Player Matchup

Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
criiiss
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,486 Elo+
Solo
Vulcan
Vulcan
salubre
Vulcan
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
62W - 90L
1,426 Elo+
Solo
Sobek
Sobek
xGodofDeadx
Sobek
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 98L
1,550 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,492 Elo+

VS

Team Averages
Level 108
1,471 SR
1,522 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Anubite07
Baba Yaga
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,660 Elo+
Party 2
Arachne
Arachne
Atrixmus
Arachne
Level 105
God Stats
1W - 1L
1,321 SR
Queue Stats
115W - 142L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Larusso0
Ah Muzen Cab
Level 125
God Stats
5W - 4L
1,531 SR
Queue Stats
123W - 127L
1,469 Elo+
Party 1
Hachiman
Hachiman
eskhotline
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 3 / 5
8,671
1,084
12,011
6,797
2,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
 
Da Ji
11
3 / 4 / 7
7,278
910
4,590
5,667
1,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
criiiss
Hachiman
13
3 / 5 / 7
7,465
933
4,100
7,385
2,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
salubre
Vulcan
11
0 / 4 / 7
6,477
810
7,366
7,572
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 8
6,879
860
2,907
13,692
13,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 3 / 11
9,696
1,212
10,518
8,587
2,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Anubite07
Baba Yaga
15
6 / 1 / 10
8,611
1,076
10,497
8,875
3,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Atrixmus
Arachne
12
2 / 4 / 9
7,623
953
4,012
8,744
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Larusso0
Ah Muzen Cab
15
4 / 2 / 14
8,730
1,091
8,125
7,781
2,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
eskhotline
Hachiman
12
1 / 4 / 7
7,278
910
3,137
6,959
2,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
14
Kills
21
21
Deaths
14
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
3
5
3.17
L
Da Ji
 
Da Ji
3
4
7
1.63
W
Bastet
 
Bastet
8
3
11
4.5
W
Baba Yaga
Anubite07
Baba Yaga
6
1
10
11
W
Arachne
Atrixmus
Arachne
2
4
9
1.63
W
Ah Muzen Cab
Larusso0
Ah Muzen Cab
4
2
14
5.5
L
Hachiman
criiiss
Hachiman
3
5
7
1.3
W
Hachiman
eskhotline
Hachiman
1
4
7
1.13
L
Vulcan
salubre
Vulcan
0
4
7
0.88
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
36,289
41,113
Taken
40,946
21,372
Mitigated
14,883
11,363
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,011
247
1,386
1,688
6,797
2,082
54
771
5,935
26,879
0
L
Da Ji
 
Da Ji
4,590
319
298
435
5,667
1,694
0
1,669
3,717
0
7,297
W
Bastet
 
Bastet
10,518
1,132
591
1,100
8,587
2,853
452
4,360
4,227
0
15,133
W
Baba Yaga
Anubite07
Baba Yaga
10,497
1,080
1,037
2,817
8,875
3,984
749
5,254
3,621
20,846
0
W
Arachne
Atrixmus
Arachne
4,012
2,538
567
2,635
8,744
2,736
869
4,178
4,566
0
6,011
W
Ah Muzen Cab
Larusso0
Ah Muzen Cab
8,125
2,599
557
3,112
7,781
2,900
1,454
3,881
3,900
0
30,212
L
Hachiman
criiiss
Hachiman
4,100
1,527
368
778
7,385
2,242
0
2,434
4,676
0
8,618
W
Hachiman
eskhotline
Hachiman
3,137
1,608
837
675
6,959
2,410
1,006
4,611
2,348
0
8,740
L
Vulcan
salubre
Vulcan
7,366
4,441
431
1,948
7,572
2,264
133
2,049
5,385
18,415
0
L
2,907
244
1,211
2,820
13,692
13,090
0
2,423
10,903
5,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
41,938
113
Minions Killed
82
0
Camps Cleared
0
784,330
Distance Traveled
878,239
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,671
1,084
45
6
0
167,889
1
L
Da Ji
7,278
910
7
1
0
136,844
3
W
Bastet
9,696
1,212
12
2
0
209,565
3
W
Baba Yaga
8,611
1,076
17
2
0
173,140
2
W
Arachne
7,623
953
5
1
0
171,195
1
W
Ah Muzen Cab
8,730
1,091
37
5
0
178,760
2
L
Hachiman
7,465
933
20
3
0
148,146
0
W
Hachiman
7,278
910
11
1
0
145,579
0
L
Vulcan
6,477
810
30
4
0
164,178
1
L
Sobek
6,879
860
11
1
0
167,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role