Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Riverwhite3
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,246 Elo+
Party 2
Merlin
Merlin
S0RA0o0
Merlin
Level 21
God Stats
11W - 12L
1,333 SR
Queue Stats
72W - 73L
1,469 Elo+
Party 2
Team Averages
Level 14
1,444 SR
1,405 Elo+

VS

Team Averages
Level 67
1,489 SR
1,441 Elo+
Merlin
Merlin
OsricDo
Merlin
Level 14
God Stats
11W - 12L
1,439 SR
Queue Stats
24W - 32L
1,381 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tocho3394
Kumbhakarna
Level 85
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
chancla2000
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 3 / 3
9,594
738
13,023
10,251
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Riverwhite3
King Arthur
10
1 / 3 / 7
8,136
626
7,991
14,170
5,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
S0RA0o0
Merlin
13
2 / 0 / 7
8,635
664
10,020
7,101
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OsricDo
Merlin
12
1 / 4 / 4
8,305
639
8,200
8,706
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Tocho3394
Kumbhakarna
12
3 / 1 / 2
9,087
699
8,866
16,789
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 3
8,443
649
6,487
11,703
4,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
3
2.83
L
Merlin
OsricDo
Merlin
1
4
4
0.75
W
King Arthur
Riverwhite3
King Arthur
1
3
7
1.5
W
Merlin
S0RA0o0
Merlin
2
0
7
5.5
L
Kumbhakarna
Tocho3394
Kumbhakarna
3
1
2
4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
23,553
31,522
Taken
37,198
11,607
Mitigated
25,125
5,789
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,023
1,462
0
1,777
10,251
3,622
250
6,534
3,717
29,295
0
L
Merlin
OsricDo
Merlin
8,200
189
0
500
8,706
3,206
185
6,104
2,602
33,402
0
W
King Arthur
Riverwhite3
King Arthur
7,991
636
309
2,363
14,170
5,613
0
6,054
8,116
0
19,228
W
Merlin
S0RA0o0
Merlin
10,020
885
0
1,340
7,101
2,372
0
4,478
2,623
37,320
0
L
Kumbhakarna
Tocho3394
Kumbhakarna
8,866
694
596
5,981
16,789
17,710
0
10,237
6,552
20,759
0
L
6,487
1,395
118
1,047
11,703
4,209
287
6,702
5,001
0
25,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
25,835
122
Minions Killed
124
0
Camps Cleared
0
729,475
Distance Traveled
711,807
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,594
738
39
3
0
228,799
2
L
Merlin
8,305
639
59
5
0
219,000
1
W
King Arthur
8,136
626
22
2
0
252,368
2
W
Merlin
8,635
664
61
5
0
248,308
2
L
Kumbhakarna
9,087
699
19
1
0
274,826
3
L
Pele
8,443
649
46
4
0
217,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role