Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bassmeister5000
Sun Wukong
Level 98
God Stats
10W - 11L
1,550 SR
Queue Stats
158W - 154L
1,459 Elo+
Solo
Artemis
Artemis
Fin-NAUGHTY
Artemis
Level 55
God Stats
11W - 4L
1,500 SR
Queue Stats
147W - 153L
1,426 Elo+
Party 2
Persephone
Persephone
Grim_God500
Persephone
Level 50
God Stats
4W - 3L
1,449 SR
Queue Stats
119W - 115L
1,449 Elo+
Party 2
Odin
Odin
LiquiDSurgE
Odin
Level 68
God Stats
16W - 10L
1,421 SR
Queue Stats
66W - 74L
1,466 Elo+
Solo
Team Averages
Level 75
1,484 SR
1,460 Elo+

VS

Team Averages
Level 98
1,548 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Easy American
Sylvanus
Level 153
God Stats
4W - 6L
1,648 SR
Queue Stats
154W - 164L
1,452 Elo+
Party 1
Olorun
Olorun
Latin_Anakin
Olorun
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,694 Elo+
Party 3
Chiron
Chiron
PandasGHOSTx
Chiron
Level 88
God Stats
5W - 3L
1,601 SR
Queue Stats
75W - 67L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Superfrky
Amaterasu
Level 141
God Stats
10W - 10L
1,492 SR
Queue Stats
180W - 203L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 1 / 5
10,440
1,044
9,267
5,946
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Bassmeister5000
Sun Wukong
16
3 / 2 / 7
9,831
983
15,443
14,235
11,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Fin-NAUGHTY
Artemis
17
5 / 5 / 4
10,998
1,100
24,307
14,878
5,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Grim_God500
Persephone
16
1 / 0 / 7
9,718
972
21,580
5,438
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 10
9,488
949
13,610
10,617
9,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

261

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
0 / 2 / 7
9,461
946
9,601
13,758
5,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Easy American
Sylvanus
16
2 / 2 / 5
9,793
979
9,276
19,339
15,233
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
16
1 / 3 / 2
9,214
921
5,783
12,596
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
2 / 2 / 6
9,765
977
14,486
16,591
6,783
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Superfrky
Amaterasu
16
3 / 2 / 4
10,322
1,032
6,784
28,229
14,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
11
Kills
8
8
Deaths
11
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
5
3.5
L
Apollo
 
Apollo
0
2
7
1.75
W
Sun Wukong
Bassmeister5000
Sun Wukong
3
2
7
3.25
L
Sylvanus
Easy American
Sylvanus
2
2
5
2.25
W
Artemis
Fin-NAUGHTY
Artemis
5
5
4
1.4
W
Persephone
Grim_God500
Persephone
1
0
7
4.5
L
Olorun
1
3
2
0.67
W
1
0
10
6
L
Chiron
2
2
6
2.5
L
Amaterasu
Superfrky
Amaterasu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,207
Damage
45,930
51,114
Taken
90,513
30,821
Mitigated
49,316
14,269
Healing
32,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,267
921
3,633
2,517
5,946
2,540
0
1,954
3,992
40,739
0
L
Apollo
 
Apollo
9,601
3,860
0
0
13,758
5,874
0
4,941
8,817
0
32,676
W
Sun Wukong
Bassmeister5000
Sun Wukong
15,443
3,275
0
541
14,235
11,527
0
5,647
8,588
0
27,109
L
Sylvanus
Easy American
Sylvanus
9,276
1,861
9,159
5,836
19,339
15,233
0
8,675
10,664
18,142
0
W
Artemis
Fin-NAUGHTY
Artemis
24,307
13,263
399
4,347
14,878
5,262
0
3,543
11,335
0
36,601
W
Persephone
Grim_God500
Persephone
21,580
2,230
712
2,120
5,438
1,720
0
854
4,584
36,034
0
L
Olorun
5,783
1,864
979
1,270
12,596
6,998
0
3,172
9,424
15,098
1,853
W
13,610
2,948
0
0
10,617
9,772
0
2,598
8,019
0
21,734
L
Chiron
14,486
6,398
2,700
3,330
16,591
6,783
0
5,106
11,485
0
31,544
L
Amaterasu
Superfrky
Amaterasu
6,784
2,028
1,166
8,053
28,229
14,428
0
8,953
19,276
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
48,555
202
Minions Killed
193
6
Camps Cleared
7
1,020,595
Distance Traveled
948,131
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,440
1,044
84
8
0
197,839
1
L
Apollo
9,461
946
62
6
1
183,778
0
W
Sun Wukong
9,831
983
31
3
0
227,503
3
L
Sylvanus
9,793
979
28
3
1
188,925
0
W
Artemis
10,998
1,100
35
4
4
171,679
0
W
Persephone
9,718
972
41
4
0
184,846
1
L
Olorun
9,214
921
29
3
1
154,113
0
W
Odin
9,488
949
11
1
2
238,728
1
L
Chiron
9,765
977
37
4
2
195,306
0
L
Amaterasu
10,322
1,032
37
4
2
226,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role