Player Matchup

Janus
Janus
BaldGuyWitASword
Janus
Level 149
God Stats
3W - 0L
1,887 SR
Queue Stats
20W - 21L
1,506 Elo+
Party 3
Rama
Rama
LLPoppin
Rama
Level 15
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
Xx0nyx1asxX
Odin
Level 112
God Stats
1W - 0L
1,757 SR
Queue Stats
8W - 5L
1,285 Elo+
Party 1
Fenrir
Fenrir
notorious_cpo
Fenrir
Level 19
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 74
1,723 SR
1,448 Elo+

VS

Team Averages
Level 84
1,554 SR
1,441 Elo+
Rama
Rama
ASAP x SOULZ
Rama
Level 86
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JRSG_31
Cthulhu
Level 100
God Stats
0W - 1L
1,554 SR
Queue Stats
7W - 16L
1,402 Elo+
Party 2
Nemesis
Nemesis
Kaseio
Nemesis
Level 120
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 16L
1,445 Elo+
Party 2
Hades
Hades
YoungDanielSun
Hades
Level 28
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,104
910
7,375
7,887
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
6 / 2 / 4
10,498
1,050
11,750
9,403
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 7
9,867
987
9,163
7,882
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 4
8,530
853
3,284
9,135
7,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
8,250
825
6,114
10,335
4,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JRSG_31
Cthulhu
15
6 / 1 / 2
8,541
854
9,402
11,302
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Kaseio
Nemesis
13
3 / 5 / 1
8,206
821
6,402
9,531
4,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 5 / 4
7,237
724
4,360
9,706
5,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
12
12
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
2
2
5
2.25
L
Cthulhu
JRSG_31
Cthulhu
6
1
2
7
L
Nemesis
Kaseio
Nemesis
3
5
1
0.7
W
Rama
6
2
4
4
W
6
2
7
4.75
L
0
5
4
0.4
W
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
26,278
34,307
Taken
40,874
19,522
Mitigated
24,773
6,478
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
4,498
0
1,057
10,335
4,158
559
1,940
8,300
0
26,864
W
7,375
376
92
1,973
7,887
2,316
235
3,178
4,313
33,501
0
L
Cthulhu
JRSG_31
Cthulhu
9,402
598
0
2,093
11,302
11,379
0
3,050
7,994
31,993
0
L
Nemesis
Kaseio
Nemesis
6,402
2,524
0
1,551
9,531
4,198
0
1,880
7,651
0
22,658
W
Rama
11,750
7,934
0
2,398
9,403
3,246
5,488
3,460
5,845
0
42,821
W
9,163
1,770
0
1,171
7,882
6,657
1,317
2,920
4,568
0
21,161
L
4,360
461
68
2,815
9,706
5,038
0
828
8,453
16,774
0
W
3,284
643
125
719
9,135
7,303
330
3,590
5,031
0
13,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
32,234
179
Minions Killed
170
8
Camps Cleared
8
795,674
Distance Traveled
707,836
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,250
825
52
5
2
147,161
0
W
Janus
9,104
910
56
6
1
194,167
3
L
Cthulhu
8,541
854
45
5
1
213,475
2
L
Nemesis
8,206
821
41
4
4
179,844
3
W
Rama
10,498
1,050
71
7
3
194,134
2
W
Odin
9,867
987
20
2
2
232,533
2
L
Hades
7,237
724
32
3
1
167,356
0
W
Fenrir
8,530
853
32
3
2
174,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role