Player Matchup

Nox
Nox
Bronze II
 
Nox
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
Chumbawumba69
Artemis
Silver IV
Level 78
God Stats
17W - 8L
1,700 SR
Queue Stats
54W - 66L
722 MMR
Solo
Anubis
Anubis
Bronze I
GARKO13
Anubis
Bronze I
Level 65
God Stats
1W - 3L
1,422 SR
Queue Stats
23W - 39L
316 MMR
Solo
Mercury
Mercury
Bronze II
XKODIGO
Mercury
Bronze II
Level 104
God Stats
8W - 11L
1,335 SR
Queue Stats
101W - 148L
408 MMR
Solo
Tyr
Tyr
Silver I
diirtyiceberg
Tyr
Silver I
Level 115
God Stats
6W - 7L
1,463 SR
Queue Stats
193W - 194L
1,086 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,484 SR
806 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,464 SR
741 MMR
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Enotorious
Hou Yi
Bronze III
Level 140
God Stats
40W - 61L
1,481 SR
Queue Stats
259W - 317L
-133 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
ItsShoopie
Tsukuyomi
Bronze I
Level 103
God Stats
12W - 8L
1,702 SR
Queue Stats
214W - 252L
320 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Soza5705
Kuzenbo
Silver IV
Level 69
God Stats
1W - 7L
1,239 SR
Queue Stats
13W - 22L
938 MMR
Solo
Sol
Sol
Bronze IV
vMayHeM
Sol
Bronze IV
Level 83
God Stats
1W - 3L
1,399 SR
Queue Stats
15W - 32L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 1 / 4
8,434
496
4,450
6,518
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
14
1 / 1 / 4
7,915
466
7,749
8,146
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
GARKO13
Anubis
17
4 / 0 / 2
9,886
582
12,462
9,564
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
XKODIGO
Mercury
14
1 / 2 / 2
8,279
487
2,707
11,387
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 3
10,044
591
8,328
11,985
12,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaMorgan Le FaySetTiamatPersephone

VS

Bans
GilgameshYemojaLokiSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 4 / 0
8,541
502
7,285
12,545
10,404
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Enotorious
Hou Yi
12
0 / 2 / 1
7,536
443
1,776
9,144
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ItsShoopie
Tsukuyomi
13
2 / 2 / 2
7,932
467
6,667
11,002
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Soza5705
Kuzenbo
10
1 / 2 / 1
6,838
402
3,700
12,131
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
11
1 / 3 / 1
7,537
443
9,433
9,179
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
4
5
L
King Arthur
 
King Arthur
1
4
0
0.25
W
Artemis
1
1
4
3
L
Hou Yi
Enotorious
Hou Yi
0
2
1
0.25
W
Anubis
GARKO13
Anubis
4
0
2
5
L
Tsukuyomi
ItsShoopie
Tsukuyomi
2
2
2
1.5
L
Kuzenbo
Soza5705
Kuzenbo
1
2
1
0.75
W
Mercury
XKODIGO
Mercury
1
2
2
1
W
4
1
3
5.5
L
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
28,861
47,600
Taken
54,001
29,908
Mitigated
32,623
24,452
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,450
555
0
1,745
6,518
5,488
210
2,930
3,588
28,511
0
L
King Arthur
 
King Arthur
7,285
751
0
3,007
12,545
10,404
0
1,542
11,003
0
58,329
W
Artemis
7,749
3,424
0
3,202
8,146
2,523
534
1,942
6,204
0
60,607
L
Hou Yi
Enotorious
Hou Yi
1,776
631
116
2,429
9,144
2,337
703
2,577
6,567
0
45,830
W
Anubis
GARKO13
Anubis
12,462
250
0
8,018
9,564
4,531
522
7,034
2,530
76,766
0
L
Tsukuyomi
ItsShoopie
Tsukuyomi
6,667
1,713
0
3,353
11,002
3,739
0
1,976
9,026
0
55,774
L
Kuzenbo
Soza5705
Kuzenbo
3,700
1,151
0
3,230
12,131
13,600
0
6,007
5,901
14,938
0
W
Mercury
XKODIGO
Mercury
2,707
973
0
5,373
11,387
4,902
446
584
10,803
0
60,309
W
8,328
1,503
0
6,114
11,985
12,464
227
931
11,054
0
60,104
L
Sol
9,433
1,658
0
2,819
9,179
2,543
0
4,810
4,369
43,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
38,384
540
Minions Killed
463
0
Camps Cleared
0
1,638,129
Distance Traveled
1,477,948
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,434
496
44
3
0
315,345
11
L
King Arthur
8,541
502
125
7
0
294,820
2
W
Artemis
7,915
466
87
5
0
308,168
4
L
Hou Yi
7,536
443
111
7
0
302,471
6
W
Anubis
9,886
582
152
9
0
317,733
5
L
Tsukuyomi
7,932
467
105
6
0
283,843
2
L
Kuzenbo
6,838
402
25
1
0
297,587
1
W
Mercury
8,279
487
111
7
0
385,940
1
W
Tyr
10,044
591
146
9
0
310,943
5
L
Sol
7,537
443
97
6
0
299,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role