Player Matchup

Medusa
Medusa
HippoHoney
Medusa
Level 67
God Stats
1W - 0L
1,624 SR
Queue Stats
9W - 6L
1,708 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PassionatePie
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 18L
1,783 Elo+
Party 1
Sylvanus
Sylvanus
SubtleFinesse
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,746 Elo+
Party 1
Tyr
Tyr
austinamos
Tyr
Level 89
God Stats
1W - 1L
1,499 SR
Queue Stats
20W - 14L
1,746 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,746 Elo+

VS

Team Averages
Level 118
1,480 SR
1,298 Elo+
Anhur
Anhur
A1Briones
Anhur
Level 123
God Stats
0W - 1L
1,248 SR
Queue Stats
17W - 21L
1,119 Elo+
Party 2
Yemoja
Yemoja
KDunk_13
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,246 Elo+
Party 2
Chronos
Chronos
chuyowh
Chronos
Level 159
God Stats
7W - 7L
1,480 SR
Queue Stats
208W - 237L
1,489 Elo+
Solo
Tyr
Tyr
xrnd99
Tyr
Level 129
God Stats
0W - 3L
1,692 SR
Queue Stats
17W - 26L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HippoHoney
Medusa
20
5 / 4 / 7
14,839
781
28,865
18,116
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
PassionatePie
Morgan Le Fay
20
5 / 4 / 5
14,459
761
27,506
14,347
7,098
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
SubtleFinesse
Sylvanus
19
2 / 4 / 7
13,737
723
5,194
14,592
12,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 0 / 7
14,445
760
13,511
17,975
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A1Briones
Anhur
20
5 / 7 / 3
13,830
728
10,948
25,042
15,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
KDunk_13
Yemoja
18
0 / 2 / 7
13,932
733
5,293
16,143
19,901
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
chuyowh
Chronos
20
4 / 5 / 4
14,162
745
19,259
23,399
12,650
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
xrnd99
Tyr
20
3 / 4 / 5
15,071
793
11,149
27,223
44,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
12
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
A1Briones
Anhur
5
7
3
0.93
W
Medusa
HippoHoney
Medusa
5
4
7
2.13
L
Yemoja
KDunk_13
Yemoja
0
2
7
1.75
W
Morgan Le Fay
PassionatePie
Morgan Le Fay
5
4
5
1.88
W
Sylvanus
SubtleFinesse
Sylvanus
2
4
7
1.38
W
6
0
7
9.5
L
Chronos
chuyowh
Chronos
4
5
4
1.2
L
Tyr
xrnd99
Tyr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,076
Damage
46,649
65,030
Taken
91,807
52,183
Mitigated
92,464
15,700
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
A1Briones
Anhur
10,948
6,451
0
4,201
25,042
15,841
3,928
4,859
19,889
0
68,827
W
Medusa
HippoHoney
Medusa
28,865
14,628
0
3,919
18,116
8,142
5,720
5,272
12,844
0
91,451
L
Yemoja
KDunk_13
Yemoja
5,293
1,174
4,404
1,508
16,143
19,901
242
4,859
10,858
22,409
0
W
Morgan Le Fay
PassionatePie
Morgan Le Fay
27,506
942
925
3,854
14,347
7,098
1,472
6,331
7,838
72,282
0
W
Sylvanus
SubtleFinesse
Sylvanus
5,194
1,688
1,610
2,123
14,592
12,245
747
6,145
8,136
24,992
5,238
W
13,511
1,608
0
3,269
17,975
24,698
536
7,346
10,038
0
37,611
L
Chronos
chuyowh
Chronos
19,259
4,297
0
5,236
23,399
12,650
397
11,097
11,479
80,268
0
L
Tyr
xrnd99
Tyr
11,149
987
0
5,124
27,223
44,072
561
10,430
15,426
297
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
56,995
317
Minions Killed
331
16
Camps Cleared
9
1,509,598
Distance Traveled
1,294,447
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,830
728
119
6
3
259,817
2
W
Medusa
14,839
781
124
7
2
389,049
1
L
Yemoja
13,932
733
39
2
0
338,940
0
W
Morgan Le Fay
14,459
761
91
5
4
358,875
2
W
Sylvanus
13,737
723
52
3
5
305,941
0
W
Tyr
14,445
760
50
3
5
455,733
1
L
Chronos
14,162
745
119
6
3
345,064
3
L
Tyr
15,071
793
54
3
3
350,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role