Player Matchup

Kumbhakarna
Kumbhakarna
WHYy34
Kumbhakarna
Level 15
God Stats
5W - 7L
1,472 SR
Queue Stats
33W - 43L
1,308 Elo+
Solo
Bakasura
Bakasura
demon-blade87
Bakasura
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 22L
1,021 Elo+
Solo
Mercury
Mercury
olekingkole
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 403L
1,254 Elo+
Solo
Amaterasu
Amaterasu
sandara-_Tempest
Amaterasu
Level 16
God Stats
4W - 6L
1,393 SR
Queue Stats
22W - 19L
1,401 Elo+
Solo
Artemis
Artemis
zaramay_cabro
Artemis
Level 5
God Stats
1W - 2L
1,431 SR
Queue Stats
18W - 13L
1,159 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,229 Elo+

VS

Team Averages
Level 16
1,399 SR
1,254 Elo+
Anubis
Anubis
Jaye-1400
Anubis
Level 26
God Stats
3W - 5L
1,270 SR
Queue Stats
68W - 82L
1,424 Elo+
Solo
Loki
Loki
Jon_Gallagher
Loki
Level 18
God Stats
181W - 193L
1,333 SR
Queue Stats
188W - 203L
1,233 Elo+
Solo
Izanami
Izanami
bruno_bosss678
Izanami
Level 21
God Stats
5W - 1L
1,465 SR
Queue Stats
92W - 65L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
eckoproduct
Tsukuyomi
Level 6
God Stats
1W - 0L
1,429 SR
Queue Stats
1W - 6L
1,023 Elo+
Solo
Vamana
Vamana
lcmraven
Vamana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
WHYy34
Kumbhakarna
15
2 / 6 / 1
10,373
943
6,786
19,444
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
demon-blade87
Bakasura
16
0 / 9 / 1
9,249
841
7,119
22,612
6,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
olekingkole
Mercury
16
0 / 15 / 2
9,328
848
7,056
23,810
8,506
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
16
2 / 6 / 2
10,155
923
11,379
22,724
6,974
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
16
1 / 4 / 1
10,452
950
13,610
14,729
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jaye-1400
Anubis
20
18 / 0 / 18
13,900
1,264
34,840
13,020
8,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 0 / 22
10,868
988
7,599
9,579
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 18
13,821
1,256
29,575
7,124
2,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
eckoproduct
Tsukuyomi
18
5 / 2 / 12
11,334
1,030
11,397
6,642
2,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
lcmraven
Vamana
18
3 / 3 / 15
10,556
960
7,958
14,073
7,615
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
125
5
Kills
40
40
Deaths
5
7
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jaye-1400
Anubis
18
0
18
27
W
1
0
22
12
L
Kumbhakarna
WHYy34
Kumbhakarna
2
6
1
0.42
W
13
0
18
22
L
Bakasura
demon-blade87
Bakasura
0
9
1
0.06
W
Tsukuyomi
eckoproduct
Tsukuyomi
5
2
12
5.5
W
Vamana
lcmraven
Vamana
3
3
15
3.5
L
Mercury
olekingkole
Mercury
0
15
2
0.07
L
Amaterasu
2
6
2
0.5
L
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
91,369
103,319
Taken
50,438
34,159
Mitigated
25,008
3,775
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jaye-1400
Anubis
34,840
3,417
0
9,300
13,020
8,046
0
1,156
11,368
49,018
0
W
7,599
2,271
0
0
9,579
3,872
0
1,471
7,948
0
22,673
L
Kumbhakarna
WHYy34
Kumbhakarna
6,786
834
0
462
19,444
8,224
0
6,144
13,198
15,125
0
W
29,575
25,401
0
3,806
7,124
2,680
0
132
6,827
0
65,877
L
Bakasura
demon-blade87
Bakasura
7,119
4,072
0
320
22,612
6,456
0
7,191
15,421
0
19,904
W
Tsukuyomi
eckoproduct
Tsukuyomi
11,397
3,265
0
290
6,642
2,795
0
1,508
5,064
0
26,433
W
Vamana
lcmraven
Vamana
7,958
5,553
0
2,689
14,073
7,615
0
2,519
11,345
0
12,938
L
Mercury
olekingkole
Mercury
7,056
4,938
0
0
23,810
8,506
0
9,867
13,653
0
11,074
L
Amaterasu
11,379
6,015
0
1,524
22,724
6,974
0
6,128
16,544
0
23,241
L
Artemis
13,610
5,412
0
1,469
14,729
3,999
0
5,510
8,950
0
44,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,557
Gold Earned
60,479
143
Minions Killed
202
2
Camps Cleared
10
944,596
Distance Traveled
989,161
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,900
1,264
36
3
2
202,946
0
W
Loki
10,868
988
25
2
0
260,271
3
L
Kumbhakarna
10,373
943
18
2
2
162,208
0
W
Izanami
13,821
1,256
97
9
5
186,052
1
L
Bakasura
9,249
841
20
2
0
224,466
0
W
Tsukuyomi
11,334
1,030
32
3
3
133,690
0
W
Vamana
10,556
960
12
1
0
206,202
0
L
Mercury
9,328
848
9
1
0
199,075
0
L
Amaterasu
10,155
923
24
2
0
182,480
1
L
Artemis
10,452
950
72
7
0
176,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role