Player Matchup

Merlin
Merlin
JUSPERFECT13
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 32L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JsinRebourne
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,645 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slackdaddy713
Cu Chulainn
Level 29
God Stats
5W - 10L
1,446 SR
Queue Stats
294W - 334L
1,475 Elo+
Solo
Neith
Neith
maddizzzleee
Neith
Level 24
God Stats
29W - 28L
1,549 SR
Queue Stats
30W - 29L
1,500 Elo+
Solo
Ah Puch
Ah Puch
xXLowkeykobeXx
Ah Puch
Level 28
God Stats
121W - 106L
1,611 SR
Queue Stats
294W - 296L
1,476 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,537 Elo+

VS

Team Averages
Level 43
1,567 SR
1,558 Elo+
Izanami
Izanami
Agent Syoom
Izanami
Level 29
God Stats
18W - 19L
1,527 SR
Queue Stats
218W - 213L
1,563 Elo+
Solo
Mercury
Mercury
AlmostHadMe7353
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 2
Ymir
Ymir
GameSleet420
Ymir
Level 26
God Stats
8W - 6L
1,487 SR
Queue Stats
482W - 507L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JIRAIYA 1G
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,566 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 2
Merlin
Merlin
TESTAROZA4594
Merlin
Level 27
God Stats
6W - 5L
1,756 SR
Queue Stats
409W - 391L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 6 / 8
11,490
1,045
20,529
18,650
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
JsinRebourne
Tsukuyomi
17
2 / 8 / 11
10,385
944
8,535
18,481
6,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Slackdaddy713
Cu Chulainn
16
3 / 8 / 8
10,260
933
9,026
19,265
22,182
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 4 / 8
10,642
967
9,468
14,856
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 10 / 9
10,182
926
11,140
17,456
5,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

65

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agent Syoom
Izanami
19
6 / 2 / 16
11,705
1,064
16,048
11,652
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 16
11,892
1,081
17,692
12,668
4,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 3 / 21
10,572
961
6,885
17,548
16,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JIRAIYA 1G
Morgan Le Fay
18
6 / 7 / 13
11,060
1,005
11,711
11,855
3,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
16 / 1 / 12
13,836
1,258
29,694
9,759
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
114
16
Kills
36
36
Deaths
16
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agent Syoom
Izanami
6
2
16
7
W
8
3
16
5.33
W
0
3
21
3.5
W
Morgan Le Fay
JIRAIYA 1G
Morgan Le Fay
6
7
13
1.79
L
Merlin
7
6
8
1.83
L
Tsukuyomi
JsinRebourne
Tsukuyomi
2
8
11
0.94
L
Cu Chulainn
Slackdaddy713
Cu Chulainn
3
8
8
0.88
W
16
1
12
22
L
3
4
8
1.75
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,698
Damage
82,030
88,708
Taken
63,482
44,365
Mitigated
31,836
7,878
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agent Syoom
Izanami
16,048
9,815
696
4,329
11,652
3,665
0
5,002
6,453
0
40,271
W
17,692
11,741
0
1,820
12,668
4,207
0
5,163
7,345
0
24,051
W
6,885
208
0
1,702
17,548
16,896
0
10,338
6,758
14,182
0
W
Morgan Le Fay
JIRAIYA 1G
Morgan Le Fay
11,711
709
366
1,580
11,855
3,996
0
5,219
6,353
29,229
0
L
Merlin
20,529
1,830
699
1,548
18,650
5,897
0
10,131
8,124
41,680
0
L
Tsukuyomi
JsinRebourne
Tsukuyomi
8,535
2,611
0
207
18,481
6,173
0
8,828
9,261
0
19,063
L
Cu Chulainn
Slackdaddy713
Cu Chulainn
9,026
1,293
245
2,033
19,265
22,182
0
8,775
10,264
0
21,165
W
29,694
1,332
254
3,772
9,759
3,072
0
4,752
4,904
56,425
0
L
9,468
3,975
486
1,451
14,856
4,927
0
8,473
6,127
0
37,519
L
11,140
295
0
1,209
17,456
5,186
0
10,667
6,328
18,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
59,065
165
Minions Killed
226
4
Camps Cleared
8
965,246
Distance Traveled
1,028,885
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,705
1,064
93
8
0
197,942
0
W
Mercury
11,892
1,081
17
2
2
240,924
0
W
Ymir
10,572
961
17
2
0
211,281
0
W
Morgan Le Fay
11,060
1,005
37
3
1
181,480
0
L
Merlin
11,490
1,045
54
5
0
184,156
0
L
Tsukuyomi
10,385
944
25
2
3
213,381
0
L
Cu Chulainn
10,260
933
21
2
0
182,878
0
W
Merlin
13,836
1,258
62
6
5
197,258
1
L
Neith
10,642
967
52
5
0
192,168
0
L
Ah Puch
10,182
926
13
1
1
192,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role