Player Matchup

Kukulkan
Kukulkan
Chilicheesedogyo
Kukulkan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 33L
1,422 Elo+
Solo
Jing Wei
Jing Wei
DJArcBlasts
Jing Wei
Level 52
God Stats
7W - 7L
1,622 SR
Queue Stats
82W - 57L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zenwy
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,531 SR
Queue Stats
11W - 18L
1,451 Elo+
Solo
Mulan
Mulan
gs25Killer
Mulan
Level 5
God Stats
4W - 4L
1,911 SR
Queue Stats
13W - 9L
1,808 Elo+
Party 1
Da Ji
Da Ji
scape147
Da Ji
Level 4
God Stats
2W - 2L
1,723 SR
Queue Stats
27W - 22L
1,653 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,598 Elo+

VS

Team Averages
Level 18
1,628 SR
1,571 Elo+
Ra
Ra
BellaBestBAD
Ra
Level 11
God Stats
2W - 1L
1,832 SR
Queue Stats
42W - 32L
1,689 Elo+
Solo
Achilles
Achilles
Canyon
Achilles
Level 12
God Stats
2W - 1L
1,728 SR
Queue Stats
7W - 10L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,580 SR
Queue Stats
15W - 13L
1,555 Elo+
Solo
Medusa
Medusa
Skychao
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,539 Elo+
Party 2
Xing Tian
Xing Tian
lilsoult4ker
Xing Tian
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 74L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,375
948
9,144
14,433
5,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DJArcBlasts
Jing Wei
17
3 / 3 / 6
11,573
964
15,468
19,998
7,193
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zenwy
Morgan Le Fay
17
1 / 7 / 5
10,569
881
13,179
20,119
7,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
17
1 / 9 / 5
10,473
873
5,118
21,991
21,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
scape147
Da Ji
17
3 / 12 / 7
11,349
946
11,178
23,155
16,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 21
13,575
1,131
23,214
13,372
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Canyon
Achilles
19
10 / 3 / 14
13,079
1,090
14,992
17,105
21,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Guasimodo2482
Morgan Le Fay
19
11 / 1 / 13
14,062
1,172
28,710
8,773
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Skychao
Medusa
19
7 / 3 / 13
11,911
993
17,200
11,271
4,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
lilsoult4ker
Xing Tian
19
2 / 1 / 17
12,966
1,081
10,048
17,207
21,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
10
Kills
38
38
Deaths
10
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
W
Achilles
Canyon
Achilles
10
3
14
5.67
L
2
7
6
0.71
L
Jing Wei
DJArcBlasts
Jing Wei
3
3
6
2
W
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
11
1
13
17.5
W
Medusa
Skychao
Medusa
7
3
13
4.5
L
Morgan Le Fay
Zenwy
Morgan Le Fay
1
7
5
0.5
L
Mulan
1
9
5
0.39
W
Xing Tian
lilsoult4ker
Xing Tian
2
1
17
10.5
L
Da Ji
scape147
Da Ji
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
94,164
99,696
Taken
67,728
58,014
Mitigated
58,437
2,480
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,214
2,035
5,088
5,553
13,372
6,921
0
5,143
8,229
50,133
0
W
Achilles
Canyon
Achilles
14,992
4,795
1,384
2,595
17,105
21,129
0
5,077
8,996
0
22,441
L
9,144
2,626
0
177
14,433
5,620
0
9,457
4,739
24,186
0
L
Jing Wei
DJArcBlasts
Jing Wei
15,468
12,233
0
1,972
19,998
7,193
0
13,002
6,862
0
39,938
W
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
28,710
1,522
0
542
8,773
4,304
0
2,608
6,165
57,643
0
W
Medusa
Skychao
Medusa
17,200
7,478
0
1,175
11,271
4,726
0
3,657
6,893
0
38,057
L
Morgan Le Fay
Zenwy
Morgan Le Fay
13,179
968
0
153
20,119
7,926
0
13,866
5,930
36,723
0
L
Mulan
5,118
413
0
98
21,991
21,264
0
10,321
10,082
325
14,782
W
Xing Tian
lilsoult4ker
Xing Tian
10,048
772
0
0
17,207
21,357
0
6,163
9,964
27,274
0
L
Da Ji
scape147
Da Ji
11,178
1,645
0
80
23,155
16,011
0
15,326
7,521
0
16,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,339
Gold Earned
65,593
157
Minions Killed
218
4
Camps Cleared
13
1,042,680
Distance Traveled
1,211,918
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,575
1,131
84
7
0
245,407
2
W
Achilles
13,079
1,090
13
1
1
233,487
1
L
Kukulkan
11,375
948
29
2
1
177,202
1
L
Jing Wei
11,573
964
50
4
1
250,222
0
W
Morgan Le Fay
14,062
1,172
56
5
7
250,254
0
W
Medusa
11,911
993
47
4
4
217,275
0
L
Morgan Le Fay
10,569
881
58
5
0
196,696
0
L
Mulan
10,473
873
17
1
1
191,527
1
W
Xing Tian
12,966
1,081
18
2
1
265,495
1
L
Da Ji
11,349
946
3
0
1
227,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role