Player Matchup

Sol
Sol
Derrodd
Sol
Level 86
God Stats
3W - 1L
1,753 SR
Queue Stats
39W - 41L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
Shaymer
Sun Wukong
Level 102
God Stats
3W - 3L
1,516 SR
Queue Stats
38W - 39L
1,591 Elo+
Party 2
Fenrir
Fenrir
physeth
Fenrir
Level 125
God Stats
5W - 5L
1,459 SR
Queue Stats
330W - 332L
1,629 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,596 Elo+

VS

Team Averages
Level 120
1,601 SR
1,568 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Leorikus
Chaac
Level 80
God Stats
15W - 11L
1,720 SR
Queue Stats
340W - 348L
1,573 Elo+
Solo
Ne Zha
Ne Zha
MstMaligos
Ne Zha
Level 121
God Stats
14W - 16L
1,582 SR
Queue Stats
133W - 122L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 4 / 5
15,823
688
23,358
22,238
8,517
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Shaymer
Sun Wukong
20
5 / 3 / 11
15,507
674
21,973
28,412
29,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
physeth
Fenrir
18
4 / 5 / 7
14,013
609
9,858
20,471
13,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 7 / 6
15,444
671
24,353
22,214
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Leorikus
Chaac
18
3 / 3 / 9
13,450
585
20,475
23,934
39,461
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
MstMaligos
Ne Zha
17
3 / 7 / 8
13,658
594
14,348
24,314
20,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
17
Kills
12
12
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
6
7
6
1.29
W
Sol
8
4
5
2.63
L
Chaac
Leorikus
Chaac
3
3
9
2.5
L
Ne Zha
MstMaligos
Ne Zha
3
7
8
1
W
Sun Wukong
Shaymer
Sun Wukong
5
3
11
3.5
W
Fenrir
physeth
Fenrir
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
59,176
71,121
Taken
70,462
51,913
Mitigated
69,219
13,875
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
24,353
2,061
132
7,519
22,214
9,365
832
7,364
14,843
96,814
0
W
Sol
23,358
7,212
0
10,988
22,238
8,517
2,388
9,779
11,866
103,376
0
L
Chaac
Leorikus
Chaac
20,475
2,163
0
8,798
23,934
39,461
350
10,321
13,613
0
43,251
L
Ne Zha
MstMaligos
Ne Zha
14,348
2,820
0
7,539
24,314
20,393
172
5,973
18,341
0
57,857
W
Sun Wukong
Shaymer
Sun Wukong
21,973
3,322
0
1,400
28,412
29,404
489
7,397
19,531
447
81,706
W
Fenrir
physeth
Fenrir
9,858
2,977
0
1,487
20,471
13,992
284
7,177
12,574
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
42,552
259
Minions Killed
256
0
Camps Cleared
0
1,253,631
Distance Traveled
1,248,056
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
15,444
671
145
6
0
385,975
5
W
Sol
15,823
688
145
6
0
397,732
2
L
Chaac
13,450
585
53
2
0
453,304
1
L
Ne Zha
13,658
594
58
3
0
408,777
0
W
Sun Wukong
15,507
674
80
3
0
451,544
6
W
Fenrir
14,013
609
34
1
0
404,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role