Player Matchup

Aphrodite
Aphrodite
Argyooablee
Aphrodite
Level 43
God Stats
12W - 6L
1,621 SR
Queue Stats
72W - 54L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Bubbeyy
Kukulkan
Level 8
God Stats
9W - 1L
1,864 SR
Queue Stats
14W - 8L
1,556 Elo+
Party 1
Terra
Terra
ChefBoyordog
Terra
Level 16
God Stats
13W - 5L
1,731 SR
Queue Stats
47W - 30L
1,579 Elo+
Party 1
Hercules
Hercules
Deviji
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,564 Elo+
Party 1
Hachiman
Hachiman
FreedomBeans150
Hachiman
Level 5
God Stats
40W - 56L
1,500 SR
Queue Stats
354W - 397L
1,397 Elo+
Solo
Team Averages
Level 19
1,643 SR
1,532 Elo+

VS

Team Averages
Level 32
1,474 SR
1,458 Elo+
Hercules
Hercules
KawaiiCthulhuwu
Hercules
Level 94
God Stats
4W - 3L
1,572 SR
Queue Stats
232W - 201L
1,623 Elo+
Party 2
Mercury
Mercury
TaPorpleDinosaur
Mercury
Level 28
God Stats
10W - 10L
1,507 SR
Queue Stats
109W - 89L
1,558 Elo+
Solo
Set
Set
Trelane131
Set
Level 6
God Stats
3W - 9L
1,291 SR
Queue Stats
7W - 27L
1,187 Elo+
Solo
Cerberus
Cerberus
cabooseqt
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 65L
1,422 Elo+
Solo
Chang'e
Chang'e
tamère23
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Argyooablee
Aphrodite
20
6 / 5 / 20
15,924
937
32,403
34,402
35,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
Bubbeyy
Kukulkan
20
17 / 2 / 11
18,520
1,089
55,901
19,042
9,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 25
15,914
936
23,140
38,008
53,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Deviji
Hercules
20
5 / 4 / 24
15,569
916
28,799
34,762
46,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
20
1 / 14 / 18
14,225
837
25,999
30,302
16,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
9 / 0 / 17
18,295
1,076
45,456
54,136
47,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 6 / 14
17,511
1,030
29,355
28,013
17,588
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
0 / 14 / 5
13,283
781
4,078
27,183
15,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
cabooseqt
Cerberus
20
3 / 2 / 21
15,818
930
32,063
33,693
52,711
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
tamère23
Chang'e
20
7 / 11 / 13
16,789
988
37,901
36,538
14,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
98
33
Kills
28
28
Deaths
33
98
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Argyooablee
Aphrodite
6
5
20
3.2
W
Kukulkan
Bubbeyy
Kukulkan
17
2
11
11.25
W
4
3
25
5.5
W
Hercules
Deviji
Hercules
5
4
24
4.25
W
Hachiman
1
14
18
0.71
L
Hercules
9
0
17
17.5
L
9
6
14
2.67
L
0
14
5
0.18
L
Cerberus
cabooseqt
Cerberus
3
2
21
6.75
L
Chang'e
tamère23
Chang'e
7
11
13
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,242
Damage
148,853
156,516
Taken
179,563
161,458
Mitigated
147,147
61,605
Healing
75,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Argyooablee
Aphrodite
32,403
1,666
17,717
14,660
34,402
35,236
0
20,217
14,050
61,415
0
W
Kukulkan
Bubbeyy
Kukulkan
55,901
3,463
0
2,115
19,042
9,235
0
10,029
8,912
112,528
0
W
23,140
5,694
11,234
6,907
38,008
53,727
0
20,620
17,205
34,976
0
W
Hercules
Deviji
Hercules
28,799
9,712
0
7,626
34,762
46,993
0
18,944
15,359
0
36,396
W
Hachiman
25,999
11,952
0
1,346
30,302
16,267
0
9,458
20,743
0
52,053
L
Hercules
45,456
13,711
0
31,024
54,136
47,008
0
35,205
18,931
10,692
58,331
L
29,355
17,589
0
0
28,013
17,588
0
14,539
13,474
0
61,799
L
4,078
1,098
0
830
27,183
15,600
0
15,768
11,415
0
18,186
L
Cerberus
cabooseqt
Cerberus
32,063
1,333
1,462
14,202
33,693
52,711
0
22,069
11,624
63,277
0
L
Chang'e
tamère23
Chang'e
37,901
4,641
13,540
14,122
36,538
14,240
0
23,863
12,675
83,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,152
Gold Earned
81,696
311
Minions Killed
332
3
Camps Cleared
7
1,780,085
Distance Traveled
1,731,064
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,924
937
86
5
1
387,548
0
W
Kukulkan
18,520
1,089
134
8
0
330,587
0
W
Terra
15,914
936
18
1
0
389,712
2
W
Hercules
15,569
916
28
2
2
387,117
1
W
Hachiman
14,225
837
45
3
0
285,121
2
L
Hercules
18,295
1,076
66
4
2
378,562
3
L
Mercury
17,511
1,030
56
3
3
426,663
0
L
Set
13,283
781
26
2
1
252,529
4
L
Cerberus
15,818
930
68
4
0
360,031
0
L
Chang'e
16,789
988
116
7
1
313,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role