Player Matchup

Zhong Kui
Zhong Kui
JerrodFromSubway
Zhong Kui
Level 32
God Stats
10W - 4L
1,503 SR
Queue Stats
62W - 39L
1,487 Elo+
Party 2
Rama
Rama
Jonato420
Rama
Level 53
God Stats
11W - 8L
1,434 SR
Queue Stats
24W - 17L
1,411 Elo+
Party 2
Set
Set
LUKOTAR
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Nightmare1987
Gilgamesh
Level 69
God Stats
3W - 6L
1,372 SR
Queue Stats
176W - 189L
1,505 Elo+
Party 1
Kali
Kali
Notcody69
Kali
Level 26
God Stats
9W - 7L
1,728 SR
Queue Stats
339W - 330L
1,503 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,473 Elo+

VS

Team Averages
Level 52
1,398 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
EnCoWo
Morgan Le Fay
Level 86
God Stats
8W - 11L
1,422 SR
Queue Stats
404W - 401L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
MackyoyoPR
Danzaburou
Level 42
God Stats
52W - 47L
1,455 SR
Queue Stats
203W - 222L
1,368 Elo+
Party 3
Aphrodite
Aphrodite
RoninDukes
Aphrodite
Level 41
God Stats
45W - 47L
1,496 SR
Queue Stats
212W - 240L
1,401 Elo+
Party 4
Hercules
Hercules
XanderLaRata
Hercules
Level 46
God Stats
17W - 20L
1,500 SR
Queue Stats
190W - 206L
1,415 Elo+
Party 3
Bakasura
Bakasura
kl0udx
Bakasura
Level 47
God Stats
1W - 4L
1,118 SR
Queue Stats
365W - 396L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
4 / 1 / 1
5,523
552
4,984
5,948
4,023
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
8
1 / 4 / 2
4,926
493
2,456
5,696
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
8
0 / 2 / 1
4,293
429
1,446
4,401
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Nightmare1987
Gilgamesh
8
0 / 1 / 0
4,474
447
2,189
4,241
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
8
0 / 3 / 1
5,027
503
2,311
7,474
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnCoWo
Morgan Le Fay
11
4 / 1 / 0
6,621
662
6,711
4,572
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MackyoyoPR
Danzaburou
9
4 / 1 / 1
5,377
538
4,385
5,974
1,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RoninDukes
Aphrodite
8
1 / 2 / 2
4,938
494
2,824
4,926
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
XanderLaRata
Hercules
10
0 / 0 / 1
5,759
576
1,224
3,636
2,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
kl0udx
Bakasura
8
2 / 1 / 1
5,216
522
2,225
4,639
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
11
11
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EnCoWo
Morgan Le Fay
4
1
0
4
L
Zhong Kui
4
1
1
4.5
L
Rama
1
4
2
0.5
L
Set
0
2
1
0.25
W
Danzaburou
MackyoyoPR
Danzaburou
4
1
1
4.5
L
Gilgamesh
Nightmare1987
Gilgamesh
0
1
0
0
L
Kali
0
3
1
0.17
W
Aphrodite
RoninDukes
Aphrodite
1
2
2
1
W
Hercules
XanderLaRata
Hercules
0
0
1
0.5
W
Bakasura
kl0udx
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
17,369
27,760
Taken
23,747
11,018
Mitigated
8,218
8,754
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EnCoWo
Morgan Le Fay
6,711
406
0
881
4,572
1,489
254
704
3,868
36,059
0
L
Zhong Kui
4,984
610
302
3,186
5,948
4,023
0
3,247
2,701
22,940
0
L
Rama
2,456
1,405
0
553
5,696
1,213
570
847
4,849
268
17,507
L
Set
1,446
217
0
217
4,401
1,349
0
3,236
1,165
0
15,066
W
Danzaburou
MackyoyoPR
Danzaburou
4,385
2,234
0
2,115
5,974
1,670
1,280
2,574
3,400
0
25,387
L
Gilgamesh
Nightmare1987
Gilgamesh
2,189
493
0
1,863
4,241
1,322
0
0
4,071
0
11,454
L
Kali
2,311
1,090
0
2,633
7,474
3,111
0
2,286
5,148
0
28,668
W
Aphrodite
RoninDukes
Aphrodite
2,824
497
1,722
2,738
4,926
1,668
565
1,844
3,082
17,645
0
W
Hercules
XanderLaRata
Hercules
1,224
693
0
841
3,636
2,037
0
0
3,636
0
25,722
W
Bakasura
kl0udx
Bakasura
2,225
1,758
0
1,695
4,639
1,354
225
433
4,206
0
19,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
27,911
196
Minions Killed
255
0
Camps Cleared
0
906,321
Distance Traveled
938,135
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,621
662
73
7
0
168,639
2
L
Zhong Kui
5,523
552
39
4
0
181,992
0
L
Rama
4,926
493
41
4
0
167,517
0
L
Set
4,293
429
32
3
0
178,208
0
W
Danzaburou
5,377
538
39
4
0
166,016
2
L
Gilgamesh
4,474
447
22
2
0
174,873
0
L
Kali
5,027
503
62
6
0
203,731
0
W
Aphrodite
4,938
494
31
3
0
189,623
2
W
Hercules
5,759
576
59
6
0
186,664
1
W
Bakasura
5,216
522
53
5
0
227,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role