Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Juanpablom10
Tsukuyomi
Gold II
Level 144
God Stats
25W - 22L
1,640 SR
Queue Stats
566W - 578L
1,472 MMR
Solo
Chiron
Chiron
Silver II
SHAQTHEGREAT
Chiron
Silver II
Level 48
God Stats
7W - 2L
1,720 SR
Queue Stats
26W - 32L
1,464 MMR
Solo
He Bo
He Bo
Silver II
Syeico
He Bo
Silver II
Level 159
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 9L
1,506 MMR
Solo
Bacchus
Bacchus
Bronze III
Zanderov
Bacchus
Bronze III
Level 66
God Stats
2W - 3L
1,415 SR
Queue Stats
20W - 21L
1,403 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
xXXxReinerxXXx
Gilgamesh
Gold III
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
209W - 216L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,509 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,500 SR
1,471 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
ClifClaw
Guan Yu
Silver II
Level 107
God Stats
2W - 4L
1,291 SR
Queue Stats
119W - 132L
1,446 MMR
Solo
Loki
Loki
Gold V
EMPSpotty
Loki
Gold V
Level 68
God Stats
4W - 3L
1,583 SR
Queue Stats
61W - 62L
1,505 MMR
Solo
Medusa
Medusa
Gold IV
SupremeShiba
Medusa
Gold IV
Level 115
God Stats
1W - 2L
1,657 SR
Queue Stats
173W - 177L
1,401 MMR
Solo
Poseidon
Poseidon
Bronze III
ZxSonicxZ
Poseidon
Bronze III
Level 66
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Juanpablom10
Tsukuyomi
17
3 / 2 / 5
10,082
593
6,922
11,221
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
4 / 0 / 5
9,980
587
5,349
7,319
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Syeico
He Bo
17
9 / 4 / 5
10,742
632
14,330
15,680
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Zanderov
Bacchus
14
2 / 0 / 10
9,185
540
6,140
10,960
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
xXXxReinerxXXx
Gilgamesh
17
1 / 1 / 0
10,536
620
4,203
11,741
5,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FaySetPersephoneAnhurKing Arthur

VS

Bans
AthenaSobekYmirApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
8,173
481
3,778
7,777
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ClifClaw
Guan Yu
14
1 / 2 / 0
8,612
507
6,131
10,282
8,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
4 / 2 / 3
9,362
551
8,033
10,674
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
0 / 5 / 1
8,318
489
5,671
10,848
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ZxSonicxZ
Poseidon
12
1 / 8 / 5
7,796
459
9,675
9,975
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Guan Yu
ClifClaw
Guan Yu
1
2
0
0.5
L
Loki
4
2
3
2.75
W
Tsukuyomi
Juanpablom10
Tsukuyomi
3
2
5
2.75
W
Chiron
4
0
5
6.5
L
Medusa
0
5
1
0.1
W
He Bo
Syeico
He Bo
9
4
5
2.88
W
Bacchus
Zanderov
Bacchus
2
0
10
7
L
Poseidon
ZxSonicxZ
Poseidon
1
8
5
0.44
W
Gilgamesh
xXXxReinerxXXx
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
33,288
56,921
Taken
49,556
31,494
Mitigated
22,549
19,409
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,778
925
0
1,519
7,777
2,397
56
4,812
2,965
31,584
0
L
Guan Yu
ClifClaw
Guan Yu
6,131
419
99
2,295
10,282
8,993
0
2,064
8,218
0
55,827
L
Loki
8,033
2,523
0
4,240
10,674
3,655
0
3,483
7,191
0
62,121
W
Tsukuyomi
Juanpablom10
Tsukuyomi
6,922
1,687
0
1,734
11,221
4,817
35
2,253
8,782
0
77,413
W
Chiron
5,349
2,086
950
3,558
7,319
2,402
2,523
1,849
5,322
0
77,227
L
Medusa
5,671
1,985
0
2,088
10,848
4,284
366
3,840
7,008
0
61,498
W
He Bo
Syeico
He Bo
14,330
936
190
5,809
15,680
5,818
1,018
5,456
9,842
78,382
0
W
Bacchus
Zanderov
Bacchus
6,140
727
0
1,872
10,960
13,283
308
2,829
8,019
25,288
0
L
Poseidon
ZxSonicxZ
Poseidon
9,675
1,665
0
1,345
9,975
3,220
0
6,398
3,577
37,935
0
W
Gilgamesh
xXXxReinerxXXx
Gilgamesh
4,203
1,146
0
5,296
11,741
5,174
205
290
11,451
3,144
71,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,525
Gold Earned
42,261
587
Minions Killed
505
0
Camps Cleared
0
1,741,885
Distance Traveled
1,530,692
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,173
481
57
3
0
240,228
5
L
Guan Yu
8,612
507
135
8
0
329,913
7
L
Loki
9,362
551
106
6
0
381,445
6
W
Tsukuyomi
10,082
593
124
7
0
375,677
3
W
Chiron
9,980
587
144
8
0
330,378
0
L
Medusa
8,318
489
131
8
0
298,374
1
W
He Bo
10,742
632
124
7
0
332,081
3
W
Bacchus
9,185
540
30
2
0
356,300
5
L
Poseidon
7,796
459
76
4
0
280,732
4
W
Gilgamesh
10,536
620
165
10
0
347,449
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role