Player Matchup

Cthulhu
Cthulhu
Cluckster
Cthulhu
Level 24
God Stats
3W - 5L
1,690 SR
Queue Stats
16W - 22L
1,372 Elo+
Solo
Yemoja
Yemoja
Sinestri_64
Yemoja
Level 8
God Stats
3W - 5L
1,637 SR
Queue Stats
8W - 8L
1,494 Elo+
Solo
Zeus
Zeus
WarMajestic
Zeus
Level 18
God Stats
0W - 1L
1,318 SR
Queue Stats
6W - 9L
1,369 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,412 Elo+

VS

Team Averages
Level 72
1,348 SR
1,454 Elo+
Bacchus
Bacchus
FiveCastle78681
Bacchus
Level 29
God Stats
295W - 256L
1,617 SR
Queue Stats
295W - 257L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
J0RG361
Baron Samedi
Level 137
God Stats
9W - 5L
1,222 SR
Queue Stats
137W - 141L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
NwHlLeo
Cernunnos
Level 51
God Stats
2W - 4L
1,204 SR
Queue Stats
48W - 59L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cluckster
Cthulhu
9
0 / 2 / 0
5,776
578
4,568
10,037
6,865
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
10
1 / 0 / 0
6,353
635
5,741
5,148
3,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 7 / 1
6,045
605
3,120
7,926
2,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,881
688
5,870
11,441
10,828
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
J0RG361
Baron Samedi
11
3 / 1 / 5
6,932
693
8,778
7,128
4,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
NwHlLeo
Cernunnos
10
3 / 0 / 4
6,859
686
4,618
4,279
1,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cluckster
Cthulhu
0
2
0
0
W
3
0
5
5.5
W
Baron Samedi
J0RG361
Baron Samedi
3
1
5
5.5
W
Cernunnos
NwHlLeo
Cernunnos
3
0
4
5
L
Yemoja
1
0
0
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
19,266
23,111
Taken
22,848
12,873
Mitigated
17,285
4,724
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cluckster
Cthulhu
4,568
450
642
828
10,037
6,865
0
5,789
4,248
15,117
0
W
5,870
1,018
0
1,844
11,441
10,828
221
5,229
6,212
15,528
0
W
Baron Samedi
J0RG361
Baron Samedi
8,778
663
1,792
3,596
7,128
4,990
247
5,100
2,028
23,189
0
W
Cernunnos
NwHlLeo
Cernunnos
4,618
1,137
389
1,742
4,279
1,467
60
3,100
1,179
0
20,670
L
Yemoja
5,741
666
1,691
1,088
5,148
3,372
0
3,620
1,528
20,217
0
L
3,120
460
0
475
7,926
2,636
0
5,239
2,687
15,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,174
Gold Earned
20,672
97
Minions Killed
93
0
Camps Cleared
0
490,555
Distance Traveled
563,442
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,776
578
28
3
0
180,164
2
W
Bacchus
6,881
688
20
2
0
196,044
0
W
Baron Samedi
6,932
693
29
3
0
188,072
3
W
Cernunnos
6,859
686
44
4
0
179,326
0
L
Yemoja
6,353
635
34
3
0
177,307
1
L
Zeus
6,045
605
35
4
0
133,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role