Player Matchup

Hun Batz
Hun Batz
Irokbeds
Hun Batz
Level 24
God Stats
0W - 1L
1,613 SR
Queue Stats
11W - 7L
1,651 Elo+
Solo
Merlin
Merlin
MAsHed_PoTaTo000
Merlin
Level 15
God Stats
0W - 1L
1,397 SR
Queue Stats
4W - 1L
1,761 Elo+
Solo
Ares
Ares
RONINtheREAPER
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Anhur
Anhur
SebasGamer11379
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,651 Elo+
Solo
Nu Wa
Nu Wa
xDWolfxX
Nu Wa
Level 17
God Stats
16W - 10L
1,741 SR
Queue Stats
18W - 13L
1,649 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,633 Elo+

VS

Team Averages
Level 23
1,639 SR
1,622 Elo+
Yemoja
Yemoja
BaseddGodd__
Yemoja
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 32L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
DABABA4KT
Gilgamesh
Level 13
God Stats
14W - 12L
1,500 SR
Queue Stats
127W - 129L
1,548 Elo+
Party 1
Chernobog
Chernobog
FaskoFoSho
Chernobog
Level 18
God Stats
11W - 7L
1,768 SR
Queue Stats
108W - 104L
1,589 Elo+
Solo
Zeus
Zeus
Ragnarok LND
Zeus
Level 19
God Stats
9W - 5L
1,697 SR
Queue Stats
50W - 25L
1,745 Elo+
Solo
Odin
Odin
rustypg
Odin
Level 17
God Stats
21W - 11L
1,728 SR
Queue Stats
34W - 29L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Irokbeds
Hun Batz
18
3 / 4 / 4
11,494
500
10,361
19,082
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

8
0 / 6 / 2
6,986
304
2,823
7,670
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 10 / 2
10,855
472
5,744
23,257
18,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 2
8,094
352
2,619
18,972
10,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
xDWolfxX
Nu Wa
17
6 / 6 / 1
10,771
468
25,186
16,273
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 0 / 16
12,400
539
3,535
10,256
12,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DABABA4KT
Gilgamesh
17
2 / 4 / 7
11,142
484
11,275
20,242
11,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
FaskoFoSho
Chernobog
20
9 / 1 / 11
14,399
626
20,829
18,668
7,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 1 / 2
14,315
622
29,653
15,951
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
rustypg
Odin
9
0 / 5 / 1
7,894
343
955
8,998
6,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
11
Kills
34
34
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
16
11
W
Gilgamesh
DABABA4KT
Gilgamesh
2
4
7
1.38
W
Chernobog
FaskoFoSho
Chernobog
9
1
11
14.5
L
Hun Batz
Irokbeds
Hun Batz
3
4
4
1.25
L
0
6
2
0.17
L
1
10
2
0.2
W
20
1
2
21
L
1
8
2
0.25
W
Odin
rustypg
Odin
0
5
1
0.1
L
Nu Wa
xDWolfxX
Nu Wa
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,733
Damage
66,247
85,254
Taken
74,115
42,574
Mitigated
46,172
6,303
Healing
30,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,535
1,836
5,739
2,409
10,256
12,871
1,489
5,193
5,055
19,911
0
W
Gilgamesh
DABABA4KT
Gilgamesh
11,275
4,208
0
2,825
20,242
11,998
1,441
7,587
12,655
0
79,631
W
Chernobog
FaskoFoSho
Chernobog
20,829
13,474
0
12,014
18,668
7,814
6,299
9,636
8,946
0
149,788
L
Hun Batz
Irokbeds
Hun Batz
10,361
2,250
0
2,833
19,082
6,716
0
8,244
10,838
0
83,690
L
2,823
185
0
334
7,670
2,234
0
4,249
3,421
15,568
0
L
5,744
652
0
1,490
23,257
18,975
0
7,637
15,620
23,529
0
W
29,653
4,697
0
7,046
15,951
7,348
2,436
6,701
9,200
124,003
0
L
2,619
1,656
0
0
18,972
10,035
0
6,715
12,257
0
38,783
W
Odin
rustypg
Odin
955
0
0
668
8,998
6,141
80
4,492
4,506
228
17,428
L
Nu Wa
xDWolfxX
Nu Wa
25,186
2,743
0
1,646
16,273
4,614
259
6,817
9,456
90,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
60,150
397
Minions Killed
596
0
Camps Cleared
0
1,668,635
Distance Traveled
1,851,557
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,400
539
21
1
0
417,747
8
W
Gilgamesh
11,142
484
122
5
0
452,211
10
W
Chernobog
14,399
626
230
10
0
445,549
2
L
Hun Batz
11,494
500
148
6
0
410,916
0
L
Merlin
6,986
304
24
1
0
174,217
0
L
Ares
10,855
472
32
1
0
336,491
4
W
Zeus
14,315
622
202
9
0
338,937
1
L
Anhur
8,094
352
46
2
0
347,169
2
W
Odin
7,894
343
21
1
0
197,113
1
L
Nu Wa
10,771
468
147
6
0
399,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role