stats
9W - 8L
1,793 Elo+
Party 1
Ah Puch
Ah Puch
NamesWereTaken
Ah Puch
Level 7
God Stats
4W - 7L
1,400 SR
Queue Stats
5W - 11L
1,339 Elo+
Solo
Cthulhu
Cthulhu
merzeus
Cthulhu
Level 12
God Stats
7W - 11L
1,391 SR
Queue Stats
33W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 0 / 9
15,980
615
7,519
8,707
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Levatein
Cerberus
20
5 / 7 / 22
13,953
537
16,604
23,201
27,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
TUVW
Pele
20
15 / 4 / 9
15,446
594
18,145
28,119
19,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
19 / 5 / 19
16,840
648
32,602
30,680
31,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
jjmaster990
Chang'e
19
6 / 3 / 22
13,300
512
17,080
17,883
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
9,570
368
3,793
19,661
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
19
10 / 7 / 4
13,416
516
19,105
24,003
15,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Dilloski
Anubis
17
3 / 13 / 5
11,341
436
15,876
23,760
14,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 11 / 3
12,911
497
12,876
20,734
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
merzeus
Cthulhu
15
1 / 9 / 7
9,889
380
13,350
26,667
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
51
Kills
19
19
Deaths
51
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Mulan
10
7
4
1.71
L
Anubis
Dilloski
Anubis
3
13
5
0.42
W
Medusa
6
0
9
10.5
W
Cerberus
Levatein
Cerberus
5
7
22
2.29
L
5
11
3
0.59
W
Pele
TUVW
Pele
15
4
9
4.88
W
19
5
19
5.7
W
Chang'e
jjmaster990
Chang'e
6
3
22
5.67
L
Cthulhu
merzeus
Cthulhu
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,950
Damage
65,000
108,590
Taken
114,825
90,637
Mitigated
67,822
50,700
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
1,345
0
2,140
19,661
6,441
0
6,602
13,059
0
56,443
L
Mulan
19,105
2,515
0
5,241
24,003
15,846
1,231
4,998
19,005
0
79,387
L
Anubis
Dilloski
Anubis
15,876
550
0
5,947
23,760
14,201
227
5,474
18,286
78,952
0
W
Medusa
7,519
3,346
0
5,108
8,707
3,019
8,953
3,986
4,308
0
110,695
W
Cerberus
Levatein
Cerberus
16,604
1,417
0
4,881
23,201
27,204
181
11,567
11,403
58,411
0
L
12,876
1,820
0
1,879
20,734
7,023
104
6,815
13,919
66,419
0
W
Pele
TUVW
Pele
18,145
5,450
0
13,793
28,119
19,648
1,339
7,681
20,249
0
140,516
W
32,602
6,591
0
13,296
30,680
31,076
2,592
11,800
18,600
0
123,879
W
Chang'e
jjmaster990
Chang'e
17,080
1,172
4,645
8,977
17,883
9,690
353
9,660
7,583
57,167
0
L
Cthulhu
merzeus
Cthulhu
13,350
388
359
7,134
26,667
24,311
342
9,795
16,872
35,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,519
Gold Earned
57,127
687
Minions Killed
498
0
Camps Cleared
0
2,412,294
Distance Traveled
1,962,976
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,570
368
83
3
0
404,545
5
L
Mulan
13,416
516
129
5
0
429,356
6
L
Anubis
11,341
436
105
4
0
383,895
2
W
Medusa
15,980
615
196
8
0
491,334
6
W
Cerberus
13,953
537
118
5
0
412,662
1
L
Ah Puch
12,911
497
135
5
0
323,162
3
W
Pele
15,446
594
139
5
0
526,705
1
W
Chaac
16,840
648
161
6
0
498,061
1
W
Chang'e
13,300
512
73
3
0
483,532
3
L
Cthulhu
9,889
380
46
2
0
422,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role