Player Matchup

Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Extremitie
Tyr
Level 126
God Stats
8W - 6L
1,569 SR
Queue Stats
145W - 143L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoptartEater123
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 54L
1,630 Elo+
Party 2
Thanatos
Thanatos
Pradeje
Thanatos
Level 26
God Stats
26W - 15L
1,665 SR
Queue Stats
320W - 173L
1,683 Elo+
Party 3
Sol
Sol
TTVSonPradeje
Sol
Level 67
God Stats
2W - 1L
1,292 SR
Queue Stats
527W - 261L
1,685 Elo+
Party 3
Team Averages
Level 55
1,505 SR
1,602 Elo+

VS

Team Averages
Level 57
1,571 SR
1,530 Elo+
Sylvanus
Sylvanus
Animeonline8829
Sylvanus
Level 33
God Stats
1W - 5L
1,337 SR
Queue Stats
183W - 245L
1,323 Elo+
Solo
Chiron
Chiron
EM-PLANETIZED
Chiron
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Meaning Pond69
Yemoja
Level 104
God Stats
35W - 29L
1,643 SR
Queue Stats
906W - 725L
1,612 Elo+
Party 1
Ullr
Ullr
R6-Pun1sher
Ullr
Level 106
God Stats
14W - 9L
1,649 SR
Queue Stats
944W - 775L
1,577 Elo+
Party 1
Geb
Geb
marcusappollo
Geb
Level 35
God Stats
3W - 2L
1,728 SR
Queue Stats
209W - 168L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 0 / 5
5,625
563
1,469
3,821
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 0
6,517
652
2,329
4,236
1,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
PoptartEater123
Ah Muzen Cab
11
3 / 2 / 2
6,225
623
5,802
5,026
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Pradeje
Thanatos
10
1 / 1 / 2
5,707
571
1,087
6,522
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,527
653
4,256
3,679
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 0
4,724
472
1,209
4,505
1,706
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
1 / 3 / 0
4,073
407
1,173
4,023
994
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,044
504
1,489
5,338
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 3 / 1
5,243
524
1,931
5,777
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 2
4,183
418
1,198
5,838
2,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
5
4.5
L
Sylvanus
0
0
0
0
L
1
3
0
0.33
W
0
0
0
0
L
0
1
0
0
W
Ah Muzen Cab
PoptartEater123
Ah Muzen Cab
3
2
2
2
W
Thanatos
Pradeje
Thanatos
1
1
2
2
L
2
3
1
0.83
W
3
0
0
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
7,000
23,284
Taken
25,481
8,907
Mitigated
8,798
14,809
Healing
4,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,469
543
0
1,793
3,821
2,137
0
508
3,313
10,118
0
L
Sylvanus
1,209
959
0
1,495
4,505
1,706
100
0
4,505
20,865
0
L
1,173
498
130
279
4,023
994
0
1,622
2,401
0
8,857
W
2,329
222
0
2,357
4,236
1,714
0
1,312
2,888
0
38,139
L
1,489
29
15
1,010
5,338
1,916
0
3,323
2,015
20,038
0
W
Ah Muzen Cab
PoptartEater123
Ah Muzen Cab
5,802
2,815
0
1,875
5,026
1,521
102
820
4,087
0
39,292
W
Thanatos
Pradeje
Thanatos
1,087
654
0
6,219
6,522
2,498
0
83
6,402
0
42,374
L
1,931
1,299
0
234
5,777
1,697
0
683
5,094
0
25,414
W
4,256
2,217
0
2,565
3,679
1,037
1,558
981
2,698
41,605
0
L
1,198
34
0
1,002
5,838
2,485
0
97
5,741
12,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
23,267
364
Minions Killed
184
0
Camps Cleared
0
953,963
Distance Traveled
837,082
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,625
563
18
2
0
203,367
1
L
Sylvanus
4,724
472
37
4
0
149,610
0
L
Chiron
4,073
407
19
2
0
177,585
0
W
Tyr
6,517
652
118
12
0
198,125
5
L
Yemoja
5,044
504
35
4
0
167,720
2
W
Ah Muzen Cab
6,225
623
77
8
0
181,083
2
W
Thanatos
5,707
571
76
8
0
207,197
1
L
Ullr
5,243
524
66
7
0
187,341
2
W
Sol
6,527
653
75
8
0
164,191
0
L
Geb
4,183
418
27
3
0
154,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role