Player Matchup

Ares
Ares
BasedBrandon166
Ares
Level 85
God Stats
4W - 4L
1,431 SR
Queue Stats
146W - 134L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Capt Frijo1e
Morgan Le Fay
Level 64
God Stats
11W - 2L
1,738 SR
Queue Stats
14W - 5L
1,789 Elo+
Party 1
He Bo
He Bo
KillerQueen8480
He Bo
Level 88
God Stats
4W - 5L
1,563 SR
Queue Stats
429W - 411L
1,532 Elo+
Party 2
Tyr
Tyr
SCROPION59
Tyr
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,432 Elo+
Party 1
Bakasura
Bakasura
harryx66x
Bakasura
Level 68
God Stats
6W - 12L
1,382 SR
Queue Stats
298W - 260L
1,509 Elo+
Party 2
Team Averages
Level 83
1,523 SR
1,552 Elo+

VS

Team Averages
Level 96
1,535 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alien Assassins
Thanatos
Level 88
God Stats
2W - 2L
1,556 SR
Queue Stats
83W - 82L
1,483 Elo+
Solo
Janus
Janus
Killer KOala122
Janus
Level 76
God Stats
2W - 5L
1,715 SR
Queue Stats
26W - 29L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NapalmBalm
Morgan Le Fay
Level 124
God Stats
3W - 4L
1,505 SR
Queue Stats
43W - 36L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
RobTheRobot23
Gilgamesh
Level 94
God Stats
34W - 22L
1,398 SR
Queue Stats
210W - 208L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 22
12,494
1,041
10,735
18,211
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Capt Frijo1e
Morgan Le Fay
20
7 / 0 / 24
13,241
1,103
18,822
12,116
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 1 / 17
13,548
1,129
22,231
11,413
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 0 / 23
12,186
1,016
9,909
12,012
14,505
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
harryx66x
Bakasura
20
9 / 2 / 20
13,193
1,099
19,638
17,812
12,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
1 / 8 / 2
10,732
894
18,434
19,028
7,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
0 / 1 / 0
9,126
761
137
1,194
373
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 10 / 1
10,944
912
14,820
18,929
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
NapalmBalm
Morgan Le Fay
16
0 / 5 / 3
10,318
860
10,156
14,146
5,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RobTheRobot23
Gilgamesh
17
1 / 14 / 1
10,615
885
14,962
34,121
27,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
11
38
Kills
4
4
Deaths
38
106
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
2
0.25
L
Thanatos
0
1
0
0
W
4
1
22
15
W
Morgan Le Fay
Capt Frijo1e
Morgan Le Fay
7
0
24
19
L
2
10
1
0.25
W
15
1
17
23.5
L
Morgan Le Fay
NapalmBalm
Morgan Le Fay
0
5
3
0.3
L
Gilgamesh
RobTheRobot23
Gilgamesh
1
14
1
0.11
W
3
0
23
14.5
W
Bakasura
harryx66x
Bakasura
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,335
Damage
58,509
71,564
Taken
87,418
65,532
Mitigated
47,842
18,862
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
18,434
10,125
311
2,512
19,028
7,493
0
12,581
5,977
0
55,155
L
Thanatos
137
0
0
277
1,194
373
0
590
564
0
3,559
W
10,735
42
1,286
2,941
18,211
26,145
0
6,685
11,292
17,855
0
W
Morgan Le Fay
Capt Frijo1e
Morgan Le Fay
18,822
3,114
994
3,305
12,116
6,690
0
4,967
7,149
44,417
0
L
14,820
622
0
250
18,929
7,046
0
9,542
8,493
30,211
0
W
22,231
878
804
4,986
11,413
5,646
0
4,574
6,839
34,782
0
L
Morgan Le Fay
NapalmBalm
Morgan Le Fay
10,156
1,029
0
575
14,146
5,599
0
6,784
6,677
31,882
0
L
Gilgamesh
RobTheRobot23
Gilgamesh
14,962
4,261
0
319
34,121
27,331
0
22,291
10,925
0
35,187
W
9,909
2,523
0
838
12,012
14,505
0
3,393
8,619
0
25,648
W
Bakasura
harryx66x
Bakasura
19,638
13,265
0
3,708
17,812
12,546
0
5,357
12,455
0
44,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,662
Gold Earned
51,735
255
Minions Killed
184
13
Camps Cleared
4
1,209,610
Distance Traveled
853,923
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,732
894
59
5
0
214,149
0
L
Thanatos
9,126
761
7
1
1
40,315
1
W
Ares
12,494
1,041
27
2
0
228,965
0
W
Morgan Le Fay
13,241
1,103
65
5
1
226,627
0
L
Janus
10,944
912
39
3
2
222,094
0
W
He Bo
13,548
1,129
31
3
0
230,414
0
L
Morgan Le Fay
10,318
860
46
4
0
154,102
0
L
Gilgamesh
10,615
885
33
3
1
223,263
2
W
Tyr
12,186
1,016
45
4
1
264,536
0
W
Bakasura
13,193
1,099
87
7
11
259,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role