Player Matchup

Medusa
Medusa
Fusion2K
Medusa
Level 69
God Stats
10W - 2L
1,783 SR
Queue Stats
38W - 31L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
L1k34b345t
Cthulhu
Level 27
God Stats
63W - 61L
1,477 SR
Queue Stats
260W - 270L
1,394 Elo+
Party 3
Pele
Pele
LilHaystack
Pele
Level 17
God Stats
3W - 2L
1,606 SR
Queue Stats
21W - 25L
1,474 Elo+
Party 1
He Bo
He Bo
MXTTHXWHXTH
He Bo
Level 20
God Stats
7W - 7L
1,308 SR
Queue Stats
79W - 99L
1,396 Elo+
Party 3
Neith
Neith
chiznugget
Neith
Level 17
God Stats
3W - 1L
1,595 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 1
Team Averages
Level 30
1,554 SR
1,454 Elo+

VS

Team Averages
Level 14
1,522 SR
1,439 Elo+
Anhur
Anhur
AquaParadox
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,366 Elo+
Solo
Kali
Kali
CaptainO88
Kali
Level 13
God Stats
1W - 1L
1,420 SR
Queue Stats
6W - 8L
1,318 Elo+
Party 2
Scylla
Scylla
Dylanthegod9
Scylla
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 13L
1,513 Elo+
Solo
Tiamat
Tiamat
Vizdanteel
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
coconut4
Cerberus
Level 14
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fusion2K
Medusa
19
24 / 1 / 12
14,297
1,589
40,762
9,576
4,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
L1k34b345t
Cthulhu
17
2 / 0 / 20
10,117
1,124
7,436
4,861
5,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 11
9,959
1,107
7,275
9,397
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 11
9,155
1,017
5,994
3,077
1,502
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
18
5 / 1 / 23
11,099
1,233
15,706
6,535
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,498
944
5,962
18,805
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 3
8,698
966
7,718
18,466
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
15
1 / 11 / 4
8,882
987
6,645
20,714
6,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Vizdanteel
Tiamat
14
1 / 7 / 1
8,423
936
4,406
9,461
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
coconut4
Cerberus
15
1 / 3 / 3
8,920
991
4,686
17,168
23,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
19
39
Kills
5
5
Deaths
39
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
1
8
3
0.31
L
Scylla
1
11
4
0.27
W
Medusa
Fusion2K
Medusa
24
1
12
30
W
Cthulhu
L1k34b345t
Cthulhu
2
0
20
12
W
4
3
11
3.17
W
4
0
11
9.5
L
Tiamat
Vizdanteel
Tiamat
1
7
1
0.21
W
Neith
5
1
23
16.5
L
Cerberus
coconut4
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,173
Damage
29,417
33,446
Taken
84,614
17,253
Mitigated
51,059
8,044
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,962
3,994
0
2,630
18,805
6,792
0
2,705
16,100
0
22,217
L
7,718
3,462
0
1,169
18,466
9,465
0
3,757
14,709
0
17,327
L
Scylla
6,645
1,655
0
2,860
20,714
6,655
0
3,285
17,429
23,410
0
W
Medusa
Fusion2K
Medusa
40,762
25,126
0
3,583
9,576
4,000
0
3,468
6,108
0
60,482
W
Cthulhu
L1k34b345t
Cthulhu
7,436
384
367
2
4,861
5,403
0
1,859
3,002
24,486
0
W
7,275
2,306
0
860
9,397
4,129
0
6,175
3,222
0
17,374
W
5,994
0
0
674
3,077
1,502
0
1,381
1,696
12,612
0
L
Tiamat
Vizdanteel
Tiamat
4,406
626
0
478
9,461
5,051
0
692
8,769
9,089
0
W
Neith
15,706
10,376
0
2,558
6,535
2,219
0
2,854
3,513
0
44,099
L
Cerberus
coconut4
Cerberus
4,686
117
0
1,587
17,168
23,096
0
2,991
14,177
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
43,421
206
Minions Killed
160
5
Camps Cleared
6
935,223
Distance Traveled
791,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,498
944
32
4
0
130,450
0
L
Kali
8,698
966
24
3
5
181,284
1
L
Scylla
8,882
987
37
4
0
142,874
0
W
Medusa
14,297
1,589
42
5
1
196,657
0
W
Cthulhu
10,117
1,124
49
5
1
199,694
0
W
Pele
9,959
1,107
24
3
1
181,516
0
W
He Bo
9,155
1,017
16
2
0
182,541
0
L
Tiamat
8,423
936
10
1
0
146,011
0
W
Neith
11,099
1,233
75
8
2
174,815
1
L
Cerberus
8,920
991
57
6
1
190,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role