Player Matchup

Hera
Hera
AZZKICKINDEE03
Hera
Level 23
God Stats
15W - 10L
1,566 SR
Queue Stats
23W - 28L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
ISMAN0218
Gilgamesh
Level 26
God Stats
9W - 1L
1,625 SR
Queue Stats
24W - 29L
1,388 Elo+
Party 2
Skadi
Skadi
KillerTuti71017
Skadi
Level 66
God Stats
8W - 6L
1,609 SR
Queue Stats
62W - 64L
1,441 Elo+
Party 2
Team Averages
Level 38
1,600 SR
1,410 Elo+

VS

Team Averages
Level 24
1,673 SR
1,343 Elo+
Ares
Ares
Im-Liquid-Gold
Ares
Level 26
God Stats
12W - 4L
1,921 SR
Queue Stats
17W - 13L
1,367 Elo+
Party 1
Merlin
Merlin
KAnthm
Merlin
Level 25
God Stats
20W - 10L
1,572 SR
Queue Stats
28W - 24L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
Naruto_of_DaLeaf
Heimdallr
Level 20
God Stats
36W - 45L
1,527 SR
Queue Stats
36W - 49L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,820
614
5,060
9,637
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ISMAN0218
Gilgamesh
14
0 / 1 / 7
9,645
603
3,493
10,878
8,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 1
11,476
717
16,289
9,962
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
10,007
625
4,761
10,657
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
KAnthm
Merlin
14
2 / 2 / 1
9,535
596
11,957
6,916
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
13
2 / 4 / 2
9,622
601
9,264
10,840
4,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Gilgamesh
ISMAN0218
Gilgamesh
0
1
7
3.5
L
0
1
4
2
L
Merlin
KAnthm
Merlin
2
2
1
1.25
W
6
1
1
6.5
L
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
25,982
30,477
Taken
28,413
15,160
Mitigated
21,620
5,071
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
1,966
256
1,022
9,637
2,817
478
4,701
4,693
37,775
0
W
Gilgamesh
ISMAN0218
Gilgamesh
3,493
270
0
1,803
10,878
8,922
444
5,927
4,577
0
17,323
L
4,761
121
0
1,046
10,657
13,663
0
2,512
8,145
14,588
0
L
Merlin
KAnthm
Merlin
11,957
167
636
488
6,916
2,966
65
407
6,509
51,359
0
W
16,289
6,975
0
1,990
9,962
3,421
1,654
5,129
4,489
0
75,374
L
Heimdallr
9,264
2,804
0
2,259
10,840
4,991
0
2,141
8,699
0
38,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
29,164
201
Minions Killed
177
0
Camps Cleared
0
989,914
Distance Traveled
868,957
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,820
614
51
3
0
325,498
0
W
Gilgamesh
9,645
603
32
2
0
336,109
4
L
Ares
10,007
625
21
1
0
312,349
4
L
Merlin
9,535
596
103
6
0
277,881
4
W
Skadi
11,476
717
118
7
0
328,307
4
L
Heimdallr
9,622
601
53
3
0
278,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role