Player Matchup

Discordia
Discordia
 
Discordia
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
C4Reign
Gilgamesh
Level 18
God Stats
1W - 4L
1,626 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 2
Osiris
Osiris
undead hitm4n
Osiris
Level 68
God Stats
3W - 1L
1,624 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,458 Elo+

VS

Team Averages
Level 69
1,429 SR
1,463 Elo+
Ullr
Ullr
IceyNovas
Ullr
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 89L
1,520 Elo+
Party 1
Fenrir
Fenrir
ItsBladeOnYT
Fenrir
Level 29
God Stats
0W - 2L
1,352 SR
Queue Stats
125W - 121L
1,483 Elo+
Party 1
Vulcan
Vulcan
Retrox23xReaper
Vulcan
Level 122
God Stats
51W - 101L
1,434 SR
Queue Stats
444W - 648L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
10 / 2 / 8
11,013
847
16,169
8,193
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
C4Reign
Gilgamesh
12
3 / 2 / 12
9,333
718
7,747
12,923
7,693
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 1 / 10
10,785
830
8,441
15,599
16,020
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 2 / 2
8,311
639
6,413
13,433
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
0 / 10 / 2
7,984
614
6,109
15,299
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 10 / 0
9,808
754
12,046
12,026
4,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
5
5
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
8
7
W
Gilgamesh
C4Reign
Gilgamesh
3
2
12
4.5
L
Ullr
0
2
2
0.5
L
Fenrir
0
10
2
0.1
L
5
10
0
0.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
24,568
36,715
Taken
40,758
26,355
Mitigated
15,183
3,599
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,169
947
0
1,469
8,193
2,642
965
2,662
5,531
54,940
0
W
Gilgamesh
C4Reign
Gilgamesh
7,747
1,792
718
1,304
12,923
7,693
234
5,053
7,870
0
19,583
L
Ullr
6,413
2,901
0
337
13,433
4,366
29
5,894
7,539
0
28,274
L
Fenrir
6,109
1,297
0
1,505
15,299
6,428
96
5,458
9,841
0
16,134
L
12,046
3,318
0
1,052
12,026
4,389
0
4,817
7,209
42,178
0
W
8,441
3,237
0
108
15,599
16,020
1,202
4,331
11,268
0
26,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
26,103
139
Minions Killed
127
0
Camps Cleared
0
759,729
Distance Traveled
697,796
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,013
847
78
6
0
240,954
0
W
Gilgamesh
9,333
718
20
2
0
234,002
0
L
Ullr
8,311
639
53
4
0
254,605
3
L
Fenrir
7,984
614
23
2
0
217,891
2
L
Vulcan
9,808
754
51
4
0
225,300
1
W
Osiris
10,785
830
41
3
0
284,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role