Player Matchup

Vamana
Vamana
Lupo11
Vamana
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
487W - 373L
1,696 Elo+
Party 2
Vulcan
Vulcan
Thisisjoe1012
Vulcan
Level 107
God Stats
9W - 7L
1,534 SR
Queue Stats
242W - 212L
1,694 Elo+
Party 2
Pele
Pele
WookieSlayer
Pele
Level 114
God Stats
1W - 0L
1,371 SR
Queue Stats
66W - 41L
1,672 Elo+
Party 2
Team Averages
Level 101
1,468 SR
1,687 Elo+

VS

Team Averages
Level 150
1,510 SR
1,530 Elo+
Terra
Terra
Mellow_X_Nova
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,543 Elo+
Party 1
Bellona
Bellona
Treschi253
Bellona
Level 147
God Stats
7W - 7L
1,555 SR
Queue Stats
49W - 62L
1,497 Elo+
Party 1
Sol
Sol
ZodiacPhoenix00
Sol
Level 149
God Stats
18W - 16L
1,474 SR
Queue Stats
431W - 439L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lupo11
Vamana
15
4 / 0 / 5
10,596
706
10,742
12,314
10,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 7
10,476
698
8,985
7,246
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 4 / 3
9,703
647
9,620
11,165
4,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,873
658
8,287
16,708
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Treschi253
Bellona
12
1 / 6 / 4
9,311
621
7,363
15,691
12,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 2
9,533
636
10,818
8,303
3,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Lupo11
Vamana
4
0
5
6.5
L
2
2
2
1.5
W
3
1
7
6.5
L
Bellona
Treschi253
Bellona
1
6
4
0.5
W
3
4
3
1.13
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
26,468
30,725
Taken
40,702
17,330
Mitigated
36,882
9,101
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Lupo11
Vamana
10,742
3,967
0
4,136
12,314
10,250
835
8,096
4,218
0
30,544
L
8,287
780
2,728
7,211
16,708
20,956
0
4,965
11,499
28,863
0
W
8,985
2,386
0
1,046
7,246
2,686
777
5,073
2,173
40,861
0
L
Bellona
Treschi253
Bellona
7,363
2,235
393
2,072
15,691
12,051
0
2,224
13,244
0
30,099
W
9,620
1,587
0
3,919
11,165
4,394
1,107
5,936
5,229
0
33,878
L
10,818
1,816
0
1,784
8,303
3,875
1,751
1,244
6,974
48,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
28,717
161
Minions Killed
185
0
Camps Cleared
0
933,009
Distance Traveled
807,202
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,596
706
35
2
0
318,028
5
L
Terra
9,873
658
36
2
0
287,613
2
W
Vulcan
10,476
698
92
6
0
310,381
0
L
Bellona
9,311
621
45
3
0
259,885
3
W
Pele
9,703
647
34
2
0
304,600
4
L
Sol
9,533
636
104
7
0
259,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role