Player Matchup

Izanami
Izanami
Generalj109
Izanami
Level 128
God Stats
2W - 1L
1,684 SR
Queue Stats
334W - 161L
1,793 Elo+
Party 1
Yemoja
Yemoja
MimitoBruh
Yemoja
Level 120
God Stats
15W - 6L
1,783 SR
Queue Stats
348W - 182L
1,788 Elo+
Party 1
Nu Wa
Nu Wa
josoona
Nu Wa
Level 110
God Stats
2W - 1L
1,394 SR
Queue Stats
299W - 136L
1,798 Elo+
Party 1
Team Averages
Level 119
1,620 SR
1,793 Elo+

VS

Team Averages
Level 120
1,621 SR
1,726 Elo+
Fenrir
Fenrir
Emonkey
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,851 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kingkeem97
Morgan Le Fay
Level 82
God Stats
34W - 27L
1,563 SR
Queue Stats
363W - 340L
1,622 Elo+
Solo
Neith
Neith
Solarlux
Neith
Level 130
God Stats
10W - 2L
1,801 SR
Queue Stats
406W - 284L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Generalj109
Izanami
15
4 / 10 / 6
11,465
674
12,149
17,216
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MimitoBruh
Yemoja
15
3 / 5 / 5
12,275
722
7,738
17,894
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
josoona
Nu Wa
15
3 / 8 / 6
11,273
663
11,302
13,293
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emonkey
Fenrir
15
8 / 7 / 11
12,562
739
10,606
14,160
7,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Kingkeem97
Morgan Le Fay
16
6 / 2 / 12
12,137
714
15,136
15,609
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Solarlux
Neith
18
9 / 2 / 12
13,206
777
18,746
16,178
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
10
Kills
23
23
Deaths
11
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Emonkey
Fenrir
8
7
11
1.93
L
Izanami
Generalj109
Izanami
4
10
6
0.7
W
Morgan Le Fay
Kingkeem97
Morgan Le Fay
6
2
12
6
L
Yemoja
MimitoBruh
Yemoja
3
5
5
1.1
W
Neith
Solarlux
Neith
9
2
12
7.5
L
Nu Wa
josoona
Nu Wa
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
44,488
48,403
Taken
45,947
28,092
Mitigated
18,794
9,163
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Emonkey
Fenrir
10,606
2,688
0
1,418
14,160
7,013
629
5,544
8,616
0
34,410
L
Izanami
Generalj109
Izanami
12,149
6,088
0
2,012
17,216
5,572
216
5,693
11,063
0
48,215
W
Morgan Le Fay
Kingkeem97
Morgan Le Fay
15,136
167
224
2,874
15,609
5,606
134
6,259
9,350
48,143
0
L
Yemoja
MimitoBruh
Yemoja
7,738
765
2,982
3,994
17,894
19,174
130
4,841
12,613
23,928
0
W
Neith
Solarlux
Neith
18,746
6,682
0
8,799
16,178
6,175
3,195
7,237
8,941
0
86,116
L
Nu Wa
josoona
Nu Wa
11,302
1,649
0
175
13,293
3,346
176
3,334
9,591
35,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
37,905
165
Minions Killed
238
0
Camps Cleared
0
784,920
Distance Traveled
914,229
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,562
739
41
2
0
300,042
5
L
Izanami
11,465
674
82
5
0
244,693
3
W
Morgan Le Fay
12,137
714
55
3
0
333,870
1
L
Yemoja
12,275
722
17
1
0
285,653
5
W
Neith
13,206
777
142
8
0
280,317
2
L
Nu Wa
11,273
663
66
4
0
254,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role