Player Matchup

Cernunnos
Cernunnos
Badasuuu
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,132 Elo+
Party 1
Cerberus
Cerberus
americandevil123
Cerberus
Level 14
God Stats
2W - 0L
1,492 SR
Queue Stats
5W - 3L
1,270 Elo+
Party 1
Merlin
Merlin
pendragon1412
Merlin
Level 11
God Stats
6W - 4L
1,436 SR
Queue Stats
6W - 4L
1,168 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,190 Elo+

VS

Team Averages
Level 33
1,329 SR
1,295 Elo+
Mercury
Mercury
AwesomeDustin
Mercury
Level 28
God Stats
3W - 8L
1,278 SR
Queue Stats
60W - 89L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
CloudianxX
Cthulhu
Level 51
God Stats
38W - 33L
1,465 SR
Queue Stats
64W - 81L
1,371 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
frijoles_botado1
Morgan Le Fay
Level 21
God Stats
0W - 2L
1,245 SR
Queue Stats
2W - 9L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Badasuuu
Cernunnos
14
2 / 8 / 3
10,697
629
7,610
16,407
7,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 4
9,990
588
6,523
20,107
28,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 3
10,562
621
10,473
12,166
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
10 / 2 / 5
12,148
715
15,069
16,465
6,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CloudianxX
Cthulhu
17
7 / 3 / 8
12,017
707
18,688
16,904
19,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
frijoles_botado1
Morgan Le Fay
3
0 / 0 / 1
6,918
407
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
17
17
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
10
2
5
6.25
W
Cernunnos
Badasuuu
Cernunnos
2
8
3
0.44
L
Cthulhu
CloudianxX
Cthulhu
7
3
8
3.67
W
1
4
4
0.75
L
Morgan Le Fay
frijoles_botado1
Morgan Le Fay
0
0
1
0.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
33,757
48,680
Taken
33,369
40,942
Mitigated
25,694
10,722
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
15,069
6,248
0
2,889
16,465
6,594
1,490
7,698
8,418
0
47,411
W
Cernunnos
Badasuuu
Cernunnos
7,610
3,673
688
2,095
16,407
7,034
1,932
7,050
9,357
0
26,851
L
Cthulhu
CloudianxX
Cthulhu
18,688
713
588
5,289
16,904
19,100
160
8,417
7,955
50,834
0
W
6,523
930
0
1,882
20,107
28,622
654
5,302
14,805
27,924
0
L
Morgan Le Fay
frijoles_botado1
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
10,473
1,352
1,276
4,781
12,166
5,286
1,052
6,336
5,830
48,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
31,083
162
Minions Killed
128
0
Camps Cleared
0
848,716
Distance Traveled
691,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,148
715
47
3
0
377,510
0
W
Cernunnos
10,697
629
36
2
0
263,609
0
L
Cthulhu
12,017
707
81
5
0
314,267
0
W
Cerberus
9,990
588
49
3
0
307,621
0
L
Morgan Le Fay
6,918
407
0
0
0
0
0
W
Merlin
10,562
621
77
5
0
277,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role