Player Matchup

Neith
Neith
GuntherBot
Neith
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 2
Vamana
Vamana
Jamehenry1
Vamana
Level 7
God Stats
4W - 2L
1,722 SR
Queue Stats
21W - 25L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Juanito534534
Cthulhu
Level 7
God Stats
1W - 1L
1,858 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Ra
Ra
Stevo757
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 30L
1,667 Elo+
Party 1
Loki
Loki
toxic venom1996
Loki
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 102L
1,372 Elo+
Party 1
Team Averages
Level 14
1,657 SR
1,515 Elo+

VS

Team Averages
Level 27
1,512 SR
1,485 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chaccolate
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 30L
1,665 Elo+
Party 3
Ganesha
Ganesha
OddOtaku
Ganesha
Level 26
God Stats
8W - 4L
1,302 SR
Queue Stats
67W - 72L
1,376 Elo+
Solo
Nox
Nox
Poisemn
Nox
Level 28
God Stats
2W - 0L
1,782 SR
Queue Stats
49W - 43L
1,535 Elo+
Party 3
Guan Yu
Guan Yu
Zenr0
Guan Yu
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
197W - 234L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 9 / 10
8,460
445
11,946
13,429
3,942
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Jamehenry1
Vamana
14
4 / 5 / 3
10,155
534
11,493
27,424
22,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
14
6 / 5 / 4
10,414
548
10,232
15,595
10,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 8 / 2
8,246
434
6,107
9,538
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 7 / 1
9,887
520
6,966
15,821
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
7 / 3 / 5
10,607
558
10,756
13,855
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
Chaccolate
Chronos
20
18 / 3 / 4
12,969
683
23,309
16,847
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
OddOtaku
Ganesha
14
1 / 5 / 18
9,987
526
6,996
16,539
14,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
15
6 / 2 / 9
9,906
521
10,482
8,504
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Zenr0
Guan Yu
16
2 / 5 / 6
9,868
519
11,938
15,222
15,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
18
Kills
34
34
Deaths
18
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
3
5
3.17
W
Chronos
Chaccolate
Chronos
18
3
4
6.67
L
Neith
1
9
10
0.67
L
Vamana
Jamehenry1
Vamana
4
5
3
1.1
L
Cthulhu
6
5
4
1.6
W
Ganesha
OddOtaku
Ganesha
1
5
18
2
W
Nox
6
2
9
5.25
L
0
8
2
0.13
W
Guan Yu
Zenr0
Guan Yu
2
5
6
1
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,744
Damage
63,481
81,807
Taken
70,967
43,332
Mitigated
46,391
17,489
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,756
4,494
569
1,371
13,855
6,133
1,881
3,236
10,505
0
66,072
W
Chronos
Chaccolate
Chronos
23,309
9,463
0
8,540
16,847
7,314
3,225
5,477
11,316
92,271
8,842
L
Neith
11,946
5,075
0
1,731
13,429
3,942
442
8,370
5,017
0
36,880
L
Vamana
Jamehenry1
Vamana
11,493
6,373
0
8,845
27,424
22,315
0
7,939
19,418
0
43,208
L
Cthulhu
10,232
806
141
1,492
15,595
10,309
0
10,678
4,743
28,929
0
W
Ganesha
OddOtaku
Ganesha
6,996
637
1,102
3,993
16,539
14,425
359
3,629
12,786
18,651
0
W
Nox
10,482
739
0
1,337
8,504
3,429
1,142
1,979
6,345
41,032
0
L
6,107
507
22
611
9,538
2,501
673
5,898
3,482
42,213
0
W
Guan Yu
Zenr0
Guan Yu
11,938
2,575
917
2,364
15,222
15,090
220
1,516
13,626
0
54,179
L
6,966
1,588
0
4,647
15,821
4,265
0
5,373
10,334
0
50,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
53,337
347
Minions Killed
445
0
Camps Cleared
0
1,698,132
Distance Traveled
1,754,620
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,607
558
111
6
0
371,394
0
W
Chronos
12,969
683
167
9
0
339,276
5
L
Neith
8,460
445
48
3
0
329,605
2
L
Vamana
10,155
534
69
4
0
348,370
1
L
Cthulhu
10,414
548
39
2
0
368,075
0
W
Ganesha
9,987
526
4
0
0
343,997
2
W
Nox
9,906
521
70
4
0
336,212
2
L
Ra
8,246
434
95
5
0
302,087
2
W
Guan Yu
9,868
519
93
5
0
363,741
3
L
Loki
9,887
520
96
5
0
349,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role