Player Matchup

Olorun
Olorun
 
Olorun
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigBillFisher
Janus
Level 68
God Stats
19W - 26L
1,468 SR
Queue Stats
442W - 468L
1,431 Elo+
Party 1
Vamana
Vamana
KingRaven69
Vamana
Level 21
God Stats
6W - 14L
1,357 SR
Queue Stats
6W - 14L
1,334 Elo+
Party 2
Chernobog
Chernobog
TheWarHammer720
Chernobog
Level 99
God Stats
6W - 5L
1,605 SR
Queue Stats
283W - 286L
1,482 Elo+
Party 2
Sobek
Sobek
onermedw0lf
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,380 Elo+
Party 1
Team Averages
Level 53
1,486 SR
1,425 Elo+

VS

Team Averages
Level 46
1,482 SR
1,446 Elo+
Cabrakan
Cabrakan
Chinchillagod1
Cabrakan
Level 38
God Stats
20W - 20L
1,507 SR
Queue Stats
168W - 233L
1,410 Elo+
Party 4
Danzaburou
Danzaburou
Mistacoco10
Danzaburou
Level 64
God Stats
22W - 23L
1,522 SR
Queue Stats
247W - 282L
1,387 Elo+
Party 4
Osiris
Osiris
Wowitshimm
Osiris
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,477 Elo+
Party 3
Vulcan
Vulcan
jayy issa qt
Vulcan
Level 69
God Stats
4W - 1L
1,255 SR
Queue Stats
98W - 87L
1,457 Elo+
Party 3
Tsukuyomi
Tsukuyomi
luvv sleepyy175
Tsukuyomi
Level 29
God Stats
30W - 23L
1,629 SR
Queue Stats
109W - 106L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 7 / 3
6,728
449
3,650
12,735
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 4 / 1
8,289
553
4,855
9,317
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
1 / 2 / 1
8,458
564
5,346
13,783
9,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TheWarHammer720
Chernobog
12
1 / 2 / 2
7,125
475
4,020
7,369
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 2
6,818
455
869
7,757
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 0 / 2
6,483
432
2,794
5,585
5,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mistacoco10
Danzaburou
13
0 / 1 / 2
7,288
486
2,444
5,453
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Wowitshimm
Osiris
14
2 / 1 / 0
7,533
502
4,731
10,631
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
14
6 / 2 / 2
8,786
586
12,336
8,215
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
luvv sleepyy175
Tsukuyomi
15
9 / 2 / 3
9,196
613
13,195
11,267
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
17
17
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
7
3
0.21
L
3
4
1
0.88
W
Cabrakan
0
0
2
1
L
Vamana
1
2
1
0.75
W
Danzaburou
Mistacoco10
Danzaburou
0
1
2
1
L
Chernobog
TheWarHammer720
Chernobog
1
2
2
1
W
Osiris
Wowitshimm
Osiris
2
1
0
2
W
Vulcan
6
2
2
3.5
W
Tsukuyomi
luvv sleepyy175
Tsukuyomi
9
2
3
5.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
35,500
50,961
Taken
41,151
21,501
Mitigated
23,114
15,291
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,650
1,688
0
4,051
12,735
4,021
708
7,369
5,366
34,528
0
L
4,855
216
0
3,372
9,317
1,905
0
542
8,775
53,337
0
W
Cabrakan
2,794
369
223
887
5,585
5,459
342
303
5,282
26,504
0
L
Vamana
5,346
2,439
0
4,618
13,783
9,436
0
2,430
11,353
0
39,825
W
Danzaburou
Mistacoco10
Danzaburou
2,444
655
199
2,019
5,453
1,616
2,720
1,001
4,452
0
46,537
L
Chernobog
TheWarHammer720
Chernobog
4,020
1,775
0
2,336
7,369
2,247
0
1,670
5,699
0
43,991
W
Osiris
Wowitshimm
Osiris
4,731
1,860
0
3,730
10,631
8,164
276
601
10,030
0
36,649
W
Vulcan
12,336
4,007
0
3,515
8,215
3,670
707
4,184
3,787
60,072
0
W
Tsukuyomi
luvv sleepyy175
Tsukuyomi
13,195
2,226
0
3,082
11,267
4,205
364
2,957
8,226
0
53,147
L
869
174
0
914
7,757
3,892
0
3,119
4,638
8,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
39,286
334
Minions Killed
395
0
Camps Cleared
0
1,372,089
Distance Traveled
1,473,860
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,728
449
67
4
0
249,032
3
L
Janus
8,289
553
89
6
0
272,865
0
W
Cabrakan
6,483
432
48
3
0
310,317
0
L
Vamana
8,458
564
75
5
0
271,894
0
W
Danzaburou
7,288
486
95
6
0
285,291
3
L
Chernobog
7,125
475
87
6
0
283,028
0
W
Osiris
7,533
502
70
5
0
293,686
0
W
Vulcan
8,786
586
91
6
0
274,993
2
W
Tsukuyomi
9,196
613
91
6
0
309,573
0
L
Sobek
6,818
455
16
1
0
295,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role