Player Matchup

Fenrir
Fenrir
Beachedcandulu2
Fenrir
Level 44
God Stats
30W - 13L
1,589 SR
Queue Stats
59W - 39L
1,472 Elo+
Party 1
Chronos
Chronos
Evan and Evan
Chronos
Level 24
God Stats
1W - 2L
1,222 SR
Queue Stats
50W - 39L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Komodoo1970
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,431 Elo+
Party 1
Ymir
Ymir
TheSassyKatie
Ymir
Level 17
God Stats
11W - 12L
1,450 SR
Queue Stats
500W - 577L
1,419 Elo+
Solo
Izanami
Izanami
aJusticee
Izanami
Level 29
God Stats
195W - 149L
1,671 SR
Queue Stats
495W - 540L
1,492 Elo+
Solo
Team Averages
Level 27
1,486 SR
1,459 Elo+

VS

Team Averages
Level 19
1,419 SR
1,419 Elo+
Thanatos
Thanatos
King_Axel532
Thanatos
Level 23
God Stats
4W - 4L
1,605 SR
Queue Stats
78W - 64L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
NotoriousAB297
Danzaburou
Level 16
God Stats
1W - 5L
1,114 SR
Queue Stats
3W - 7L
1,348 Elo+
Solo
Guan Yu
Guan Yu
Soberanada
Guan Yu
Level 7
God Stats
0W - 3L
1,210 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Horus
Horus
sotoj1966
Horus
Level 26
God Stats
30W - 28L
1,607 SR
Queue Stats
92W - 80L
1,461 Elo+
Party 2
Scylla
Scylla
xWunder
Scylla
Level 21
God Stats
5W - 4L
1,561 SR
Queue Stats
61W - 52L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 4
13,236
630
19,385
17,213
12,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
16
4 / 3 / 10
11,079
528
9,398
12,522
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Komodoo1970
Sun Wukong
13
1 / 1 / 5
9,625
458
2,075
7,935
4,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 8
11,417
544
3,783
13,453
14,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
aJusticee
Izanami
15
1 / 4 / 1
10,539
502
3,650
10,983
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
King_Axel532
Thanatos
16
6 / 4 / 1
9,892
471
11,647
14,609
9,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
NotoriousAB297
Danzaburou
13
0 / 10 / 2
8,032
382
4,682
17,174
5,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Soberanada
Guan Yu
8
0 / 1 / 0
6,681
318
139
4,098
2,088
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
sotoj1966
Horus
15
2 / 3 / 4
8,643
412
4,380
19,175
21,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
xWunder
Scylla
6
1 / 3 / 0
6,445
307
1,756
2,675
638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
9
11
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
0
4
16
W
Chronos
4
3
10
3
L
Thanatos
King_Axel532
Thanatos
6
4
1
1.63
W
Sun Wukong
Komodoo1970
Sun Wukong
1
1
5
3.5
L
Danzaburou
NotoriousAB297
Danzaburou
0
10
2
0.1
L
Guan Yu
Soberanada
Guan Yu
0
1
0
0
W
1
3
8
1.67
W
Izanami
aJusticee
Izanami
1
4
1
0.38
L
Horus
sotoj1966
Horus
2
3
4
1.33
L
Scylla
xWunder
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
22,604
62,106
Taken
57,731
38,067
Mitigated
38,669
20,448
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,385
7,042
430
9,422
17,213
12,774
2,557
1,584
15,629
0
88,055
W
Chronos
9,398
4,053
323
2,831
12,522
3,944
3,550
3,800
8,722
62,708
0
L
Thanatos
King_Axel532
Thanatos
11,647
3,160
455
9,546
14,609
9,643
0
1,899
12,710
0
62,527
W
Sun Wukong
Komodoo1970
Sun Wukong
2,075
338
909
2,698
7,935
4,483
651
2,361
5,574
0
32,768
L
Danzaburou
NotoriousAB297
Danzaburou
4,682
1,153
0
760
17,174
5,253
731
4,933
12,241
0
41,229
L
Guan Yu
Soberanada
Guan Yu
139
51
0
1,078
4,098
2,088
0
83
4,015
0
16,025
W
3,783
906
0
500
13,453
14,261
244
1,334
12,119
32,346
0
W
Izanami
aJusticee
Izanami
3,650
1,731
0
3,335
10,983
2,605
7,860
1,211
9,772
0
58,069
L
Horus
sotoj1966
Horus
4,380
1,180
1,933
6,258
19,175
21,047
0
5,235
13,940
0
21,938
L
Scylla
xWunder
Scylla
1,756
0
0
430
2,675
638
0
1,031
1,644
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
39,693
442
Minions Killed
287
0
Camps Cleared
0
1,899,007
Distance Traveled
1,359,431
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,236
630
132
6
0
446,398
5
W
Chronos
11,079
528
87
4
0
347,634
1
L
Thanatos
9,892
471
117
6
0
405,892
5
W
Sun Wukong
9,625
458
44
2
0
383,559
0
L
Danzaburou
8,032
382
67
3
0
315,270
0
L
Guan Yu
6,681
318
44
2
0
169,450
1
W
Ymir
11,417
544
58
3
0
372,157
1
W
Izanami
10,539
502
121
6
0
349,259
11
L
Horus
8,643
412
31
1
0
369,281
1
L
Scylla
6,445
307
28
1
0
99,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role