Player Matchup

Cthulhu
Cthulhu
Horizon1459191
Cthulhu
Level 5
God Stats
1W - 1L
1,174 SR
Queue Stats
1W - 4L
1,050 Elo+
Solo
Tiamat
Tiamat
Manzlboy
Tiamat
Level 28
God Stats
6W - 4L
1,574 SR
Queue Stats
32W - 34L
1,313 Elo+
Party 1
Vulcan
Vulcan
MisterMFDott
Vulcan
Level 29
God Stats
28W - 36L
1,374 SR
Queue Stats
46W - 55L
1,255 Elo+
Party 1
Team Averages
Level 21
1,374 SR
1,206 Elo+

VS

Team Averages
Level 41
1,311 SR
1,306 Elo+
Persephone
Persephone
AtlanticKani
Persephone
Level 17
God Stats
2W - 4L
1,279 SR
Queue Stats
4W - 9L
1,447 Elo+
Solo
Vamana
Vamana
Panic Out Pil0t
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 252L
1,274 Elo+
Solo
Arachne
Arachne
StonyPurse63472
Arachne
Level 66
God Stats
0W - 3L
1,153 SR
Queue Stats
31W - 74L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 16 / 11
10,582
622
3,343
25,682
18,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Manzlboy
Tiamat
19
16 / 3 / 2
14,424
848
26,178
13,886
10,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
16
3 / 6 / 12
11,748
691
17,852
11,258
4,659
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AtlanticKani
Persephone
16
10 / 5 / 8
12,832
755
12,622
15,530
2,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 8
11,703
688
7,898
20,339
13,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
8 / 9 / 8
11,960
704
10,955
20,441
3,931
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
19
Kills
23
25
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
AtlanticKani
Persephone
10
5
8
2.8
W
0
16
11
0.34
W
Tiamat
Manzlboy
Tiamat
16
3
2
5.67
W
Vulcan
3
6
12
1.5
L
5
4
8
2.25
L
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,373
Damage
31,475
50,826
Taken
56,310
33,905
Mitigated
19,911
7,114
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AtlanticKani
Persephone
12,622
2,722
0
2,481
15,530
2,764
252
13,904
1,113
40,867
0
W
3,343
244
0
0
25,682
18,671
85
6,000
19,682
8,335
0
W
Tiamat
Manzlboy
Tiamat
26,178
1,175
670
5,273
13,886
10,575
869
3,067
10,819
61,274
0
W
Vulcan
17,852
3,718
492
679
11,258
4,659
722
3,555
7,703
53,031
0
L
7,898
3,385
0
4,046
20,339
13,216
771
14,961
4,817
0
30,203
L
10,955
10,016
392
2,797
20,441
3,931
205
16,911
3,007
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,754
Gold Earned
36,495
166
Minions Killed
148
0
Camps Cleared
0
832,537
Distance Traveled
921,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,832
755
74
4
0
332,341
2
W
Cthulhu
10,582
622
17
1
0
202,875
0
W
Tiamat
14,424
848
73
4
0
340,220
0
W
Vulcan
11,748
691
76
4
0
289,442
0
L
Vamana
11,703
688
43
3
0
318,098
0
L
Arachne
11,960
704
31
2
0
270,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role