Player Matchup

Athena
Athena
AJ 1152
Athena
Level 29
God Stats
2W - 2L
1,414 SR
Queue Stats
8W - 6L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Kowalski01
Danzaburou
Level 18
God Stats
2W - 5L
1,393 SR
Queue Stats
2W - 5L
1,460 Elo+
Party 1
Bakasura
Bakasura
MrFROST0619
Bakasura
Level 27
God Stats
13W - 5L
1,516 SR
Queue Stats
16W - 14L
1,507 Elo+
Party 1
King Arthur
King Arthur
Sir Shnapple
King Arthur
Level 13
God Stats
7W - 3L
1,569 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
minhunter
Baron Samedi
Level 24
God Stats
3W - 2L
1,518 SR
Queue Stats
11W - 7L
1,525 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,485 Elo+

VS

Team Averages
Level 22
1,523 SR
1,548 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GudCasual
Apollo
Level 27
God Stats
4W - 1L
1,492 SR
Queue Stats
101W - 103L
1,580 Elo+
Solo
Fenrir
Fenrir
Raph207
Fenrir
Level 18
God Stats
10W - 11L
1,759 SR
Queue Stats
80W - 55L
1,609 Elo+
Solo
Sylvanus
Sylvanus
Ziggy_Zanex
Sylvanus
Level 29
God Stats
3W - 2L
1,205 SR
Queue Stats
102W - 91L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dfdeffe
Morgan Le Fay
Level 10
God Stats
6W - 3L
1,660 SR
Queue Stats
18W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AJ 1152
Athena
10
2 / 3 / 4
6,866
490
4,962
12,301
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Kowalski01
Danzaburou
10
5 / 4 / 0
6,546
468
7,914
8,270
2,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
MrFROST0619
Bakasura
11
0 / 5 / 4
6,687
478
3,910
11,608
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Sir Shnapple
King Arthur
10
0 / 2 / 2
5,743
410
2,860
6,571
2,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
minhunter
Baron Samedi
11
2 / 4 / 2
6,548
468
5,421
9,745
4,525
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 2
9,072
648
7,692
7,629
6,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
GudCasual
Apollo
12
7 / 3 / 2
7,891
564
11,598
9,158
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Raph207
Fenrir
13
2 / 0 / 5
7,750
554
4,457
8,122
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Ziggy_Zanex
Sylvanus
11
2 / 4 / 4
7,314
522
5,828
12,875
9,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
dfdeffe
Morgan Le Fay
12
1 / 2 / 2
7,347
525
5,061
6,195
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
18
18
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
L
Athena
AJ 1152
Athena
2
3
4
1.33
W
Apollo
GudCasual
Apollo
7
3
2
2.67
L
Danzaburou
Kowalski01
Danzaburou
5
4
0
1.25
L
Bakasura
MrFROST0619
Bakasura
0
5
4
0.4
W
Fenrir
Raph207
Fenrir
2
0
5
4.5
L
King Arthur
Sir Shnapple
King Arthur
0
2
2
0.5
W
Sylvanus
Ziggy_Zanex
Sylvanus
2
4
4
1
W
Morgan Le Fay
dfdeffe
Morgan Le Fay
1
2
2
1
L
Baron Samedi
minhunter
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
34,636
48,495
Taken
43,979
21,381
Mitigated
24,446
11,904
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,692
172
0
3,882
7,629
6,382
299
905
6,540
13,206
44,486
L
Athena
AJ 1152
Athena
4,962
2,009
0
4,278
12,301
7,919
27
2,780
9,179
12,717
0
W
Apollo
GudCasual
Apollo
11,598
7,566
0
4,009
9,158
3,455
163
3,090
6,068
0
35,842
L
Danzaburou
Kowalski01
Danzaburou
7,914
3,060
0
1,872
8,270
2,193
0
1,915
6,297
0
26,452
L
Bakasura
MrFROST0619
Bakasura
3,910
2,817
0
1,827
11,608
4,055
325
2,377
9,231
0
36,521
W
Fenrir
Raph207
Fenrir
4,457
1,526
0
4,698
8,122
3,191
345
527
7,529
0
50,992
L
King Arthur
Sir Shnapple
King Arthur
2,860
745
0
410
6,571
2,689
420
1,134
5,298
0
18,257
W
Sylvanus
Ziggy_Zanex
Sylvanus
5,828
2,110
434
2,584
12,875
9,132
125
2,142
10,708
21,814
0
W
Morgan Le Fay
dfdeffe
Morgan Le Fay
5,061
70
0
1,353
6,195
2,286
486
3,719
2,456
41,783
0
L
Baron Samedi
minhunter
Baron Samedi
5,421
582
653
2,864
9,745
4,525
195
3,914
5,831
29,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
39,374
231
Minions Killed
406
0
Camps Cleared
0
1,331,201
Distance Traveled
1,283,252
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,072
648
142
10
0
310,455
2
L
Athena
6,866
490
15
1
0
277,395
2
W
Apollo
7,891
564
77
6
0
226,658
0
L
Danzaburou
6,546
468
46
3
0
231,198
0
L
Bakasura
6,687
478
79
6
0
316,687
1
W
Fenrir
7,750
554
84
6
0
272,642
8
L
King Arthur
5,743
410
40
3
0
266,820
1
W
Sylvanus
7,314
522
27
2
0
208,276
0
W
Morgan Le Fay
7,347
525
76
5
0
265,221
2
L
Baron Samedi
6,548
468
51
4
0
239,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role