Player Matchup

Morgan Le Fay
Morgan Le Fay
BloodySoviet_420
Morgan Le Fay
Level 10
God Stats
5W - 4L
1,440 SR
Queue Stats
20W - 28L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Dab420Nation
Sun Wukong
Level 4
God Stats
5W - 4L
1,470 SR
Queue Stats
10W - 8L
1,134 Elo+
Solo
Olorun
Olorun
ItsHimMrWick
Olorun
Level 12
God Stats
1W - 6L
1,214 SR
Queue Stats
64W - 71L
1,590 Elo+
Party 2
Kali
Kali
NDF_Corey_Gunz
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 219L
1,483 Elo+
Party 2
Fenrir
Fenrir
PsijicFlow
Fenrir
Level 23
God Stats
4W - 1L
1,469 SR
Queue Stats
6W - 1L
1,764 Elo+
Solo
Team Averages
Level 18
1,419 SR
1,488 Elo+

VS

Team Averages
Level 24
1,428 SR
1,468 Elo+
Ymir
Ymir
Ajamesjr
Ymir
Level 28
God Stats
112W - 101L
1,383 SR
Queue Stats
345W - 399L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Lions0621
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,699 Elo+
Solo
Baba Yaga
Baba Yaga
Rymthor1242
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,485 Elo+
Solo
Bellona
Bellona
dobbypin
Bellona
Level 27
God Stats
63W - 72L
1,449 SR
Queue Stats
247W - 295L
1,367 Elo+
Party 1
Bakasura
Bakasura
ninja_terco67100
Bakasura
Level 29
God Stats
3W - 2L
1,309 SR
Queue Stats
97W - 99L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BloodySoviet_420
Morgan Le Fay
18
1 / 9 / 7
12,099
931
18,576
19,537
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Dab420Nation
Sun Wukong
17
0 / 6 / 4
10,353
796
6,877
16,570
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
19
5 / 7 / 8
13,766
1,059
23,328
20,654
8,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 9 / 8
11,884
914
9,209
21,928
8,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
PsijicFlow
Fenrir
19
7 / 9 / 4
12,726
979
22,148
24,919
9,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 1 / 22
14,093
1,084
17,404
17,891
12,286
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Lions0621
Cthulhu
19
6 / 5 / 14
12,309
947
22,613
17,929
6,349
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Rymthor1242
Baba Yaga
19
10 / 3 / 17
13,468
1,036
20,617
10,305
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
dobbypin
Bellona
20
12 / 1 / 19
14,103
1,085
23,080
22,757
20,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
5 / 4 / 19
12,877
991
11,041
17,349
7,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
14
Kills
39
40
Deaths
14
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
22
17
L
Morgan Le Fay
BloodySoviet_420
Morgan Le Fay
1
9
7
0.5
L
Sun Wukong
Dab420Nation
Sun Wukong
0
6
4
0.33
L
Olorun
5
7
8
1.29
W
Cthulhu
Lions0621
Cthulhu
6
5
14
2.6
L
1
9
8
0.56
L
Fenrir
PsijicFlow
Fenrir
7
9
4
1
W
Baba Yaga
Rymthor1242
Baba Yaga
10
3
17
6.17
W
Bellona
dobbypin
Bellona
12
1
19
21.5
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,138
Damage
94,755
103,608
Taken
86,231
44,136
Mitigated
50,935
13,551
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,404
2,769
0
2,098
17,891
12,286
0
9,331
8,560
39,841
0
L
Morgan Le Fay
BloodySoviet_420
Morgan Le Fay
18,576
1,998
0
439
19,537
7,743
0
10,770
8,134
42,805
0
L
Sun Wukong
Dab420Nation
Sun Wukong
6,877
1,229
51
1,544
16,570
9,684
0
11,255
4,818
0
20,912
L
Olorun
23,328
12,382
1,068
4,867
20,654
8,018
0
13,816
6,768
47,486
0
W
Cthulhu
Lions0621
Cthulhu
22,613
1,146
1,131
1,493
17,929
6,349
0
10,989
6,940
42,618
0
L
9,209
3,148
0
520
21,928
8,711
0
15,969
5,819
0
18,817
L
Fenrir
PsijicFlow
Fenrir
22,148
3,820
0
5,062
24,919
9,980
0
16,100
8,137
0
32,177
W
Baba Yaga
Rymthor1242
Baba Yaga
20,617
2,624
0
1,825
10,305
4,112
0
3,943
6,362
34,169
0
W
Bellona
dobbypin
Bellona
23,080
4,753
0
2,615
22,757
20,682
0
10,173
12,584
13,846
25,252
W
11,041
6,669
0
2,649
17,349
7,506
0
7,468
9,881
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,828
Gold Earned
66,850
194
Minions Killed
229
4
Camps Cleared
6
1,085,222
Distance Traveled
1,194,743
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,093
1,084
60
5
0
245,417
0
L
Morgan Le Fay
12,099
931
52
4
0
228,636
0
L
Sun Wukong
10,353
796
24
2
0
163,110
0
L
Olorun
13,766
1,059
72
6
2
182,266
0
W
Cthulhu
12,309
947
58
4
4
224,544
0
L
Kali
11,884
914
25
2
0
254,756
0
L
Fenrir
12,726
979
21
2
2
256,454
4
W
Baba Yaga
13,468
1,036
36
3
1
213,345
0
W
Bellona
14,103
1,085
21
2
0
265,323
0
W
Bakasura
12,877
991
54
4
1
246,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role