Player Matchup

Janus
Janus
Ronin143
Janus
Level 67
God Stats
14W - 23L
1,551 SR
Queue Stats
72W - 98L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
blackbroly69
Tsukuyomi
Level 152
God Stats
8W - 4L
1,678 SR
Queue Stats
231W - 224L
1,619 Elo+
Party 1
Sobek
Sobek
mestruada69
Sobek
Level 84
God Stats
1W - 1L
1,461 SR
Queue Stats
61W - 66L
1,635 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,564 Elo+

VS

Team Averages
Level 70
1,620 SR
1,581 Elo+
Discordia
Discordia
Janicat
Discordia
Level 78
God Stats
19W - 25L
1,587 SR
Queue Stats
280W - 377L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SnoopinLikeDora
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,641 Elo+
Party 2
Arachne
Arachne
ZoinksDad
Arachne
Level 68
God Stats
3W - 3L
1,772 SR
Queue Stats
25W - 32L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ronin143
Janus
12
6 / 2 / 5
8,266
827
5,852
4,484
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
blackbroly69
Tsukuyomi
12
8 / 1 / 7
8,442
844
14,956
7,206
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 13
7,810
781
3,934
9,378
9,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Janicat
Discordia
11
1 / 4 / 1
6,383
638
4,587
5,314
1,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 5 / 3
7,456
746
6,212
13,361
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ZoinksDad
Arachne
8
2 / 7 / 1
7,031
703
2,275
10,446
3,074
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Janicat
Discordia
1
4
1
0.38
W
Janus
Ronin143
Janus
6
2
5
4.25
L
2
5
3
0.7
L
Arachne
ZoinksDad
Arachne
2
7
1
0.36
W
Tsukuyomi
blackbroly69
Tsukuyomi
8
1
7
11.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
13,074
21,068
Taken
29,121
14,535
Mitigated
13,541
5,585
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Janicat
Discordia
4,587
214
68
1,293
5,314
1,282
0
862
4,111
19,172
0
W
Janus
Ronin143
Janus
5,852
722
0
1,404
4,484
1,718
1,081
3,628
856
26,928
0
L
6,212
634
90
1,172
13,361
9,185
0
5,005
7,828
17,060
0
L
Arachne
ZoinksDad
Arachne
2,275
1,673
0
672
10,446
3,074
0
3,589
6,455
0
11,473
W
Tsukuyomi
blackbroly69
Tsukuyomi
14,956
3,362
0
1,814
7,206
3,601
368
3,252
3,954
0
30,696
W
3,934
699
102
2,265
9,378
9,216
363
3,919
5,459
16,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
20,870
117
Minions Killed
58
0
Camps Cleared
0
547,031
Distance Traveled
508,876
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,383
638
27
3
0
154,498
5
W
Janus
8,266
827
51
5
0
164,747
2
L
Cthulhu
7,456
746
15
2
0
180,573
1
L
Arachne
7,031
703
16
2
0
173,805
1
W
Tsukuyomi
8,442
844
34
3
0
201,473
4
W
Sobek
7,810
781
32
3
0
180,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role