Player Matchup

Tsukuyomi
Tsukuyomi
DIeGoRyA-n
Tsukuyomi
Level 122
God Stats
12W - 6L
1,626 SR
Queue Stats
943W - 952L
1,475 Elo+
Solo
Tiamat
Tiamat
IWhi7e
Tiamat
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 145L
1,352 Elo+
Solo
He Bo
He Bo
MAPers
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,533 Elo+
Party 1
Vamana
Vamana
Mrpickles013
Vamana
Level 69
God Stats
10W - 10L
1,357 SR
Queue Stats
416W - 440L
1,468 Elo+
Party 1
Ullr
Ullr
Ramonsitos
Ullr
Level 127
God Stats
6W - 6L
1,504 SR
Queue Stats
461W - 473L
1,444 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,455 Elo+

VS

Team Averages
Level 71
1,511 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Atrixmus
Merlin
Level 105
God Stats
6W - 5L
1,451 SR
Queue Stats
115W - 142L
1,370 Elo+
Solo
Discordia
Discordia
Eltmac1
Discordia
Level 44
God Stats
3W - 1L
1,268 SR
Queue Stats
138W - 149L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
MakuSHEGAH
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,506 Elo+
Party 2
Ares
Ares
banguare
Ares
Level 160
God Stats
7W - 3L
1,836 SR
Queue Stats
175W - 154L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DIeGoRyA-n
Tsukuyomi
14
3 / 5 / 1
8,037
731
11,020
8,928
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
IWhi7e
Tiamat
14
1 / 6 / 4
7,994
727
8,166
11,772
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
MAPers
He Bo
13
1 / 7 / 3
7,325
666
10,730
9,052
3,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
13
0 / 3 / 4
6,924
629
7,714
15,152
16,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 2
7,531
685
4,283
8,494
3,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 14
9,148
832
9,262
9,535
8,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Atrixmus
Merlin
16
10 / 2 / 11
9,681
880
11,063
8,589
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Eltmac1
Discordia
16
4 / 1 / 11
9,191
836
11,153
8,595
4,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MakuSHEGAH
Gilgamesh
15
1 / 1 / 16
8,792
799
3,510
12,306
6,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
16
8 / 2 / 15
9,996
909
15,957
17,501
19,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
6
Kills
26
26
Deaths
7
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
14
10
W
Merlin
Atrixmus
Merlin
10
2
11
7.75
L
Tsukuyomi
DIeGoRyA-n
Tsukuyomi
3
5
1
0.7
W
Discordia
Eltmac1
Discordia
4
1
11
9.5
L
Tiamat
IWhi7e
Tiamat
1
6
4
0.5
L
He Bo
MAPers
He Bo
1
7
3
0.36
W
Gilgamesh
MakuSHEGAH
Gilgamesh
1
1
16
9
L
Vamana
0
3
4
0.67
L
1
5
2
0.4
W
Ares
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
50,945
53,398
Taken
56,526
33,460
Mitigated
44,383
13,557
Healing
22,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,262
1,042
1,505
4,069
9,535
8,987
22
2,726
6,809
0
15,458
W
Merlin
Atrixmus
Merlin
11,063
492
1,173
1,396
8,589
4,447
1,420
2,045
6,544
23,643
0
L
Tsukuyomi
DIeGoRyA-n
Tsukuyomi
11,020
1,142
0
719
8,928
3,162
0
5,011
3,917
0
19,532
W
Discordia
Eltmac1
Discordia
11,153
718
2,301
1,189
8,595
4,540
635
2,057
6,538
29,285
0
L
Tiamat
IWhi7e
Tiamat
8,166
972
288
2,252
11,772
7,650
0
8,868
2,904
21,590
0
L
He Bo
MAPers
He Bo
10,730
307
704
723
9,052
3,378
0
6,844
2,208
17,394
0
W
Gilgamesh
MakuSHEGAH
Gilgamesh
3,510
573
736
4,386
12,306
6,625
1,120
4,214
8,092
0
12,033
L
Vamana
7,714
4,297
793
5,965
15,152
16,092
0
10,119
5,033
0
13,084
L
4,283
2,224
494
1,619
8,494
3,178
0
7,331
1,163
0
8,375
W
Ares
15,957
529
1,872
3,795
17,501
19,784
255
7,854
9,647
20,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
46,808
82
Minions Killed
110
0
Camps Cleared
0
995,265
Distance Traveled
1,117,942
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,148
832
9
1
0
228,688
0
W
Merlin
9,681
880
28
3
0
212,400
1
L
Tsukuyomi
8,037
731
18
2
0
208,635
0
W
Discordia
9,191
836
38
3
0
214,650
1
L
Tiamat
7,994
727
30
3
0
172,853
0
L
He Bo
7,325
666
20
2
0
197,510
3
W
Gilgamesh
8,792
799
24
2
0
219,889
0
L
Vamana
6,924
629
6
1
0
229,744
0
L
Ullr
7,531
685
8
1
0
186,523
0
W
Ares
9,996
909
11
1
0
242,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role